/external/mesa3d/src/compiler/glsl/ |
link_uniform_blocks.cpp | 111 v->Name = ralloc_strdup(mem_ctx, name); 116 v->IndexName = ralloc_strdup(mem_ctx, name); 264 blocks[i].Name = ralloc_strdup(blocks, name); 372 char *name = ralloc_strdup(NULL, 550 linked_block->Name = ralloc_strdup(*linked_blocks, linked_block->Name); 557 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); 560 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); 561 ubo_var->IndexName = ralloc_strdup(*linked_blocks, ubo_var->IndexName);
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s_expression.cpp | 144 char *symbol_buffer = ralloc_strdup(ctx, src);
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lower_tess_level.cpp | 122 new_tess_level_outer_var->name = ralloc_strdup(new_tess_level_outer_var, 139 new_tess_level_inner_var->name = ralloc_strdup(new_tess_level_inner_var,
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lower_named_interface_blocks.cpp | 166 ralloc_strdup(mem_ctx, iface_t->fields.structure[i].name);
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standalone_scaffolding.cpp | 147 shProg->data->InfoLog = ralloc_strdup(shProg->data, "");
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link_uniforms.cpp | 67 char *name_copy = ralloc_strdup(NULL, name); 96 char *name = ralloc_strdup(NULL, var->name); 101 char *name = ralloc_strdup(NULL, t_without_array->name); 531 char *name_copy = ralloc_strdup(NULL, name); 745 this->uniforms[id].name = ralloc_strdup(this->uniforms, name); [all...] |
link_varyings.cpp | 105 (*varying_names)[(*count)++] = ralloc_strdup(mem_ctx, *name); 169 name = ralloc_strdup(NULL, type->without_array()->name); 173 name = ralloc_strdup(NULL, var->name); [all...] |
link_interface_blocks.cpp | 262 _mesa_hash_table_insert(ht, ralloc_strdup(mem_ctx, location_str), var);
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/external/mesa3d/src/compiler/glsl/glcpp/ |
glcpp.c | 137 char *info_log = ralloc_strdup(ctx, "");
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pp.c | 114 char *clean = ralloc_strdup(ctx, "");
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/external/mesa3d/src/util/ |
ralloc.h | 267 char *ralloc_strdup(const void *ctx, const char *str) MALLOCLIKE;
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/external/mesa3d/src/compiler/ |
glsl_types.cpp | 69 this->name = ralloc_strdup(this->mem_ctx, name); 92 this->name = ralloc_strdup(this->mem_ctx, name); 121 this->name = ralloc_strdup(this->mem_ctx, name); 127 this->fields.structure[i].name = ralloc_strdup(this->fields.structure, 151 this->name = ralloc_strdup(this->mem_ctx, name); 156 this->fields.structure[i].name = ralloc_strdup(this->fields.structure, 208 this->name = ralloc_strdup(this->mem_ctx, subroutine_name); 841 ralloc_strdup(mem_ctx, key), [all...] |
/external/mesa3d/src/mesa/main/ |
shaderobj.c | 291 prog->data->InfoLog = ralloc_strdup(prog->data, ""); 353 shProg->data->InfoLog = ralloc_strdup(shProg->data, "");
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pipelineobj.c | 816 ralloc_strdup(pipe, 839 pipe->InfoLog = ralloc_strdup(pipe, "Program lacks a vertex shader");
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vec4_tcs.cpp | 474 *error_str = ralloc_strdup(mem_ctx, v.fail_msg); 500 *error_str = ralloc_strdup(mem_ctx, v.fail_msg);
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intel_asm_annotation.c | 197 ann->error = ralloc_strdup(annotation->mem_ctx, error);
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brw_shader.cpp | [all...] |
/external/mesa3d/src/compiler/nir/ |
nir_clone.c | 152 nvar->name = ralloc_strdup(nvar, var->name); 201 nreg->name = ralloc_strdup(nreg, reg->name); 769 ns->info->name = ralloc_strdup(ns, ns->info->name); 771 ns->info->label = ralloc_strdup(ns, ns->info->label);
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/external/mesa3d/src/amd/vulkan/ |
radv_meta_buffer.c | 13 b.shader->info->name = ralloc_strdup(b.shader, "meta_buffer_fill"); 63 b.shader->info->name = ralloc_strdup(b.shader, "meta_buffer_copy");
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radv_meta_blit.c | 41 b.shader->info->name = ralloc_strdup(b.shader, "meta_blit_vs"); 73 b.shader->info->name = ralloc_strdup(b.shader, shader_name); 127 b.shader->info->name = ralloc_strdup(b.shader, shader_name); 181 b.shader->info->name = ralloc_strdup(b.shader, shader_name); [all...] |
radv_meta_blit2d.c | 444 b.shader->info->name = ralloc_strdup(b.shader, "meta_blit_vs"); 579 b.shader->info->name = ralloc_strdup(b.shader, name); 608 b.shader->info->name = ralloc_strdup(b.shader, name); 637 b.shader->info->name = ralloc_strdup(b.shader, name); [all...] |
radv_meta_bufimage.c | 45 b.shader->info->name = ralloc_strdup(b.shader, "meta_itob_cs"); 242 b.shader->info->name = ralloc_strdup(b.shader, "meta_btoi_cs"); 437 b.shader->info->name = ralloc_strdup(b.shader, "meta_itoi_cs"); 622 b.shader->info->name = ralloc_strdup(b.shader, "meta_cleari_cs"); [all...] |
radv_meta_clear.c | 59 vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs"); 60 fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs"); 474 vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs"); 475 fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs"); [all...] |
radv_meta_decompress.c | 49 b.shader->info->name = ralloc_strdup(b.shader, "meta_depth_decomp_vs");
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/external/mesa3d/src/intel/blorp/ |
blorp_clear.c | 61 b.shader->info->name = ralloc_strdup(b.shader, "BLORP-clear"); 121 b.shader->info->name = ralloc_strdup(b.shader, "BLORP-layer-offset-vs");
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