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      1 /**************************************************************************
      2  *
      3  * Copyright 2003 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "i915_surface.h"
     29 #include "i915_resource.h"
     30 #include "i915_state.h"
     31 #include "i915_blit.h"
     32 #include "i915_reg.h"
     33 #include "i915_screen.h"
     34 #include "pipe/p_defines.h"
     35 #include "util/u_inlines.h"
     36 #include "util/u_math.h"
     37 #include "util/u_format.h"
     38 #include "util/u_memory.h"
     39 #include "util/u_pack_color.h"
     40 #include "util/u_surface.h"
     41 
     42 static struct pipe_surface *
     43 i915_create_surface_custom(struct pipe_context *ctx,
     44                            struct pipe_resource *pt,
     45                            const struct pipe_surface *surf_tmpl,
     46                            unsigned width0,
     47                            unsigned height0);
     48 /*
     49  * surface functions using the render engine
     50  */
     51 
     52 static void
     53 i915_util_blitter_save_states(struct i915_context *i915)
     54 {
     55    util_blitter_save_blend(i915->blitter, (void *)i915->blend);
     56    util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
     57    util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
     58    util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
     59    util_blitter_save_fragment_shader(i915->blitter, i915->fs);
     60    util_blitter_save_vertex_shader(i915->blitter, i915->vs);
     61    util_blitter_save_viewport(i915->blitter, &i915->viewport);
     62    util_blitter_save_scissor(i915->blitter, &i915->scissor);
     63    util_blitter_save_vertex_elements(i915->blitter, i915->velems);
     64    util_blitter_save_vertex_buffer_slot(i915->blitter,
     65                                     i915->vertex_buffers);
     66 
     67    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
     68 
     69    util_blitter_save_fragment_sampler_states(i915->blitter,
     70                                              i915->num_samplers,
     71                                              (void**)i915->fragment_sampler);
     72    util_blitter_save_fragment_sampler_views(i915->blitter,
     73                                             i915->num_fragment_sampler_views,
     74                                             i915->fragment_sampler_views);
     75 }
     76 
     77 static void
     78 i915_surface_copy_render(struct pipe_context *pipe,
     79                          struct pipe_resource *dst, unsigned dst_level,
     80                          unsigned dstx, unsigned dsty, unsigned dstz,
     81                          struct pipe_resource *src, unsigned src_level,
     82                          const struct pipe_box *src_box)
     83 {
     84    struct i915_context *i915 = i915_context(pipe);
     85    unsigned src_width0 = src->width0;
     86    unsigned src_height0 = src->height0;
     87    unsigned dst_width0 = dst->width0;
     88    unsigned dst_height0 = dst->height0;
     89    struct pipe_box dstbox;
     90    struct pipe_sampler_view src_templ, *src_view;
     91    struct pipe_surface dst_templ, *dst_view;
     92    const struct util_format_description *desc;
     93 
     94    /* Fallback for buffers. */
     95    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
     96       goto fallback;
     97 
     98    /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
     99    desc = util_format_description(src->format);
    100    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
    101       goto fallback;
    102 
    103    desc = util_format_description(dst->format);
    104    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
    105       goto fallback;
    106 
    107    util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
    108    util_blitter_default_src_texture(&src_templ, src, src_level);
    109 
    110    if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
    111       goto fallback;
    112 
    113    i915_util_blitter_save_states(i915);
    114 
    115    dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
    116    src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
    117 
    118    u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
    119             abs(src_box->depth), &dstbox);
    120 
    121    util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
    122                              src_view, src_box, src_width0, src_height0,
    123                              PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
    124                              FALSE);
    125    return;
    126 
    127 fallback:
    128    util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
    129                              src, src_level, src_box);
    130 }
    131 
    132 static void
    133 i915_clear_render_target_render(struct pipe_context *pipe,
    134                                 struct pipe_surface *dst,
    135                                 const union pipe_color_union *color,
    136                                 unsigned dstx, unsigned dsty,
    137                                 unsigned width, unsigned height,
    138                                 bool render_condition_enabled)
    139 {
    140    struct i915_context *i915 = i915_context(pipe);
    141    struct pipe_framebuffer_state fb_state;
    142 
    143    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
    144 
    145    fb_state.width = dst->width;
    146    fb_state.height = dst->height;
    147    fb_state.nr_cbufs = 1;
    148    fb_state.cbufs[0] = dst;
    149    fb_state.zsbuf = NULL;
    150    pipe->set_framebuffer_state(pipe, &fb_state);
    151 
    152    if (i915->dirty)
    153       i915_update_derived(i915);
    154 
    155    i915_clear_emit(pipe, PIPE_CLEAR_COLOR, color, 0.0, 0x0,
    156                    dstx, dsty, width, height);
    157 
    158    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
    159    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
    160    i915->blitter->saved_fb_state.nr_cbufs = ~0;
    161 }
    162 
    163 static void
    164 i915_clear_depth_stencil_render(struct pipe_context *pipe,
    165                                 struct pipe_surface *dst,
    166                                 unsigned clear_flags,
    167                                 double depth,
    168                                 unsigned stencil,
    169                                 unsigned dstx, unsigned dsty,
    170                                 unsigned width, unsigned height,
    171                                 bool render_condition_enabled)
    172 {
    173    struct i915_context *i915 = i915_context(pipe);
    174    struct pipe_framebuffer_state fb_state;
    175 
    176    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
    177 
    178    fb_state.width = dst->width;
    179    fb_state.height = dst->height;
    180    fb_state.nr_cbufs = 0;
    181    fb_state.zsbuf = dst;
    182    pipe->set_framebuffer_state(pipe, &fb_state);
    183 
    184    if (i915->dirty)
    185       i915_update_derived(i915);
    186 
    187    i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL,
    188                    NULL, depth, stencil,
    189                    dstx, dsty, width, height);
    190 
    191    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
    192    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
    193    i915->blitter->saved_fb_state.nr_cbufs = ~0;
    194 }
    195 
    196 /*
    197  * surface functions using the blitter
    198  */
    199 
    200 /* Assumes all values are within bounds -- no checking at this level -
    201  * do it higher up if required.
    202  */
    203 static void
    204 i915_surface_copy_blitter(struct pipe_context *pipe,
    205                           struct pipe_resource *dst, unsigned dst_level,
    206                           unsigned dstx, unsigned dsty, unsigned dstz,
    207                           struct pipe_resource *src, unsigned src_level,
    208                           const struct pipe_box *src_box)
    209 {
    210    struct i915_texture *dst_tex = i915_texture(dst);
    211    struct i915_texture *src_tex = i915_texture(src);
    212    struct pipe_resource *dpt = &dst_tex->b.b;
    213    struct pipe_resource *spt = &src_tex->b.b;
    214    unsigned dst_offset, src_offset;  /* in bytes */
    215 
    216    /* Fallback for buffers. */
    217    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
    218       util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
    219                                 src, src_level, src_box);
    220       return;
    221    }
    222 
    223    /* XXX cannot copy 3d regions at this time */
    224    assert(src_box->depth == 1);
    225    if (dst->target != PIPE_TEXTURE_CUBE &&
    226        dst->target != PIPE_TEXTURE_3D)
    227       assert(dstz == 0);
    228    dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
    229 
    230    if (src->target != PIPE_TEXTURE_CUBE &&
    231        src->target != PIPE_TEXTURE_3D)
    232       assert(src_box->z == 0);
    233    src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
    234 
    235    assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
    236    assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) );
    237    assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) );
    238    assert( util_format_get_blockwidth(dpt->format) == 1 );
    239    assert( util_format_get_blockheight(dpt->format) == 1 );
    240 
    241    i915_copy_blit( i915_context(pipe),
    242                    util_format_get_blocksize(dpt->format),
    243                    (unsigned short) src_tex->stride, src_tex->buffer, src_offset,
    244                    (unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
    245                    (short) src_box->x, (short) src_box->y, (short) dstx, (short) dsty,
    246                    (short) src_box->width, (short) src_box->height );
    247 }
    248 
    249 static void
    250 i915_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
    251 {
    252    struct i915_context *i915 = i915_context(pipe);
    253    struct pipe_blit_info info = *blit_info;
    254 
    255    if (util_try_blit_via_copy_region(pipe, &info)) {
    256       return; /* done */
    257    }
    258 
    259    if (info.mask & PIPE_MASK_S) {
    260       debug_printf("i915: cannot blit stencil, skipping\n");
    261       info.mask &= ~PIPE_MASK_S;
    262    }
    263 
    264    if (!util_blitter_is_blit_supported(i915->blitter, &info)) {
    265       debug_printf("i915: blit unsupported %s -> %s\n",
    266                    util_format_short_name(info.src.resource->format),
    267                    util_format_short_name(info.dst.resource->format));
    268       return;
    269    }
    270 
    271    i915_util_blitter_save_states(i915);
    272 
    273    util_blitter_blit(i915->blitter, &info);
    274 }
    275 
    276 static void
    277 i915_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
    278 {
    279 }
    280 
    281 static void
    282 i915_clear_render_target_blitter(struct pipe_context *pipe,
    283                                  struct pipe_surface *dst,
    284                                  const union pipe_color_union *color,
    285                                  unsigned dstx, unsigned dsty,
    286                                  unsigned width, unsigned height,
    287                                  bool render_condition_enabled)
    288 {
    289    struct i915_texture *tex = i915_texture(dst->texture);
    290    struct pipe_resource *pt = &tex->b.b;
    291    union util_color uc;
    292    unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
    293 
    294    assert(util_format_get_blockwidth(pt->format) == 1);
    295    assert(util_format_get_blockheight(pt->format) == 1);
    296 
    297    util_pack_color(color->f, dst->format, &uc);
    298    i915_fill_blit( i915_context(pipe),
    299                    util_format_get_blocksize(pt->format),
    300                    XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
    301                    (unsigned short) tex->stride,
    302                    tex->buffer, offset,
    303                    (short) dstx, (short) dsty,
    304                    (short) width, (short) height,
    305                    uc.ui[0] );
    306 }
    307 
    308 static void
    309 i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
    310                                  struct pipe_surface *dst,
    311                                  unsigned clear_flags,
    312                                  double depth,
    313                                  unsigned stencil,
    314                                  unsigned dstx, unsigned dsty,
    315                                  unsigned width, unsigned height,
    316                                  bool render_condition_enabled)
    317 {
    318    struct i915_texture *tex = i915_texture(dst->texture);
    319    struct pipe_resource *pt = &tex->b.b;
    320    unsigned packedds;
    321    unsigned mask = 0;
    322    unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
    323 
    324    assert(util_format_get_blockwidth(pt->format) == 1);
    325    assert(util_format_get_blockheight(pt->format) == 1);
    326 
    327    packedds = util_pack_z_stencil(dst->format, depth, stencil);
    328 
    329    if (clear_flags & PIPE_CLEAR_DEPTH)
    330       mask |= XY_COLOR_BLT_WRITE_RGB;
    331    /* XXX presumably this does read-modify-write
    332       (otherwise this won't work anyway). Hence will only want to
    333       do it if really have stencil and it isn't cleared */
    334    if ((clear_flags & PIPE_CLEAR_STENCIL) ||
    335        (dst->format != PIPE_FORMAT_Z24_UNORM_S8_UINT))
    336       mask |= XY_COLOR_BLT_WRITE_ALPHA;
    337 
    338    i915_fill_blit( i915_context(pipe),
    339                    util_format_get_blocksize(pt->format),
    340                    mask,
    341                    (unsigned short) tex->stride,
    342                    tex->buffer, offset,
    343                    (short) dstx, (short) dsty,
    344                    (short) width, (short) height,
    345                    packedds );
    346 }
    347 
    348 /*
    349  * Screen surface functions
    350  */
    351 
    352 
    353 static struct pipe_surface *
    354 i915_create_surface_custom(struct pipe_context *ctx,
    355                            struct pipe_resource *pt,
    356                            const struct pipe_surface *surf_tmpl,
    357                            unsigned width0,
    358                            unsigned height0)
    359 {
    360    struct pipe_surface *ps;
    361 
    362    assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
    363    if (pt->target != PIPE_TEXTURE_CUBE &&
    364        pt->target != PIPE_TEXTURE_3D)
    365       assert(surf_tmpl->u.tex.first_layer == 0);
    366 
    367    ps = CALLOC_STRUCT(pipe_surface);
    368    if (ps) {
    369       /* could subclass pipe_surface and store offset as it used to do */
    370       pipe_reference_init(&ps->reference, 1);
    371       pipe_resource_reference(&ps->texture, pt);
    372       ps->format = surf_tmpl->format;
    373       ps->width = u_minify(width0, surf_tmpl->u.tex.level);
    374       ps->height = u_minify(height0, surf_tmpl->u.tex.level);
    375       ps->u.tex.level = surf_tmpl->u.tex.level;
    376       ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
    377       ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
    378       ps->context = ctx;
    379    }
    380    return ps;
    381 }
    382 
    383 static struct pipe_surface *
    384 i915_create_surface(struct pipe_context *ctx,
    385                     struct pipe_resource *pt,
    386                     const struct pipe_surface *surf_tmpl)
    387 {
    388    return i915_create_surface_custom(ctx, pt, surf_tmpl,
    389                                      pt->width0, pt->height0);
    390 }
    391 
    392 static void
    393 i915_surface_destroy(struct pipe_context *ctx,
    394                      struct pipe_surface *surf)
    395 {
    396    pipe_resource_reference(&surf->texture, NULL);
    397    FREE(surf);
    398 }
    399 
    400 
    401 void
    402 i915_init_surface_functions(struct i915_context *i915)
    403 {
    404    if (i915_screen(i915->base.screen)->debug.use_blitter) {
    405       i915->base.resource_copy_region = i915_surface_copy_blitter;
    406       i915->base.clear_render_target = i915_clear_render_target_blitter;
    407       i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter;
    408    } else {
    409       i915->base.resource_copy_region = i915_surface_copy_render;
    410       i915->base.clear_render_target = i915_clear_render_target_render;
    411       i915->base.clear_depth_stencil = i915_clear_depth_stencil_render;
    412    }
    413    i915->base.blit = i915_blit;
    414    i915->base.flush_resource = i915_flush_resource;
    415    i915->base.create_surface = i915_create_surface;
    416    i915->base.surface_destroy = i915_surface_destroy;
    417 }
    418