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    Searched refs:sampler2DArrayShadow (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/compiler/glsl/tests/
sampler_types_test.cpp 92 T(sampler2DArrayShadow,
  /external/swiftshader/src/OpenGL/compiler/
Initialize.cpp 327 TType *sampler2DArrayShadow = new TType(EbtSampler2DArrayShadow);
331 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4);
348 symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1);
412 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2, float2);
418 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2, float2, int2);
    [all...]
  /external/mesa3d/src/compiler/
builtin_type_macros.h 122 DECL_TYPE(sampler2DArrayShadow, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT)
  /external/mesa3d/src/compiler/glsl/
builtin_types.cpp 214 T(sampler2DArrayShadow, 130, 300)

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