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  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 76 int numTextures = texCounts[cntNdx];
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es2pTextureFormatTests.cpp 76 int numTextures = 1;
79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es2pTextureCases.hpp 47 int numTextures, bool powerOfTwo);
es2pTextureFilteringTests.cpp 90 int numTextures = 1;
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
es2pTextureCases.cpp 63 int numTextures,
73 , m_numTextures (numTextures)
  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 77 int numTextures = texCounts[cntNdx];
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es3pTextureCases.hpp 51 int numTextures,
es3pTextureFormatTests.cpp 115 int numTextures = 1;
118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
es3pTextureFilteringTests.cpp 90 int numTextures = 1;
94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
es3pTextureCases.cpp 63 int numTextures,
72 , m_numTextures (numTextures)
  /external/deqp/modules/gles2/stress/
es2sLongRunningTests.cpp 138 const int numTextures;
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases.
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures;
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
  /external/deqp/modules/gles3/stress/
es3sLongRunningTests.cpp 138 const int numTextures;
139 MemCase (const char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {}
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases.
152 Case (const char* const name_, const char* const desc_, int numTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), probs(probs_) {}
183 const int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memoryLimitCases[memoryLimitNdx].numTextures;
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
  /external/deqp/modules/glshared/
glsLongStressTestUtil.hpp 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
glsLongStressTestUtil.cpp 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const
169 for (int i = 0; i < numTextures; i++)
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const
212 for (int i = 0; i < numTextures; i++)
234 for (int i = 0; i < numTextures; i++)
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures)));
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures)
76 m_curCtx->genTextures(numTextures, textures);
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures)
81 m_curCtx->deleteTextures(numTextures, textures);
sglrGLContext.cpp 180 void GLContext::genTextures (int numTextures, deUint32* textures)
182 m_wrapper->glGenTextures(numTextures, textures);
183 if (numTextures > 0)
184 m_allocatedTextures.insert(textures, textures+numTextures);
187 void GLContext::deleteTextures (int numTextures, const deUint32* textures)
189 for (int i = 0; i < numTextures; i++)
191 m_wrapper->glDeleteTextures(numTextures, textures);
sglrContext.hpp 53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
sglrGLContext.hpp 65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
sglrReferenceContext.hpp 616 virtual void genTextures (int numTextures, deUint32* textures);
617 virtual void deleteTextures (int numTextures, const deUint32* textures);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 116 int numTextures = 0;
117 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures);
118 if (numTextures == 0)
    [all...]
  /frameworks/rs/
rsFont.cpp 504 size_t numTextures = sizeof(textureNamesLengths)/sizeof(*textureNamesLengths);
526 textureNames, numTextures, textureNamesLengths,
  /device/generic/goldfish-opengl/system/include/GLES/
glext.h     [all...]
  /device/generic/goldfish-opengl/tests/gles_android_wrapper/
gles.cpp     [all...]
  /external/mesa3d/include/GLES/
glext.h     [all...]
  /external/swiftshader/include/GLES/
glext.h     [all...]

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