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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
SkinnedVertShader.vsh 53 mediump mat3 normalMatrix = BoneMatrixArrayIT[boneIndex.x];
56 mediump vec3 worldNormal = normalMatrix * inNormal * boneWeights.x;
63 worldTangent = normalMatrix * inTangent * boneWeights.x;
64 worldBiNormal = normalMatrix * inBiNormal * boneWeights.x;
76 normalMatrix = BoneMatrixArrayIT[boneIndex.x];
79 worldNormal += normalMatrix * inNormal * boneWeights.x;
83 worldTangent += normalMatrix * inTangent * boneWeights.x;
84 worldBiNormal += normalMatrix * inBiNormal * boneWeights.x;
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
shader.h 23 GLint normalMatrix;
shader.c 120 GET_UNIFORM_LOC(Lit, normalMatrix);
180 loc_normalMatrix = sShaderLit.normalMatrix;
195 Matrix3x3 normalMatrix;
196 computeNormalMatrix(sModelView, normalMatrix);
198 (GLfloat *)normalMatrix);

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