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    Searched refs:glTex (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/gl/
GrGLGpu.cpp 746 static bool check_write_and_transfer_input(GrGLTexture* glTex) {
747 if (!glTex) {
752 if (GR_GL_TEXTURE_EXTERNAL == glTex->target()) {
762 auto glTex = static_cast<GrGLTexture*>(surface->asTexture());
764 if (!check_write_and_transfer_input(glTex)) {
769 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
778 return this->uploadTexData(glTex->config(), glTex->width(), glTex->height(), origin
    [all...]
  /external/skqp/src/gpu/gl/
GrGLGpu.cpp 745 static bool check_write_and_transfer_input(GrGLTexture* glTex, GrSurface* surface,
747 if (!glTex) {
757 if (GR_GL_TEXTURE_EXTERNAL == glTex->target()) {
769 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture());
771 if (!check_write_and_transfer_input(glTex, surface, config)) {
776 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
778 return this->uploadTexData(glTex->config(), glTex->width(), glTex->height()
    [all...]

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