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    Searched refs:indexBuffers (Results 1 - 7 of 7) sorted by null

  /frameworks/rs/
rsApiMesh.cpp 47 va[ct] = sm->mHal.state.indexBuffers[ct];
49 if (sm->mHal.state.indexBuffers[ct]) {
50 sm->mHal.state.indexBuffers[ct]->incUserRef();
rsMesh.cpp 28 mHal.state.indexBuffers = nullptr;
45 mHal.state.indexBuffers = new Allocation *[mHal.state.indexBuffersCount];
50 mHal.state.indexBuffers[i] = nullptr;
69 delete[] mHal.state.indexBuffers;
97 if (mHal.state.indexBuffers[pCount]) {
99 mHal.state.indexBuffers[pCount]->serialize(rsc, stream);
128 ObjectBaseRef<Allocation> *indexBuffers = nullptr;
131 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount];
142 indexBuffers[pCount].set(indexAlloc);
153 mesh->setPrimitive(indexBuffers[pCount].get(), primitives[pCount], pCount)
    [all...]
rsMesh.h 48 // indexBuffers[i] could be nullptr, in which case only primitives[i] is used
49 Allocation **indexBuffers;
74 mHal.state.indexBuffers[index] = idx;
  /frameworks/rs/driver/runtime/
rs_mesh.c 48 rs_allocation returnAlloc = {mesh->mHal.state.indexBuffers[index]};
rs_structs.h 295 // indexBuffers[i] could be nullptr, in which case only primitives[i] is used
296 void **indexBuffers;
  /frameworks/base/rs/java/android/renderscript/
Mesh.java 357 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()];
387 indexBuffers[ct] = alloc;
397 newMesh.mIndexBuffers = indexBuffers;
518 Allocation[] indexBuffers = new Allocation[mIndexTypes.size()];
531 indexBuffers[ct] = entry.a;
541 newMesh.mIndexBuffers = indexBuffers;
  /frameworks/rs/driver/
rsdMeshObj.cpp 165 const Allocation *idxAlloc = mRSMesh->mHal.state.indexBuffers[primIndex];

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