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    Searched refs:integerSupport (Results 1 - 24 of 24) sorted by null

  /external/skia/src/gpu/effects/
GrAtlasedShaderHelpers.h 28 if (args.fShaderCaps->integerSupport()) {
45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport()
GrDitherEffect.fp 61 @if (sk_Caps.integerSupport) {
GrBitmapTextGeoProc.cpp 41 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
GrDistanceFieldGeoProc.cpp 69 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
337 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
629 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
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  /external/skqp/src/gpu/effects/
GrAtlasedShaderHelpers.h 26 if (args.fShaderCaps->integerSupport()) {
43 if (args.fShaderCaps->integerSupport()) {
GrDitherEffect.fp 61 @if (sk_Caps.integerSupport) {
GrBitmapTextGeoProc.cpp 41 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
GrDistanceFieldGeoProc.cpp 69 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
329 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
613 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType;
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  /external/skia/src/gpu/glsl/
GrGLSL.cpp 94 if (shaderCaps->integerSupport()) {
  /external/skqp/src/gpu/glsl/
GrGLSL.cpp 96 if (shaderCaps->integerSupport()) {
  /external/skia/src/gpu/gl/
GrGLVertexArray.cpp 95 return shaderCaps->integerSupport(); // FIXME: caller should handle this.
132 SkASSERT(gpu->caps()->shaderCaps()->integerSupport());
  /external/skqp/src/gpu/gl/
GrGLVertexArray.cpp 95 return shaderCaps->integerSupport(); // FIXME: caller should handle this.
132 SkASSERT(gpu->caps()->shaderCaps()->integerSupport());
  /external/skia/include/gpu/
GrShaderCaps.h 46 bool integerSupport() const { return fIntegerSupport; }
  /external/skqp/include/gpu/
GrShaderCaps.h 46 bool integerSupport() const { return fIntegerSupport; }
  /external/skia/src/sksl/
SkSLUtil.h 130 bool integerSupport() const {
SkSLIRGenerator.cpp 140 CAP(integerSupport);
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  /external/skqp/src/sksl/
SkSLUtil.h 142 bool integerSupport() const {
SkSLIRGenerator.cpp 144 CAP(integerSupport);
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  /external/skia/src/gpu/ops/
GrTextureOp.cpp 75 return caps.integerSupport() && caps.maxFragmentSamplers() > 1;
140 SkASSERT(args.fShaderCaps->integerSupport());
262 SkASSERT(caps.integerSupport());
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  /external/skqp/src/gpu/ops/
GrTextureOp.cpp 75 return caps.integerSupport() && caps.maxFragmentSamplers() > 1;
141 SkASSERT(args.fShaderCaps->integerSupport());
267 SkASSERT(caps.integerSupport());
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  /external/skia/src/gpu/ccpr/
GrCoverageCountingPathRenderer.cpp 42 return shaderCaps.integerSupport() && shaderCaps.flatInterpolationSupport() &&
  /external/skqp/src/gpu/ccpr/
GrCoverageCountingPathRenderer.cpp 42 return shaderCaps.integerSupport() && shaderCaps.flatInterpolationSupport() &&
  /external/skqp/src/gpu/
GrContext.cpp 291 !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) {
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  /external/skia/src/gpu/
GrContext.cpp 114 !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) {
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