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Searched
refs:newMinRadius
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/core/
SkScaleToSides.h
36
//
newMinRadius
must be float in order to give the actual value of the radius.
37
// The
newMinRadius
will always be smaller than limit. The largest that minRadius can be
39
// division, minRadius can be no larger than 1/2 limit + ULP. The
newMinRadius
can be
41
float
newMinRadius
= *minRadius;
45
float newMaxRadius = (float)(limit -
newMinRadius
);
47
// The total sum of
newMinRadius
and newMaxRadius can be upto 1.5 ULPs off. If the
51
if (newMaxRadius +
newMinRadius
> limit) {
53
if (newMaxRadius +
newMinRadius
> limit) {
/external/skqp/src/core/
SkScaleToSides.h
36
//
newMinRadius
must be float in order to give the actual value of the radius.
37
// The
newMinRadius
will always be smaller than limit. The largest that minRadius can be
39
// division, minRadius can be no larger than 1/2 limit + ULP. The
newMinRadius
can be
41
float
newMinRadius
= *minRadius;
45
float newMaxRadius = (float)(limit -
newMinRadius
);
47
// The total sum of
newMinRadius
and newMaxRadius can be upto 1.5 ULPs off. If the
51
if (newMaxRadius +
newMinRadius
> limit) {
53
if (newMaxRadius +
newMinRadius
> limit) {
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