/frameworks/native/services/surfaceflinger/DisplayHardware/ |
HWComposerBufferCache.cpp | 30 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer) 41 *outSlot = slot;
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HWComposerBufferCache.h | 50 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer);
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FramebufferSurface.cpp | 107 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, 116 &outSlot, &outBuffer); 143 &outSlot, &outBuffer); 146 mHwc.setClientTarget(mDisplayType, outSlot, outFence, outBuffer, outDataspace);
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FramebufferSurface.h | 63 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer,
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/frameworks/native/libs/gui/tests/ |
BufferItemConsumer_test.cpp | 74 void DequeueBuffer(int* outSlot) { 75 ASSERT_NE(outSlot, nullptr); 88 *outSlot = slot; 101 void AcquireBuffer(int* outSlot) { 102 ASSERT_NE(outSlot, nullptr); 108 *outSlot = buffer.mSlot;
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Malicious.cpp | 50 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override { 51 return mProducer->attachBuffer(outSlot, buffer);
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BufferQueue_test.cpp | 542 int outSlot; 543 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&outSlot, buffer)); 544 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&outSlot, buffer)); 549 ASSERT_EQ(OK, mProducer->attachBuffer(&outSlot, buffer)); 551 ASSERT_EQ(OK, mProducer->detachBuffer(outSlot)); 554 ASSERT_EQ(OK, mConsumer->attachBuffer(&outSlot, buffer)); [all...] |
/frameworks/native/libs/gui/include/gui/ |
BufferQueueProducer.h | 83 virtual status_t dequeueBuffer(int* outSlot, sp<Fence>* outFence, uint32_t width, 96 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer);
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BufferHubConsumer.h | 44 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) override;
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IGraphicBufferConsumer.h | 104 // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of the buffer did not 109 virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) = 0;
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GLConsumer.h | 179 // When outSlot is not nullptr, the current buffer slot index is also 181 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;
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IGraphicBufferProducer.h | 263 // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of 277 virtual status_t attachBuffer(int* outSlot,
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/frameworks/native/libs/gui/ |
BufferQueueProducer.cpp | 350 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, 445 *outSlot = found; 501 BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot); 513 mSlots[*outSlot].mGraphicBuffer = graphicBuffer; 520 mCore->mFreeSlots.insert(*outSlot); 521 mCore->clearBufferSlotLocked(*outSlot); 527 mCore->mFreeSlots.insert(*outSlot); 528 mCore->clearBufferSlotLocked(*outSlot); 557 *outSlot, 558 mSlots[*outSlot].mFrameNumber [all...] |
BufferQueueConsumer.cpp | 320 status_t BufferQueueConsumer::attachBuffer(int* outSlot, 324 if (outSlot == NULL) { 325 BQ_LOGE("attachBuffer: outSlot must not be NULL"); 377 *outSlot = found; 378 ATRACE_BUFFER_INDEX(*outSlot); 379 BQ_LOGV("attachBuffer: returning slot %d", *outSlot); 381 mSlots[*outSlot].mGraphicBuffer = buffer; 382 mSlots[*outSlot].mBufferState.attachConsumer(); 383 mSlots[*outSlot].mNeedsReallocation = true; 384 mSlots[*outSlot].mFence = Fence::NO_FENCE [all...] |
GLConsumer.cpp | 933 sp<GraphicBuffer> GLConsumer::getCurrentBuffer(int* outSlot) const { 936 if (outSlot != nullptr) { 937 *outSlot = mCurrentTexture; [all...] |
IGraphicBufferProducer.cpp | 569 int* outSlot, const sp<GraphicBuffer>& buffer) override { 570 return mBase->attachBuffer(outSlot, buffer); [all...] |
/frameworks/native/services/surfaceflinger/ |
MonitoredProducer.cpp | 74 status_t MonitoredProducer::attachBuffer(int* outSlot, 76 return mProducer->attachBuffer(outSlot, buffer);
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MonitoredProducer.h | 48 virtual status_t attachBuffer(int* outSlot,
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BufferLayerConsumer.h | 155 // When outSlot is not nullptr, the current buffer slot index is also 157 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const;
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BufferLayerConsumer.cpp | 481 sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const { 484 if (outSlot != nullptr) { 485 *outSlot = mCurrentTexture;
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/frameworks/native/libs/vr/libbufferhubqueue/tests/ |
buffer_hub_queue_producer-test.cpp | 117 void DequeueBuffer(int* outSlot) { 119 ASSERT_NO_FATAL_FAILURE(DequeueBuffer(outSlot, &fence)); 122 void DequeueBuffer(int* outSlot, sp<Fence>* outFence) { 123 ASSERT_NE(nullptr, outSlot); 127 outSlot, outFence, kDefaultWidth, kDefaultHeight, kDefaultFormat, 133 ASSERT_LE(0, *outSlot); 134 ASSERT_GT(BufferQueueDefs::NUM_BUFFER_SLOTS, *outSlot);
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/frameworks/av/media/libstagefright/bqhelper/include/media/stagefright/bqhelper/ |
WGraphicBufferProducer.h | 171 int outSlot; 179 status_t status = mBase->attachBuffer(&outSlot, lBuffer); 181 _hidl_cb(static_cast<int32_t>(status), static_cast<int32_t>(outSlot));
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
H2BGraphicBufferProducer.h | 73 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer)
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/external/mesa3d/src/gallium/drivers/swr/ |
swr_shader.cpp | 270 uint32_t outSlot = attrib; 272 outSlot = VERTEX_POINT_SIZE_SLOT; 273 STORE(val, vtxOutput, {0, 0, outSlot, channel});
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
H2BGraphicBufferProducer.cpp | [all...] |