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      1 #ifndef _GLSLONGSTRESSTESTUTIL_HPP
      2 #define _GLSLONGSTRESSTESTUTIL_HPP
      3 /*-------------------------------------------------------------------------
      4  * drawElements Quality Program OpenGL (ES) Module
      5  * -----------------------------------------------
      6  *
      7  * Copyright 2014 The Android Open Source Project
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief Utilities for tests with gls::LongStressCase.
     24  *//*--------------------------------------------------------------------*/
     25 
     26 #include "glsLongStressCase.hpp"
     27 #include "gluShaderUtil.hpp"
     28 
     29 #include <map>
     30 #include <string>
     31 
     32 namespace deqp
     33 {
     34 namespace gls
     35 {
     36 namespace LongStressTestUtil
     37 {
     38 
     39 class ProgramLibrary
     40 {
     41 public:
     42 									ProgramLibrary							(glu::GLSLVersion glslVersion);
     43 
     44 	gls::ProgramContext				generateBufferContext					(int numDummyAttributes) const;
     45 	gls::ProgramContext				generateTextureContext					(int numTextureObjects, int texWid, int texHei, float positionFactor) const;
     46 	gls::ProgramContext				generateBufferAndTextureContext			(int numTextures, int texWid, int texHei) const;
     47 	gls::ProgramContext				generateFragmentPointLightContext		(int texWid, int texHei) const;
     48 	gls::ProgramContext				generateVertexUniformLoopLightContext	(int texWid, int texHei) const;
     49 
     50 private:
     51 	std::string						substitute								(const std::string&) const;
     52 	std::string						substitute								(const std::string&, const std::map<std::string, std::string>&) const;
     53 
     54 	glu::GLSLVersion				m_glslVersion;
     55 };
     56 
     57 } // StressTestUtil
     58 } // gls
     59 } // deqp
     60 
     61 #endif // _GLSLONGSTRESSTESTUTIL_HPP
     62