/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 159 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); 204 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackPositionIndex, feedbackBuffers[0]); 324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); 375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]);
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es3fLifetimeTests.cpp | 329 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffer); 338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); 523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf));
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es3fNegativeVertexArrayApiTests.cpp | 393 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); 496 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); 663 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); [all...] |
es3fNegativeShaderApiTests.cpp | 295 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); 338 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); [all...] |
es3fNegativeBufferApiTests.cpp | 370 ES3F_ADD_API_CASE(bind_buffer_base, "Invalid glBindBufferBase() usage", 384 glBindBufferBase(-1, 0, bufU); 386 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU); 393 glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU); 400 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderStorageBufferObjectTests.cpp | 635 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, index, m_buffer); 637 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, index, 0); 720 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); 930 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); 941 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); 989 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); 999 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); [all...] |
gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 526 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer); 528 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); 570 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); 756 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); 767 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); 815 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); 825 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); 940 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); [all...] |
gl4cShaderAtomicCountersTests.cpp | [all...] |
gl4cComputeShaderTests.cpp | 522 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); 628 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer); 815 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); 828 glBindBufferBase(GL_UNIFORM_BUFFER, i, m_uniform_buffer[i]); [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | [all...] |
gl4cVertexAttribBindingTests.cpp | 430 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_xfbo); [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderStorageBufferObjectTests.cpp | 522 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer); 524 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); 566 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); 752 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); 763 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); 811 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); 821 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); 936 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); [all...] |
es31cShaderAtomicCountersTests.cpp | 957 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); 969 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); [all...] |
es31cComputeShaderTests.cpp | 531 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); 637 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer); 814 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); 827 glBindBufferBase(GL_UNIFORM_BUFFER, i, m_uniform_buffer[i]); 990 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); [all...] |
es31cShaderImageLoadStoreTests.cpp | 1141 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer) [all...] |
/external/mesa3d/src/mapi/es2api/ |
ABI-check | 16 glBindBufferBase
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 220 {"glBindBufferBase", (void*)glBindBufferBase},
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gl2_client_context.h | 237 glBindBufferBase_client_proc_t glBindBufferBase;
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/external/deqp/modules/gles31/functional/ |
es31fNegativeVertexArrayApiTests.cpp | 538 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); 648 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); [all...] |
es31fNegativeShaderApiTests.cpp | 357 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); 404 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); [all...] |
/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 12 { "glBindBufferBase", (deFunctionPtr)glBindBufferBase },
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/prebuilts/ndk/r16/sources/android/ndk_helper/ |
gl3stub.c | 59 FIND_PROC( glBindBufferBase ); 141 || !glBindBufferRange || !glBindBufferBase || !glTransformFeedbackVaryings 309 GL_APICALL void (* GL_APIENTRY glBindBufferBase)( GLenum target,
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 12 gl->bindBufferBase = &glBindBufferBase;
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glwInitES31Direct.inl | 13 gl->bindBufferBase = &glBindBufferBase;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 42 void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer )
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