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  /cts/tests/openglperf2/jni/graphics/
Mesh.cpp 16 Mesh::Mesh(const float* vertices, const float* normals, const float* texCoords,
18 : mVertices(vertices),
Mesh.h 23 Mesh(const float* vertices, const float* normals, const float* texCoords,
  /external/deqp/framework/referencerenderer/
rrPrimitiveAssembler.hpp 80 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention)
85 *(outputIterator++) = Triangle(vertices[ndx], vertices[ndx+1], vertices[ndx+2], provokingOffset);
88 static size_t getPrimitiveCount (size_t vertices)
90 return vertices / 3;
97 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention)
104 VertexPacket* vert0 = vertices[0];
105 VertexPacket* vert1 = vertices[1];
114 *(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (2))
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  /external/mesa3d/src/gallium/auxiliary/util/
u_prim.h 222 * primitives for a set of vertices.
225 u_decomposed_prims_for_vertices(enum pipe_prim_type primitive, int vertices)
229 return vertices;
231 return vertices / 2;
233 return (vertices >= 2) ? vertices : 0;
235 return (vertices >= 2) ? vertices - 1 : 0;
237 return vertices / 3;
239 return (vertices >= 3) ? vertices - 2 : 0
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u_blit.c 70 struct pipe_resource *vbuf; /**< quad vertices */
73 float vertices[4][2][4]; /**< vertex/texcoords for quad */ member in struct:blit_state
123 ctx->vertices[i][0][3] = 1.0f; /* w */
124 ctx->vertices[i][1][3] = 1.0f; /* q */
219 * Get offset of next free slot in vertex buffer for quad vertices.
224 const unsigned max_slots = 4096 / sizeof ctx->vertices;
235 max_slots * sizeof ctx->vertices);
238 return ctx->vbuf_slot++ * sizeof ctx->vertices;
261 ctx->vertices[0][0][0] = x0;
262 ctx->vertices[0][0][1] = y0
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  /external/eigen/demos/opengl/
gpuhelper.cpp 100 static float vertices[][3] = { local
111 glNormal3f(0,0,-1); glVertex3fv(vertices[0]); glVertex3fv(vertices[2]); glVertex3fv(vertices[3]); glVertex3fv(vertices[1]);
112 glNormal3f(0,0, 1); glVertex3fv(vertices[4]); glVertex3fv(vertices[5]); glVertex3fv(vertices[7]); glVertex3fv(vertices[6]);
113 glNormal3f(0,-1,0); glVertex3fv(vertices[0]); glVertex3fv(vertices[1]); glVertex3fv(vertices[5]); glVertex3fv(vertices[4])
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icosphere.h 20 const std::vector<Eigen::Vector3f>& vertices() const { return mVertices; } function in class:IcoSphere
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pt_decompose.h 2 char *verts = (char *) vertices; \
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/include/isl/
vertices.h 27 isl_ctx *isl_vertices_get_ctx(__isl_keep isl_vertices *vertices);
28 int isl_vertices_get_n_vertices(__isl_keep isl_vertices *vertices);
29 int isl_vertices_foreach_vertex(__isl_keep isl_vertices *vertices,
31 void isl_vertices_free(__isl_take isl_vertices *vertices);
39 int isl_vertices_foreach_cell(__isl_keep isl_vertices *vertices,
  /external/deqp/external/vulkancts/modules/vulkan/clipping/
vktClippingTests.cpp 122 std::vector<Vec4> vertices; local
124 // We're setting adjacent vertices to zero where needed, as we don't use them in meaningful way.
129 vertices.push_back(offset + Vec4(0.0f, 0.0f, slope/2.0f + z, w));
130 vertices.push_back(offset + Vec4( -hp, -hp, z, w));
131 vertices.push_back(offset + Vec4( hp, -hp, slope + z, w));
132 vertices.push_back(offset + Vec4( -hp, hp, z, w));
133 vertices.push_back(offset + Vec4( hp, hp, slope + z, w));
137 vertices.push_back(offset + Vec4(-p, -p, z, w));
138 vertices.push_back(offset + Vec4( p, p, slope + z, w)); // line 0
139 vertices.push_back(offset + Vec4( p, p, slope + z, w))
420 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 0.0f); local
462 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 0.0f); local
546 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 1.0f); local
594 std::vector<Vec4> vertices; local
658 std::vector<Vec4> vertices; local
1005 std::vector<Vec4> vertices; local
1112 std::vector<Vec4> vertices; local
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineVertexUtil.cpp 691 std::vector<Vertex4RGBA> vertices;
738 vertices.push_back(lowerLeftVertex);
739 vertices.push_back(lowerRightVertex);
740 vertices.push_back(upperLeftVertex);
743 vertices.push_back(lowerRightVertex);
744 vertices.push_back(upperLeftVertex);
745 vertices.push_back(upperRightVertex);
748 return vertices;
776 const Vertex4Tex4 vertices[6] = local
787 return std::vector<Vertex4Tex4>(vertices, vertices + DE_LENGTH_OF_ARRAY(vertices))
797 std::vector<Vertex4Tex4> vertices; local
870 std::vector<Vertex4Tex4> vertices = createQuadMosaic(2, 3); local
887 std::vector<Vertex4Tex4> vertices = createQuadMosaicCube(); local
904 std::vector<Vertex4Tex4> vertices; local
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  /external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp 151 std::vector<float> vertices; local
172 vertices.resize(4*NUM_GENERATED_VERTICES);
176 vertices[4*i ] = m_rnd.getFloat(-1.0f, 1.0f);
177 vertices[4*i + 1] = m_rnd.getFloat(-1.0f, 1.0f);
178 vertices[4*i + 2] = m_rnd.getFloat(0.0f, 1.0f);
179 vertices[4*i + 3] = 1.0f;
189 occluderVertices[4*i ] = vertices[4*vtxNdx];
190 occluderVertices[4*i + 1] = vertices[4*vtxNdx + 1];
191 occluderVertices[4*i + 2] = vertices[4*vtxNdx + 2];
192 occluderVertices[4*i + 3] = vertices[4*vtxNdx + 3]
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  /frameworks/base/libs/hwui/tests/unit/
GlopBuilderTests.cpp 65 EXPECT_EQ(expectedMesh.vertices.attribFlags, builtMesh.vertices.attribFlags);
66 EXPECT_EQ(expectedMesh.vertices.bufferObject, builtMesh.vertices.bufferObject);
67 EXPECT_EQ(expectedMesh.vertices.color, builtMesh.vertices.color);
68 EXPECT_EQ(expectedMesh.vertices.position, builtMesh.vertices.position);
69 EXPECT_EQ(expectedMesh.vertices.stride, builtMesh.vertices.stride)
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  /external/deqp/modules/gles3/functional/
es3fNegativeVertexArrayApiTests.cpp 350 GLfloat vertices[1];
353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
358 glDrawElements(GL_POINTS, 1, -1, vertices);
360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
417 GLfloat vertices[1];
420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
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  /external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.cpp 489 GLfloat vertices[1]; local
498 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
503 ctx.glDrawElements(GL_POINTS, 1, -1, vertices);
505 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
510 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
518 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
542 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
546 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
563 GLfloat vertices[1]; local
566 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
599 GLfloat vertices[1]; local
674 GLfloat vertices[1]; local
708 GLfloat vertices[1]; local
833 GLfloat vertices[1]; local
910 GLfloat vertices[1]; local
950 GLfloat vertices[1]; local
1029 GLfloat vertices[1]; local
1074 GLfloat vertices[1]; local
1094 GLfloat vertices[1]; local
1173 GLfloat vertices[1]; local
1214 GLfloat vertices[1]; local
1294 GLfloat vertices[1]; local
1341 GLfloat vertices[1]; local
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  /frameworks/base/libs/hwui/renderstate/
MeshState.cpp 68 ALOGD("MeshState vertices: vertex data %p, stride %d", mCurrentPositionPointer,
117 // Vertices
120 void MeshState::bindPositionVertexPointer(const GLvoid* vertices, GLsizei stride) {
121 // update pos coords if !current vbo, since vertices may point into mutable memory (e.g. stack)
122 if (mCurrentBuffer == 0 || vertices != mCurrentPositionPointer ||
124 glVertexAttribPointer(Program::kBindingPosition, 2, GL_FLOAT, GL_FALSE, stride, vertices);
125 mCurrentPositionPointer = vertices;
130 void MeshState::bindTexCoordsVertexPointer(const GLvoid* vertices, GLsizei stride) {
131 // update tex coords if !current vbo, since vertices may point into mutable memory (e.g. stack)
132 if (mCurrentBuffer == 0 || vertices != mCurrentTexCoordsPointer |
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RenderState.cpp 248 const Glop::Mesh::Vertices& vertices = mesh.vertices; local
305 // vertices
306 meshState().bindMeshBuffer(vertices.bufferObject);
307 meshState().bindPositionVertexPointer(vertices.position, vertices.stride);
333 if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
335 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride)
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  /external/autotest/client/deps/glbench/src/
attributefetchtest.cc 97 GLfloat *vertices = NULL; local
99 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height,
102 vertex_buffer_size, vertices);
142 delete[] vertices;
trianglesetuptest.cc 47 GLfloat *vertices = NULL; local
49 CreateLattice(&vertices, &vertex_buffer_size, 1.f / g_width, 1.f / g_height,
52 vertex_buffer_size, vertices);
101 delete[] vertices;
  /external/skia/include/atlastext/
SkAtlasTextRenderer.h 61 * 'vertices' provides interleaved device-space positions, colors, and
62 * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'.
64 virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
  /external/skqp/include/atlastext/
SkAtlasTextRenderer.h 61 * 'vertices' provides interleaved device-space positions, colors, and
62 * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'.
64 virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
  /external/skia/src/gpu/ops/
GrMeshDrawOp.cpp 27 void* vertices = local
29 if (!vertices) {
30 SkDebugf("Vertices could not be allocated for instanced rendering.");
40 return vertices;
  /external/skqp/src/gpu/ops/
GrMeshDrawOp.cpp 27 void* vertices = local
29 if (!vertices) {
30 SkDebugf("Vertices could not be allocated for instanced rendering.");
40 return vertices;
  /external/deqp/modules/gles2/functional/
es2fNegativeVertexArrayApiTests.cpp 211 GLfloat vertices[1] = { 0.0f };
214 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
219 glDrawElements(GL_POINTS, 1, -1, vertices);
224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
244 GLfloat vertices[1] = { 0.0f };
247 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
252 glDrawElements(GL_POINTS, 1, -1, vertices);
257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
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  /external/mesa3d/src/gallium/tests/graw/
fs-fragcoord.c 24 static struct vertex vertices[] = variable in typeref:struct:vertex
47 #define NUM_VERTS (sizeof(vertices) / sizeof(vertices[0]))
74 sizeof(vertices),
75 vertices);

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