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  /external/deqp/modules/gles2/functional/
es2fDrawTests.cpp 52 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIterationType type)
54 gls::DrawTestSpec spec(baseSpec);
71 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method)
74 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES;
77 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST;
79 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST;
87 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT;
88 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2
    [all...]
es2fAttribLocationTests.cpp 37 using namespace deqp::gls::AttributeLocationTestUtil;
72 bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type));
85 bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
100 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
104 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1));
107 aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
110 aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
125 holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
135 bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext()));
136 bindTimeGroup->addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext()))
    [all...]
es2fShaderExecuteTest.cpp 35 using namespace deqp::gls;
56 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
es2fLifetimeTests.cpp 40 namespace lt = gls::LifetimeTests;
  /external/deqp/modules/glshared/
glsLongStressTestUtil.cpp 21 * \brief Utilities for tests with gls::LongStressCase.
42 namespace gls namespace in namespace:deqp
88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAttributes) const
126 gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f)));
131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numDummyAttributes)));
136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const
161 gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
163 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(positionFactor)));
164 context.attributes.push_back(gls::VarSpec("a_texCoord", Vec2(0.0f), Vec2(1.0f)))
    [all...]
glsLongStressTestUtil.hpp 23 * \brief Utilities for tests with gls::LongStressCase.
34 namespace gls namespace in namespace:deqp
44 gls::ProgramContext generateBufferContext (int numDummyAttributes) const;
45 gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const;
46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const;
48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const;
58 } // gls
glsFragOpInteractionCase.hpp 44 namespace gls namespace in namespace:deqp
74 gls::RandomShaderProgram* m_program;
87 } // gls
glsBuiltinPrecisionTests.hpp 36 namespace gls namespace in namespace:deqp
64 } // gls
glsShaderLibrary.hpp 35 namespace gls namespace in namespace:deqp
55 } // gls
glsInteractionTestUtil.hpp 38 namespace gls namespace in namespace:deqp
117 gls::FragmentOpUtil::IntegerQuad quad;
122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight);
126 } // gls
glsShaderConstExprTests.hpp 44 namespace gls namespace in namespace:deqp
79 } // gls
glsShaderLibraryCase.hpp 38 namespace gls namespace in namespace:deqp
69 } // gls
glsFboCompletenessTests.hpp 37 namespace gls namespace in namespace:deqp
54 using namespace deqp::gls::FboUtil;
55 using namespace deqp::gls::FboUtil::config;
145 } // gls