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Searched
refs:glTex
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/gl/
GrGLGpu.cpp
746
static bool check_write_and_transfer_input(GrGLTexture*
glTex
) {
747
if (!
glTex
) {
752
if (GR_GL_TEXTURE_EXTERNAL ==
glTex
->target()) {
762
auto
glTex
= static_cast<GrGLTexture*>(surface->asTexture());
764
if (!check_write_and_transfer_input(
glTex
)) {
769
GL_CALL(BindTexture(
glTex
->target(),
glTex
->textureID()));
778
return this->uploadTexData(
glTex
->config(),
glTex
->width(),
glTex
->height(), origin
[
all
...]
/external/skqp/src/gpu/gl/
GrGLGpu.cpp
745
static bool check_write_and_transfer_input(GrGLTexture*
glTex
, GrSurface* surface,
747
if (!
glTex
) {
757
if (GR_GL_TEXTURE_EXTERNAL ==
glTex
->target()) {
769
GrGLTexture*
glTex
= static_cast<GrGLTexture*>(surface->asTexture());
771
if (!check_write_and_transfer_input(
glTex
, surface, config)) {
776
GL_CALL(BindTexture(
glTex
->target(),
glTex
->textureID()));
778
return this->uploadTexData(
glTex
->config(),
glTex
->width(),
glTex
->height()
[
all
...]
Completed in 302 milliseconds