/external/mesa3d/src/compiler/glsl/ |
program.h | 31 struct gl_shader; 35 _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
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standalone_scaffolding.h | 47 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 48 struct gl_shader *sh); 54 extern "C" struct gl_shader * 58 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
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linker.h | 31 gl_shader **shader_list, unsigned num_shaders); 68 const gl_shader **shader_list, 93 struct gl_shader **shader_list,
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standalone_scaffolding.cpp | 66 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 67 struct gl_shader *sh) 87 struct gl_shader * 90 struct gl_shader *shader; 93 shader = rzalloc(NULL, struct gl_shader); 115 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
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link_functions.cpp | 42 gl_shader **shader_list, unsigned num_shaders) 290 gl_shader **shader_list; 335 gl_shader **shader_list, unsigned num_shaders)
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link_varyings.h | 40 struct gl_shader;
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test_optpass.cpp | 205 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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standalone.cpp | 378 compile_shader(struct gl_context *ctx, struct gl_shader *shader) 450 struct gl_shader *, whole_program->NumShaders + 1); 453 struct gl_shader *shader = rzalloc(whole_program, gl_shader);
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linker.cpp | [all...] |
link_interface_blocks.cpp | 288 const gl_shader **shader_list,
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ir.h | [all...] |
glsl_parser_extras.cpp | [all...] |
/external/mesa3d/src/mesa/main/ |
shaderobj.h | 53 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 54 struct gl_shader *sh); 56 extern struct gl_shader * 59 extern struct gl_shader * 83 extern struct gl_shader * 87 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
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shaderobj.c | 58 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 59 struct gl_shader *sh) 68 struct gl_shader *old = *ptr; 90 _mesa_init_shader(struct gl_shader *shader) 99 * Allocate a new gl_shader object, initialize it. 101 struct gl_shader * 104 struct gl_shader *shader; 105 shader = rzalloc(NULL, struct gl_shader); 122 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) 145 struct gl_shader * [all...] |
shared.c | 236 struct gl_shader *sh = (struct gl_shader *) data;
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shaderapi.c | 244 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); 256 struct gl_shader *sh; 298 (n + 1) * sizeof(struct gl_shader *)); 314 struct gl_shader *sh; 390 struct gl_shader *sh; 421 struct gl_shader **newList; 427 newList = malloc((n - 1) * sizeof(struct gl_shader *)); 890 struct gl_shader *shader = 952 struct gl_shader *sh; 981 struct gl_shader *sh [all...] |
objectlabel.c | 148 case GL_SHADER: 150 struct gl_shader *shader = _mesa_lookup_shader(ctx, name);
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shaderapi.h | 61 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
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/external/mesa3d/src/mesa/program/ |
ir_to_mesa.h | 33 struct gl_shader;
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prog_print.h | 42 struct gl_shader; 118 _mesa_write_shader_to_file(const struct gl_shader *shader);
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prog_print.c | 945 _mesa_write_shader_to_file(const struct gl_shader *shader)
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/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_to_tgsi.h | 33 struct gl_shader;
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/external/mesa3d/src/compiler/glsl/glcpp/ |
glcpp.c | 37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 38 struct gl_shader *sh)
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/external/mesa3d/src/compiler/glsl/tests/ |
builtin_variable_test.cpp | 51 struct gl_shader *shader; 65 this->shader = rzalloc(this->mem_ctx, gl_shader);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_link.cpp | 268 const struct gl_shader *sh = shProg->Shaders[i];
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