HomeSort by relevance Sort by last modified time
    Searched refs:loop_effects (Results 1 - 2 of 2) sorted by null

  /art/compiler/optimizing/
licm.cc 101 SideEffects loop_effects = side_effects_.GetLoopEffects(block); local
142 } else if (!instruction->GetSideEffects().MayDependOn(loop_effects)) {
146 } else if (!instruction->GetSideEffects().MayDependOn(loop_effects)) {
bounds_check_elimination.cc 1248 SideEffects loop_effects = side_effects_.GetLoopEffects(loop->GetHeader()); variable
    [all...]

Completed in 73 milliseconds