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  /external/mesa3d/src/compiler/glsl/
link_uniform_blocks.cpp 111 v->Name = ralloc_strdup(mem_ctx, name);
116 v->IndexName = ralloc_strdup(mem_ctx, name);
264 blocks[i].Name = ralloc_strdup(blocks, name);
372 char *name = ralloc_strdup(NULL,
550 linked_block->Name = ralloc_strdup(*linked_blocks, linked_block->Name);
557 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name);
560 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name);
561 ubo_var->IndexName = ralloc_strdup(*linked_blocks, ubo_var->IndexName);
s_expression.cpp 144 char *symbol_buffer = ralloc_strdup(ctx, src);
lower_tess_level.cpp 122 new_tess_level_outer_var->name = ralloc_strdup(new_tess_level_outer_var,
139 new_tess_level_inner_var->name = ralloc_strdup(new_tess_level_inner_var,
lower_named_interface_blocks.cpp 166 ralloc_strdup(mem_ctx, iface_t->fields.structure[i].name);
standalone_scaffolding.cpp 147 shProg->data->InfoLog = ralloc_strdup(shProg->data, "");
link_uniforms.cpp 67 char *name_copy = ralloc_strdup(NULL, name);
96 char *name = ralloc_strdup(NULL, var->name);
101 char *name = ralloc_strdup(NULL, t_without_array->name);
531 char *name_copy = ralloc_strdup(NULL, name);
745 this->uniforms[id].name = ralloc_strdup(this->uniforms, name);
    [all...]
link_varyings.cpp 105 (*varying_names)[(*count)++] = ralloc_strdup(mem_ctx, *name);
169 name = ralloc_strdup(NULL, type->without_array()->name);
173 name = ralloc_strdup(NULL, var->name);
    [all...]
link_interface_blocks.cpp 262 _mesa_hash_table_insert(ht, ralloc_strdup(mem_ctx, location_str), var);
  /external/mesa3d/src/compiler/glsl/glcpp/
glcpp.c 137 char *info_log = ralloc_strdup(ctx, "");
pp.c 114 char *clean = ralloc_strdup(ctx, "");
  /external/mesa3d/src/util/
ralloc.h 267 char *ralloc_strdup(const void *ctx, const char *str) MALLOCLIKE;
  /external/mesa3d/src/compiler/
glsl_types.cpp 69 this->name = ralloc_strdup(this->mem_ctx, name);
92 this->name = ralloc_strdup(this->mem_ctx, name);
121 this->name = ralloc_strdup(this->mem_ctx, name);
127 this->fields.structure[i].name = ralloc_strdup(this->fields.structure,
151 this->name = ralloc_strdup(this->mem_ctx, name);
156 this->fields.structure[i].name = ralloc_strdup(this->fields.structure,
208 this->name = ralloc_strdup(this->mem_ctx, subroutine_name);
841 ralloc_strdup(mem_ctx, key),
    [all...]
  /external/mesa3d/src/mesa/main/
shaderobj.c 291 prog->data->InfoLog = ralloc_strdup(prog->data, "");
353 shProg->data->InfoLog = ralloc_strdup(shProg->data, "");
pipelineobj.c 816 ralloc_strdup(pipe,
839 pipe->InfoLog = ralloc_strdup(pipe, "Program lacks a vertex shader");
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_tcs.cpp 474 *error_str = ralloc_strdup(mem_ctx, v.fail_msg);
500 *error_str = ralloc_strdup(mem_ctx, v.fail_msg);
intel_asm_annotation.c 197 ann->error = ralloc_strdup(annotation->mem_ctx, error);
brw_shader.cpp     [all...]
  /external/mesa3d/src/compiler/nir/
nir_clone.c 152 nvar->name = ralloc_strdup(nvar, var->name);
201 nreg->name = ralloc_strdup(nreg, reg->name);
769 ns->info->name = ralloc_strdup(ns, ns->info->name);
771 ns->info->label = ralloc_strdup(ns, ns->info->label);
  /external/mesa3d/src/amd/vulkan/
radv_meta_buffer.c 13 b.shader->info->name = ralloc_strdup(b.shader, "meta_buffer_fill");
63 b.shader->info->name = ralloc_strdup(b.shader, "meta_buffer_copy");
radv_meta_blit.c 41 b.shader->info->name = ralloc_strdup(b.shader, "meta_blit_vs");
73 b.shader->info->name = ralloc_strdup(b.shader, shader_name);
127 b.shader->info->name = ralloc_strdup(b.shader, shader_name);
181 b.shader->info->name = ralloc_strdup(b.shader, shader_name);
    [all...]
radv_meta_blit2d.c 444 b.shader->info->name = ralloc_strdup(b.shader, "meta_blit_vs");
579 b.shader->info->name = ralloc_strdup(b.shader, name);
608 b.shader->info->name = ralloc_strdup(b.shader, name);
637 b.shader->info->name = ralloc_strdup(b.shader, name);
    [all...]
radv_meta_bufimage.c 45 b.shader->info->name = ralloc_strdup(b.shader, "meta_itob_cs");
242 b.shader->info->name = ralloc_strdup(b.shader, "meta_btoi_cs");
437 b.shader->info->name = ralloc_strdup(b.shader, "meta_itoi_cs");
622 b.shader->info->name = ralloc_strdup(b.shader, "meta_cleari_cs");
    [all...]
radv_meta_clear.c 59 vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
60 fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
474 vs_b.shader->info->name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
475 fs_b.shader->info->name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs");
    [all...]
radv_meta_decompress.c 49 b.shader->info->name = ralloc_strdup(b.shader, "meta_depth_decomp_vs");
  /external/mesa3d/src/intel/blorp/
blorp_clear.c 61 b.shader->info->name = ralloc_strdup(b.shader, "BLORP-clear");
121 b.shader->info->name = ralloc_strdup(b.shader, "BLORP-layer-offset-vs");

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