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  /external/mesa3d/src/glx/apple/
apple_glx_context.h 35 #define glTexImage3D glTexImage3D_OSX
40 #undef glTexImage3D
apple_visual.c 39 #define glTexImage3D glTexImage3D_OSX
46 #undef glTexImage3D
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp     [all...]
es3fTextureSpecificationTests.cpp 778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
818 glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH, levelD, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
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  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp     [all...]
es31fTextureSpecificationTests.cpp 348 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
465 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset);
542 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]);
626 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr());
673 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr());
757 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, DE_NULL);
848 tcu::TestCaseGroup* basicTexImageGroup = new tcu::TestCaseGroup(m_testCtx, "basic_teximage3d", "Basic glTexImage3D() usage");
861 // glTexImage3D() pbo cases.
863 tcu::TestCaseGroup* pboGroup = new tcu::TestCaseGroup(m_testCtx, "teximage3d_pbo", "glTexImage3D() from PBO");
917 // glTexImage3D() depth cases
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es31fFboColorbufferTests.cpp 174 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL);
  /external/deqp/external/openglcts/modules/gl/
gl4cShaderImageSizeTests.cpp 1029 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 2, 2, 7, 0, TexFormat<T>(), TexType<T>(), NULL);
1030 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 1, 1, 7, 0, TexFormat<T>(), TexType<T>(), NULL);
1035 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 4, 4, 2, 0, TexFormat<T>(), TexType<T>(), NULL)
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gl4cShaderImageLoadStoreTests.cpp 1102 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_R32F, 16, 16, 4, 0, GL_RED, GL_FLOAT, NULL);
1103 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 8, 8, 4, 0, GL_RED, GL_FLOAT, NULL);
1104 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32F, 4, 4, 4, 0, GL_RED, GL_FLOAT, NULL);
1105 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_R32F, 2, 2, 4, 0, GL_RED, GL_FLOAT, NULL);
1106 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_R32F, 1, 1, 4, 0, GL_RED, GL_FLOAT, NULL);
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gl4cTextureGatherTests.cpp 580 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, GL_INT, 0);
614 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, i, internal_format, size, size, 6 * slices, 0, format, GL_FLOAT, 0);
663 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, i, internal_format, size, size, 6 * slices, 0, format, GL_INT, 0);
704 glTexImage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, format, GL_FLOAT, 0);
    [all...]
  /external/mesa3d/src/mapi/es2api/
ABI-check 196 glTexImage3D
  /frameworks/native/opengl/tools/glgen/specs/gles11/
checks.spec 100 glTexImage3D nullAllowed pixels
GLES30.spec 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h 309 {"glTexImage3D", (void*)glTexImage3D},
gl2_client_context.h 340 glTexImage3D_client_proc_t glTexImage3D;
  /external/deqp/framework/egl/
egluStaticES30Library.inl 188 { "glTexImage3D", (deFunctionPtr)glTexImage3D },
  /hardware/qcom/display/msm8909/gpu_tonemapper/
glengine.cpp 150 GL(glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, sz, sz, sz, 0, GL_RGBA,
  /hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
glengine.cpp 150 GL(glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, sz, sz, sz, 0, GL_RGBA,
  /hardware/qcom/display/msm8998/gpu_tonemapper/
glengine.cpp 171 GL(glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, sz, sz, sz, 0, GL_RGBA,
  /prebuilts/ndk/r16/sources/android/ndk_helper/
gl3stub.c 25 FIND_PROC( glTexImage3D );
129 if( !glReadBuffer || !glDrawRangeElements || !glTexImage3D || !glTexSubImage3D
180 GL_APICALL void (* GL_APIENTRY glTexImage3D)( GLenum target,
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 188 gl->texImage3D = &glTexImage3D;
glwInitES31Direct.inl 249 gl->texImage3D = &glTexImage3D;
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTTextureAPI.cpp     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
368 public static native void glTexImage3D(
381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
383 public static native void glTexImage3D(
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