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      1 #ifndef _GLSFRAGOPINTERACTIONCASE_HPP
      2 #define _GLSFRAGOPINTERACTIONCASE_HPP
      3 /*-------------------------------------------------------------------------
      4  * drawElements Quality Program OpenGL (ES) Module
      5  * -----------------------------------------------
      6  *
      7  * Copyright 2014 The Android Open Source Project
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief Shader - render state interaction case.
     24  *//*--------------------------------------------------------------------*/
     25 
     26 #include "tcuDefs.hpp"
     27 #include "tcuTestCase.hpp"
     28 #include "rsgShader.hpp"
     29 #include "rsgParameters.hpp"
     30 
     31 namespace glu
     32 {
     33 class RenderContext;
     34 class ContextInfo;
     35 }
     36 
     37 namespace sglr
     38 {
     39 class GLContext;
     40 }
     41 
     42 namespace deqp
     43 {
     44 namespace gls
     45 {
     46 
     47 class RandomShaderProgram;
     48 
     49 class FragOpInteractionCase : public tcu::TestCase
     50 {
     51 public:
     52 											FragOpInteractionCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const rsg::ProgramParameters& params);
     53 											~FragOpInteractionCase	(void);
     54 
     55 	void									init					(void);
     56 	void									deinit					(void);
     57 	IterateResult							iterate					(void);
     58 
     59 private:
     60 											FragOpInteractionCase	(const FragOpInteractionCase&);
     61 	FragOpInteractionCase&					operator=				(const FragOpInteractionCase&);
     62 
     63 	struct ReferenceContext;
     64 
     65 	glu::RenderContext&						m_renderCtx;
     66 	const glu::ContextInfo&					m_ctxInfo;
     67 
     68 	rsg::ProgramParameters					m_params;
     69 
     70 	rsg::Shader								m_vertexShader;
     71 	rsg::Shader								m_fragmentShader;
     72 	std::vector<const rsg::ShaderInput*>	m_unifiedUniforms;
     73 
     74 	gls::RandomShaderProgram*				m_program;
     75 
     76 	sglr::GLContext*						m_glCtx;
     77 	ReferenceContext*						m_referenceCtx;
     78 
     79 	deUint32								m_glProgram;
     80 	deUint32								m_refProgram;
     81 
     82 	tcu::IVec2								m_viewportSize;
     83 
     84 	int										m_iterNdx;
     85 };
     86 
     87 } // gls
     88 } // deqp
     89 
     90 #endif // _GLSFRAGOPINTERACTIONCASE_HPP
     91