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Searched
refs:mDestroyAnimProgress
(Results
1 - 2
of
2
) sorted by null
/development/samples/ApiDemos/src/com/example/android/apis/view/
GameView.java
507
protected float
mDestroyAnimProgress
;
547
mDestroyAnimProgress
+= tau / getDestroyAnimDuration();
548
if (
mDestroyAnimProgress
>= 1.0f) {
689
setPaintARGBBlend(mPaint,
mDestroyAnimProgress
,
731
setPaintARGBBlend(mPaint,
mDestroyAnimProgress
,
762
setPaintARGBBlend(mPaint,
mDestroyAnimProgress
,
766
mSize * (1.0f -
mDestroyAnimProgress
), mPaint);
/development/samples/ControllerSample/src/com/example/controllersample/
GameView.java
504
protected float
mDestroyAnimProgress
;
550
mDestroyAnimProgress
+= tau / getDestroyAnimDuration();
551
if (
mDestroyAnimProgress
>= getDestroyAnimCycles()) {
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