/external/skia/src/gpu/glsl/ |
GrGLSLFragmentProcessor.cpp | 28 SkString* outputColor, EmitArgs& args) { 29 SkASSERT(outputColor); 31 outputColor->append(fragBuilder->getMangleString()); 32 fragBuilder->codeAppendf("half4 %s;", outputColor->c_str()); 33 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); 37 const char* outputColor, EmitArgs& args) { 56 outputColor,
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GrGLSLBlend.cpp | 260 const char* dstColor, const char* outputColor, 264 SkASSERT(outputColor); 267 outputColor, srcColor, srcColor, dstColor); 272 hard_light(fsBuilder, outputColor, dstColor, srcColor); 277 outputColor, 284 outputColor, 289 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); 290 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g'); 291 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b'); 294 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r') [all...] |
GrGLSLFragmentProcessor.h | 86 @param outputColor A predefined half4 in the FS in which the stage should place its 108 const char* outputColor, 117 , fOutputColor(outputColor) 143 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { 144 this->emitChild(childIndex, "half4(1.0)", outputColor, parentArgs); 155 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
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GrGLSLProgramBuilder.h | 83 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} 84 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} 147 SkString* outputColor,
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GrGLSLPrimitiveProcessor.h | 75 const char* outputColor, 88 , fOutputColor(outputColor)
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/external/skqp/src/gpu/glsl/ |
GrGLSLFragmentProcessor.cpp | 28 SkString* outputColor, EmitArgs& args) { 29 SkASSERT(outputColor); 31 outputColor->append(fragBuilder->getMangleString()); 32 fragBuilder->codeAppendf("half4 %s;", outputColor->c_str()); 33 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args); 37 const char* outputColor, EmitArgs& args) { 56 outputColor,
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GrGLSLBlend.cpp | 260 const char* dstColor, const char* outputColor, 264 SkASSERT(outputColor); 267 outputColor, srcColor, srcColor, dstColor); 272 hard_light(fsBuilder, outputColor, dstColor, srcColor); 277 outputColor, 284 outputColor, 289 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r'); 290 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g'); 291 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b'); 294 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r') [all...] |
GrGLSLFragmentProcessor.h | 86 @param outputColor A predefined half4 in the FS in which the stage should place its 108 const char* outputColor, 117 , fOutputColor(outputColor) 143 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) { 144 this->emitChild(childIndex, "half4(1.0)", outputColor, parentArgs); 155 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
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GrGLSLProgramBuilder.h | 83 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} 84 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} 147 SkString* outputColor,
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GrGLSLPrimitiveProcessor.h | 75 const char* outputColor, 88 , fOutputColor(outputColor)
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/external/skia/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 47 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override; 48 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
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GrVkPipelineStateBuilder.cpp | 52 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { 53 outputColor.addLayoutQualifier("location = 0, index = 0"); 56 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { 57 outputColor.addLayoutQualifier("location = 0, index = 1");
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/external/skqp/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 47 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override; 48 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
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GrVkPipelineStateBuilder.cpp | 50 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { 51 outputColor.addLayoutQualifier("location = 0, index = 0"); 54 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { 55 outputColor.addLayoutQualifier("location = 0, index = 1");
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/ |
TilingFunctions.h | 52 /// @param outputColor - output color 55 float outputColor[4]) 69 outputColor[i] = this->color[FormatTraits<SrcOrDstFormat>::swizzle(i)][offset[index]]; 76 /// @param outputColor - output color 108 /// @param outputColor - output color 111 float outputColor[4]) 126 outputColor[i] = *(float*)&src; 133 /// @param outputColor - output color 170 /// @param outputColor - output color 173 float outputColor[4] [all...] |
/external/skia/src/effects/ |
SkAlphaThresholdFilter.cpp | 238 SkColor outputColor(source); 248 outputColor = SkColorSetARGB(innerThreshold, 256 outputColor = SkColorSetARGB(outerThreshold, 262 dptr[y * dstWidth + x] = outputColor;
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/external/skia/src/gpu/ |
GrProcessorAnalysis.h | 141 GrProcessorAnalysisColor outputColor() const {
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GrFragmentProcessor.h | 163 * (for all fragments). If true outputColor will contain the constant color produces for 166 bool hasConstantOutputForConstantInput(GrColor4f inputColor, GrColor4f* outputColor) const { 168 *outputColor = this->constantOutputForConstantInput(inputColor);
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GrProcessorSet.cpp | 210 this->xpFactory(), colorAnalysis.outputColor(), outputCoverage, caps, dstIsClamped); 243 auto xp = GrXPFactory::MakeXferProcessor(this->xpFactory(), colorAnalysis.outputColor(),
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/external/skqp/src/effects/ |
SkAlphaThresholdFilter.cpp | 238 SkColor outputColor(source); 248 outputColor = SkColorSetARGB(innerThreshold, 256 outputColor = SkColorSetARGB(outerThreshold, 262 dptr[y * dstWidth + x] = outputColor;
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/external/skqp/src/gpu/ |
GrProcessorAnalysis.h | 141 GrProcessorAnalysisColor outputColor() const {
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GrFragmentProcessor.h | 163 * (for all fragments). If true outputColor will contain the constant color produces for 166 bool hasConstantOutputForConstantInput(GrColor4f inputColor, GrColor4f* outputColor) const { 168 *outputColor = this->constantOutputForConstantInput(inputColor);
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GrProcessorSet.cpp | 213 this->xpFactory(), colorAnalysis.outputColor(), outputCoverage, caps, dstIsClamped); 246 auto xp = GrXPFactory::MakeXferProcessor(this->xpFactory(), colorAnalysis.outputColor(),
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/cts/tests/tests/view/src/android/view/cts/ |
TextureViewTest.java | 197 float[] outputColor = { 202 assertEquals(expectedColor[0], outputColor[0], 0.01f); 203 assertEquals(expectedColor[1], outputColor[1], 0.01f); 204 assertEquals(expectedColor[2], outputColor[2], 0.01f);
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/external/skia/src/shaders/gradients/ |
SkGradientShaderPriv.h | 378 const char* outputColor, 388 const char* outputColor,
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