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    Searched refs:glType (Results 1 - 11 of 11) sorted by null

  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 66 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize);
144 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize)
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
153 if (glu::getTypeName(glType) == DE_NULL)
154 TCU_THROW(NotSupportedError, ("Unsupported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str());
156 format = glu::mapGLTransferFormat(glFormat, glType);
164 glType = GL_UNSIGNED_BYTE;
179 GLint glType;
181 getFormatInfo(format, glFormat, glType, pixelSize);
182 m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTTextureAPI.cpp 40 @Modified: glType
46 static const void PVRTGetOGLES3TextureFormat(const PVRTextureHeaderV3& sTextureHeader, PVRTuint32& glInternalFormat, PVRTuint32& glFormat, PVRTuint32& glType)
54 glType = 0;
208 glType=GL_UNSIGNED_INT_10F_11F_11F_REV;
221 glType=GL_HALF_FLOAT;
228 glType=GL_HALF_FLOAT;
235 glType=GL_HALF_FLOAT;
242 glType=GL_HALF_FLOAT;
249 glType=GL_HALF_FLOAT;
256 glType=GL_HALF_FLOAT
    [all...]
  /device/generic/goldfish-opengl/system/OpenglSystemCommon/
gralloc_cb.h 54 glType(p_glType),
116 int glType; // OpenGL type enum used when uploading to host
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 60 glw::GLenum glType;
109 std::string(glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()),
110 "Uniform type " + glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString());
123 m_testCtx.getLog() << tcu::TestLog::Message << "Building program with uniform sampler of type " << glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType) << tcu::TestLog::EndMessage;
147 if (type != (glw::GLint)samplerTypes[typeNdx].glType)
150 buf << "Invalid type, expected " << samplerTypes[typeNdx].glType << ", got " << type;
es31fSeparateShaderTests.cpp 1122 const GLenum glType = glu::getGLShaderType(shaderType);
1123 const GLuint programName = glCreateShaderProgramv(glType, 1, &srcStr);
    [all...]
es31fCopyImageTests.cpp 794 const deUint32 glType = getTypeForInternalFormat(format);
800 gl.texImage2D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, glFormat, glType, data);
805 gl.texImage3D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsizei)size.z(), 0, glFormat, glType, data);
    [all...]
  /device/generic/goldfish-opengl/system/gralloc/
gralloc.cpp 350 int bpp = glUtilsPixelBitSize(cb->glFormat, cb->glType) >> 3;
399 cb->glFormat, cb->glType,
415 cb->glFormat, cb->glType, to_send);
509 GLenum glType = 0;
520 glType = GL_UNSIGNED_BYTE;
525 glType = GL_UNSIGNED_BYTE;
533 glType = GL_UNSIGNED_SHORT_5_6_5;
539 glType = GL_HALF_FLOAT;
544 glType = GL_UNSIGNED_INT_2_10_10_10_REV;
561 glType = GL_UNSIGNED_SHORT
    [all...]
  /frameworks/rs/driver/
rsdAllocation.h 50 GLenum glType;
54 int glType;
rsdAllocation.cpp 111 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
142 0, drv->glFormat, drv->glType, p);
147 drv->glFormat, drv->glType, p);
170 if (!drv->glType || !drv->glFormat) {
464 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
467 drv->glType = 0;
647 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
    [all...]
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 825 DataType getDataTypeFromGLType (deUint32 glType)
827 switch (glType)
gluShaderUtil.hpp 226 DataType getDataTypeFromGLType (deUint32 glType);

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