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    Searched refs:getReadFramebufferName (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv2.cpp 971 if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1))
1082 if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1))
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Context.h 508 GLuint getReadFramebufferName() const;
libGLESv3.cpp 221 GLuint readFramebufferName = context->getReadFramebufferName();
481 if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1))
1201 if(context->getReadFramebufferName() == context->getDrawFramebufferName())
1270 if(context->getReadFramebufferName() == 0)
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Context.cpp 735 GLuint Context::getReadFramebufferName() const
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  /external/swiftshader/src/OpenGL/libGL/
Context.h 574 GLuint getReadFramebufferName() const;
libGL.cpp 1049 if(context->getReadFramebufferName() != 0 && framebuffer->getColorbuffer()->getSamples() > 1)
1174 if(context->getReadFramebufferName() != 0 && framebuffer->getColorbuffer()->getSamples() > 1)
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Context.cpp 683 GLuint Context::getReadFramebufferName() const
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