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    Searched refs:in_qualifier (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/compiler/glsl/
ast_type.cpp 605 r &= validate_prim_type(loc, state, *state->in_qualifier, *this);
606 r &= validate_vertex_spacing(loc, state, *state->in_qualifier, *this);
607 r &= validate_ordering(loc, state, *state->in_qualifier, *this);
608 r &= validate_point_mode(*state->in_qualifier, *this);
625 && this->flags.q.prim_type && !state->in_qualifier->flags.q.prim_type) {
629 r = state->in_qualifier->merge_qualifier(loc, state, *this, false);
631 if (state->in_qualifier->flags.q.early_fragment_tests) {
633 state->in_qualifier->flags.q.early_fragment_tests = false;
636 if (state->in_qualifier->flags.q.inner_coverage) {
638 state->in_qualifier->flags.q.inner_coverage = false
    [all...]
glsl_parser_extras.cpp 293 this->in_qualifier = new(this) ast_type_qualifier();
    [all...]
glsl_parser_extras.h 392 struct ast_type_qualifier *in_qualifier; member in struct:_mesa_glsl_parse_state
ast_to_hir.cpp     [all...]

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