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Searched
refs:mBoundBuffer
(Results
1 - 13
of
13
) sorted by null
/external/swiftshader/src/OpenGL/libGLESv2/
VertexArray.cpp
28
mVertexAttributes[i].
mBoundBuffer
= nullptr;
37
if(mVertexAttributes[attribute].
mBoundBuffer
.name() == bufferName)
39
mVertexAttributes[attribute].
mBoundBuffer
= nullptr;
71
mVertexAttributes[attributeIndex].
mBoundBuffer
= boundBuffer;
VertexDataManager.cpp
61
Buffer *buffer = attribute.
mBoundBuffer
;
130
if(!attrib.
mBoundBuffer
)
154
Buffer *buffer = attrib.
mBoundBuffer
;
Context.h
314
gl::BindingPointer<Buffer>
mBoundBuffer
; // Captured when glVertexAttribPointer is called.
Context.cpp
227
mState.vertexAttribute[i].
mBoundBuffer
= nullptr;
[
all
...]
libGLESv3.cpp
[
all
...]
libGLESv2.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGL/
VertexDataManager.cpp
61
Buffer *buffer = attribute.
mBoundBuffer
;
131
if(!attribs[i].
mBoundBuffer
)
148
Buffer *buffer = attribs[i].
mBoundBuffer
;
Context.cpp
241
mState.vertexAttribute[i].
mBoundBuffer
= nullptr;
740
mState.vertexAttribute[attribNum].
mBoundBuffer
= boundBuffer;
[
all
...]
Context.h
410
BindingPointer<Buffer>
mBoundBuffer
; // Captured when glVertexAttribPointer is called.
libGL.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
VertexDataManager.cpp
62
Buffer *buffer = attribute.
mBoundBuffer
;
129
if(!attribs[i].
mBoundBuffer
)
143
Buffer *buffer = attribs[i].
mBoundBuffer
;
Context.cpp
272
mState.vertexAttribute[i].
mBoundBuffer
= nullptr;
894
mState.vertexAttribute[attribNum].
mBoundBuffer
= boundBuffer;
[
all
...]
Context.h
188
gl::BindingPointer<Buffer>
mBoundBuffer
; // Captured when glVertexAttribPointer is called.
Completed in 648 milliseconds