/external/swiftshader/src/OpenGL/libGL/ |
Context.h | 533 void setBlendColor(float red, float green, float blue, float alpha);
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Context.cpp | 423 void Context::setBlendColor(float red, float green, float blue, float alpha) [all...] |
libGL.cpp | 382 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.h | 459 void setBlendColor(float red, float green, float blue, float alpha);
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Context.cpp | 442 void Context::setBlendColor(float red, float green, float blue, float alpha) [all...] |
libGLESv2.cpp | 346 context->setBlendColor(es2::clamp01(red), es2::clamp01(green), es2::clamp01(blue), es2::clamp01(alpha)); [all...] |