HomeSort by relevance Sort by last modified time
    Searched refs:number_of_registers (Results 1 - 5 of 5) sorted by null

  /art/compiler/optimizing/
register_allocator.cc 115 size_t number_of_registers = processing_core_registers local
121 liveness_of_values.reserve(number_of_registers + number_of_spill_slots);
132 for (size_t i = 0; i < number_of_registers + number_of_spill_slots; ++i) {
146 BitVector* liveness_of_spill_slot = liveness_of_values[number_of_registers
parallel_move_resolver.h 69 int number_of_registers);
parallel_move_resolver.cc 284 ParallelMoveResolverWithSwap* resolver, int blocked, int if_scratch, int number_of_registers)
288 reg_ = resolver_->AllocateScratchRegister(blocked, number_of_registers, if_scratch, &spilled_);
code_generator.h 778 size_t number_of_registers,
783 number_of_registers_(number_of_registers),
    [all...]
  /art/tools/veridex/
flow_analysis.cc 659 uint32_t number_of_registers = code_item_accessor_.RegistersSize(); local
663 initial_values[number_of_registers - number_of_parameters + i] = RegisterValue(

Completed in 74 milliseconds