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Searched
refs:i_vtex
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/auxiliary/vl/
vl_deint_filter.c
90
struct ureg_src
i_vtex
;
local
101
i_vtex
= ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
105
ureg_MOV(shader, t_tex,
i_vtex
);
127
struct ureg_src
i_vtex
;
local
153
i_vtex
= ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
161
ureg_MOV(shader, t_tex,
i_vtex
);
vl_matrix_filter.c
82
struct ureg_src
i_vtex
;
local
96
i_vtex
= ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
114
i_vtex
, ureg_imm2f(shader, offsets[i].x, offsets[i].y));
122
struct ureg_src src = is_vec_zero(offsets[i]) ?
i_vtex
: ureg_src(t_array[i]);
vl_median_filter.c
82
struct ureg_src
i_vtex
;
local
108
i_vtex
= ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
124
i_vtex
, ureg_imm2f(shader, offsets[i].x, offsets[i].y));
131
struct ureg_src src = is_vec_zero(offsets[i]) ?
i_vtex
: ureg_src(t_array[i]);
vl_bicubic_filter.c
155
struct ureg_src
i_vtex
, vtex;
local
174
i_vtex
= ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
185
* temp = (
i_vtex
- (0.5/dst_size)) * i_size)
187
* vtex = floor(
i_vtex
)/i_size
190
i_vtex
, ureg_negate(half_pixel));
Completed in 68 milliseconds