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    Searched refs:setImpulse (Results 1 - 4 of 4) sorted by null

  /frameworks/av/media/libaudioprocessing/
AudioResamplerDyn.h 120 inline void setImpulse(TI *impulse) {
AudioResamplerDyn.cpp 694 mInBuffer.setImpulse(impulse);
  /external/replicaisland/src/com/replica/replicaisland/
GameObject.java 196 public final void setImpulse(Vector2 impulse) {
PhysicsComponent.java 123 parentObject.setImpulse(Vector2.ZERO);

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