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    Searched refs:minRadius (Results 1 - 3 of 3) sorted by null

  /external/skia/src/core/
SkScaleToSides.h 28 float* minRadius = a;
31 // Force minRadius to be the smaller of the two.
32 if (*minRadius > *maxRadius) {
33 SkTSwap(minRadius, maxRadius);
37 // The newMinRadius will always be smaller than limit. The largest that minRadius can be
38 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefore in the resulting
39 // division, minRadius can be no larger than 1/2 limit + ULP. The newMinRadius can be
41 float newMinRadius = *minRadius;
  /external/skqp/src/core/
SkScaleToSides.h 28 float* minRadius = a;
31 // Force minRadius to be the smaller of the two.
32 if (*minRadius > *maxRadius) {
33 SkTSwap(minRadius, maxRadius);
37 // The newMinRadius will always be smaller than limit. The largest that minRadius can be
38 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefore in the resulting
39 // division, minRadius can be no larger than 1/2 limit + ULP. The newMinRadius can be
41 float newMinRadius = *minRadius;
  /cts/apps/CtsVerifier/libs/
opencv3-android.jar 

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