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Searched
refs:sampler2DArrayShadow
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/compiler/glsl/tests/
sampler_types_test.cpp
92
T(
sampler2DArrayShadow
,
/external/swiftshader/src/OpenGL/compiler/
Initialize.cpp
327
TType *
sampler2DArrayShadow
= new TType(EbtSampler2DArrayShadow);
331
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture",
sampler2DArrayShadow
, float4);
348
symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize",
sampler2DArrayShadow
, int1);
412
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad",
sampler2DArrayShadow
, float4, float2, float2);
418
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset",
sampler2DArrayShadow
, float4, float2, float2, int2);
[
all
...]
/external/mesa3d/src/compiler/
builtin_type_macros.h
122
DECL_TYPE(
sampler2DArrayShadow
, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT)
/external/mesa3d/src/compiler/glsl/
builtin_types.cpp
214
T(
sampler2DArrayShadow
, 130, 300)
Completed in 230 milliseconds