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    Searched refs:getSamplerTexture (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp     [all...]
Context.h 649 Texture *getSamplerTexture(unsigned int sampler, TextureType type) const;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 477 Texture *getSamplerTexture(unsigned int sampler, TextureType type);
Context.cpp 1073 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
1078 return static_cast<TextureExternal*>(getSamplerTexture(mState.activeSampler, TEXTURE_EXTERNAL));
1081 Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type)
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 1152 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D));
1156 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, PROXY_TEXTURE_2D));
1165 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.activeSampler, TEXTURE_CUBE));
1168 Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type)
    [all...]
Context.h 654 Texture *getSamplerTexture(unsigned int sampler, TextureType type);

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