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    Searched refs:queue_props (Results 1 - 12 of 12) sorted by null

  /external/vulkan-validation-layers/tests/
vktestbinding.cpp 221 QueueCreateInfoArray::QueueCreateInfoArray(const std::vector<VkQueueFamilyProperties> &queue_props)
223 queue_info_.reserve(queue_props.size());
225 for (uint32_t i = 0; i < (uint32_t)queue_props.size(); ++i) {
226 if (queue_props[i].queueCount > 0) {
231 qi.queueCount = queue_props[i].queueCount;
252 const std::vector<VkQueueFamilyProperties> queue_props = phy_.queue_properties(); local
254 for (uint32_t i = 0; i < (uint32_t)queue_props.size(); i++) {
255 if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
308 VkQueueFamilyProperties *queue_props = new VkQueueFamilyProperties[queue_node_count]; local
310 vkGetPhysicalDeviceQueueFamilyProperties(phy_.handle(), &queue_node_count, queue_props);
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vkrenderframework.cpp 498 queue_props = phy().queue_properties();
507 queue_props = phy().queue_properties();
512 for (uint32_t i = 0; i < queue_props.size(); i++) {
513 auto flags = queue_props[i].queueFlags;
515 if (matches && ((flags & without) == 0) && (queue_props[i].queueCount > 0)) {
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vkrenderframework.h 66 std::vector<VkQueueFamilyProperties> queue_props; member in class:VkDeviceObj
layer_validation_tests.cpp     [all...]
vktestbinding.h 185 QueueCreateInfoArray(const std::vector<VkQueueFamilyProperties> &queue_props);
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  /prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
vktestbinding.cpp 251 const std::vector<VkQueueFamilyProperties> queue_props = phy_.queue_properties(); local
253 queue_info.reserve(queue_props.size());
257 for (uint32_t i = 0; i < (uint32_t)queue_props.size(); i++) {
262 qi.queueCount = queue_props[i].queueCount;
267 if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
312 VkQueueFamilyProperties *queue_props = new VkQueueFamilyProperties[queue_node_count]; local
314 vkGetPhysicalDeviceQueueFamilyProperties(phy_.handle(), &queue_node_count, queue_props);
319 for (uint32_t j = 0; j < queue_props[i].queueCount; j++) {
324 if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
328 if (queue_props[i].queueFlags & VK_QUEUE_COMPUTE_BIT)
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vkrenderframework.h 48 std::vector<VkQueueFamilyProperties> queue_props; member in class:VkDeviceObj
vkrenderframework.cpp 385 queue_props = phy().queue_properties();
394 queue_props = phy().queue_properties();
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layer_validation_tests.cpp 1962 const std::vector<VkQueueFamilyProperties> queue_props = m_device->queue_props; local
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  /external/vulkan-validation-layers/demos/
vulkaninfo.c 175 VkQueueFamilyProperties *queue_props; member in struct:AppGpu
871 gpu->queue_props = malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count);
873 if (!gpu->queue_props) ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
874 vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, gpu->queue_props);
894 float *queue_priorities = malloc(gpu->queue_props[i].queueCount * sizeof(float))
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cube.c 377 VkQueueFamilyProperties *queue_props; member in struct:demo
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cube.cpp 314 std::unique_ptr<vk::QueueFamilyProperties[]> queue_props; member in struct:Demo
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