1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #define LOG_TAG "AudioResamplerDyn" 18 //#define LOG_NDEBUG 0 19 20 #include <malloc.h> 21 #include <string.h> 22 #include <stdlib.h> 23 #include <dlfcn.h> 24 #include <math.h> 25 26 #include <cutils/compiler.h> 27 #include <cutils/properties.h> 28 #include <utils/Debug.h> 29 #include <utils/Log.h> 30 #include <audio_utils/primitives.h> 31 32 #include "AudioResamplerFirOps.h" // USE_NEON, USE_SSE and USE_INLINE_ASSEMBLY defined here 33 #include "AudioResamplerFirProcess.h" 34 #include "AudioResamplerFirProcessNeon.h" 35 #include "AudioResamplerFirProcessSSE.h" 36 #include "AudioResamplerFirGen.h" // requires math.h 37 #include "AudioResamplerDyn.h" 38 39 //#define DEBUG_RESAMPLER 40 41 // use this for our buffer alignment. Should be at least 32 bytes. 42 constexpr size_t CACHE_LINE_SIZE = 64; 43 44 namespace android { 45 46 /* 47 * InBuffer is a type agnostic input buffer. 48 * 49 * Layout of the state buffer for halfNumCoefs=8. 50 * 51 * [rrrrrrppppppppnnnnnnnnrrrrrrrrrrrrrrrrrrr.... rrrrrrr] 52 * S I R 53 * 54 * S = mState 55 * I = mImpulse 56 * R = mRingFull 57 * p = past samples, convoluted with the (p)ositive side of sinc() 58 * n = future samples, convoluted with the (n)egative side of sinc() 59 * r = extra space for implementing the ring buffer 60 */ 61 62 template<typename TC, typename TI, typename TO> 63 AudioResamplerDyn<TC, TI, TO>::InBuffer::InBuffer() 64 : mState(NULL), mImpulse(NULL), mRingFull(NULL), mStateCount(0) 65 { 66 } 67 68 template<typename TC, typename TI, typename TO> 69 AudioResamplerDyn<TC, TI, TO>::InBuffer::~InBuffer() 70 { 71 init(); 72 } 73 74 template<typename TC, typename TI, typename TO> 75 void AudioResamplerDyn<TC, TI, TO>::InBuffer::init() 76 { 77 free(mState); 78 mState = NULL; 79 mImpulse = NULL; 80 mRingFull = NULL; 81 mStateCount = 0; 82 } 83 84 // resizes the state buffer to accommodate the appropriate filter length 85 template<typename TC, typename TI, typename TO> 86 void AudioResamplerDyn<TC, TI, TO>::InBuffer::resize(int CHANNELS, int halfNumCoefs) 87 { 88 // calculate desired state size 89 size_t stateCount = halfNumCoefs * CHANNELS * 2 * kStateSizeMultipleOfFilterLength; 90 91 // check if buffer needs resizing 92 if (mState 93 && stateCount == mStateCount 94 && mRingFull-mState == (ssize_t) (mStateCount-halfNumCoefs*CHANNELS)) { 95 return; 96 } 97 98 // create new buffer 99 TI* state = NULL; 100 (void)posix_memalign( 101 reinterpret_cast<void **>(&state), 102 CACHE_LINE_SIZE /* alignment */, 103 stateCount * sizeof(*state)); 104 memset(state, 0, stateCount*sizeof(*state)); 105 106 // attempt to preserve state 107 if (mState) { 108 TI* srcLo = mImpulse - halfNumCoefs*CHANNELS; 109 TI* srcHi = mImpulse + halfNumCoefs*CHANNELS; 110 TI* dst = state; 111 112 if (srcLo < mState) { 113 dst += mState-srcLo; 114 srcLo = mState; 115 } 116 if (srcHi > mState + mStateCount) { 117 srcHi = mState + mStateCount; 118 } 119 memcpy(dst, srcLo, (srcHi - srcLo) * sizeof(*srcLo)); 120 free(mState); 121 } 122 123 // set class member vars 124 mState = state; 125 mStateCount = stateCount; 126 mImpulse = state + halfNumCoefs*CHANNELS; // actually one sample greater than needed 127 mRingFull = state + mStateCount - halfNumCoefs*CHANNELS; 128 } 129 130 // copy in the input data into the head (impulse+halfNumCoefs) of the buffer. 131 template<typename TC, typename TI, typename TO> 132 template<int CHANNELS> 133 void AudioResamplerDyn<TC, TI, TO>::InBuffer::readAgain(TI*& impulse, const int halfNumCoefs, 134 const TI* const in, const size_t inputIndex) 135 { 136 TI* head = impulse + halfNumCoefs*CHANNELS; 137 for (size_t i=0 ; i<CHANNELS ; i++) { 138 head[i] = in[inputIndex*CHANNELS + i]; 139 } 140 } 141 142 // advance the impulse pointer, and load in data into the head (impulse+halfNumCoefs) 143 template<typename TC, typename TI, typename TO> 144 template<int CHANNELS> 145 void AudioResamplerDyn<TC, TI, TO>::InBuffer::readAdvance(TI*& impulse, const int halfNumCoefs, 146 const TI* const in, const size_t inputIndex) 147 { 148 impulse += CHANNELS; 149 150 if (CC_UNLIKELY(impulse >= mRingFull)) { 151 const size_t shiftDown = mRingFull - mState - halfNumCoefs*CHANNELS; 152 memcpy(mState, mState+shiftDown, halfNumCoefs*CHANNELS*2*sizeof(TI)); 153 impulse -= shiftDown; 154 } 155 readAgain<CHANNELS>(impulse, halfNumCoefs, in, inputIndex); 156 } 157 158 template<typename TC, typename TI, typename TO> 159 void AudioResamplerDyn<TC, TI, TO>::InBuffer::reset() 160 { 161 // clear resampler state 162 if (mState != nullptr) { 163 memset(mState, 0, mStateCount * sizeof(TI)); 164 } 165 } 166 167 template<typename TC, typename TI, typename TO> 168 void AudioResamplerDyn<TC, TI, TO>::Constants::set( 169 int L, int halfNumCoefs, int inSampleRate, int outSampleRate) 170 { 171 int bits = 0; 172 int lscale = inSampleRate/outSampleRate < 2 ? L - 1 : 173 static_cast<int>(static_cast<uint64_t>(L)*inSampleRate/outSampleRate); 174 for (int i=lscale; i; ++bits, i>>=1) 175 ; 176 mL = L; 177 mShift = kNumPhaseBits - bits; 178 mHalfNumCoefs = halfNumCoefs; 179 } 180 181 template<typename TC, typename TI, typename TO> 182 AudioResamplerDyn<TC, TI, TO>::AudioResamplerDyn( 183 int inChannelCount, int32_t sampleRate, src_quality quality) 184 : AudioResampler(inChannelCount, sampleRate, quality), 185 mResampleFunc(0), mFilterSampleRate(0), mFilterQuality(DEFAULT_QUALITY), 186 mCoefBuffer(NULL) 187 { 188 mVolumeSimd[0] = mVolumeSimd[1] = 0; 189 // The AudioResampler base class assumes we are always ready for 1:1 resampling. 190 // We reset mInSampleRate to 0, so setSampleRate() will calculate filters for 191 // setSampleRate() for 1:1. (May be removed if precalculated filters are used.) 192 mInSampleRate = 0; 193 mConstants.set(128, 8, mSampleRate, mSampleRate); // TODO: set better 194 195 // fetch property based resampling parameters 196 mPropertyEnableAtSampleRate = property_get_int32( 197 "ro.audio.resampler.psd.enable_at_samplerate", mPropertyEnableAtSampleRate); 198 mPropertyHalfFilterLength = property_get_int32( 199 "ro.audio.resampler.psd.halflength", mPropertyHalfFilterLength); 200 mPropertyStopbandAttenuation = property_get_int32( 201 "ro.audio.resampler.psd.stopband", mPropertyStopbandAttenuation); 202 mPropertyCutoffPercent = property_get_int32( 203 "ro.audio.resampler.psd.cutoff_percent", mPropertyCutoffPercent); 204 } 205 206 template<typename TC, typename TI, typename TO> 207 AudioResamplerDyn<TC, TI, TO>::~AudioResamplerDyn() 208 { 209 free(mCoefBuffer); 210 } 211 212 template<typename TC, typename TI, typename TO> 213 void AudioResamplerDyn<TC, TI, TO>::init() 214 { 215 mFilterSampleRate = 0; // always trigger new filter generation 216 mInBuffer.init(); 217 } 218 219 template<typename TC, typename TI, typename TO> 220 void AudioResamplerDyn<TC, TI, TO>::setVolume(float left, float right) 221 { 222 AudioResampler::setVolume(left, right); 223 if (is_same<TO, float>::value || is_same<TO, double>::value) { 224 mVolumeSimd[0] = static_cast<TO>(left); 225 mVolumeSimd[1] = static_cast<TO>(right); 226 } else { // integer requires scaling to U4_28 (rounding down) 227 // integer volumes are clamped to 0 to UNITY_GAIN so there 228 // are no issues with signed overflow. 229 mVolumeSimd[0] = u4_28_from_float(clampFloatVol(left)); 230 mVolumeSimd[1] = u4_28_from_float(clampFloatVol(right)); 231 } 232 } 233 234 // TODO: update to C++11 235 236 template<typename T> T max(T a, T b) {return a > b ? a : b;} 237 238 template<typename T> T absdiff(T a, T b) {return a > b ? a - b : b - a;} 239 240 template<typename TC, typename TI, typename TO> 241 void AudioResamplerDyn<TC, TI, TO>::createKaiserFir(Constants &c, 242 double stopBandAtten, int inSampleRate, int outSampleRate, double tbwCheat) 243 { 244 // compute the normalized transition bandwidth 245 const double tbw = firKaiserTbw(c.mHalfNumCoefs, stopBandAtten); 246 const double halfbw = tbw / 2.; 247 248 double fcr; // compute fcr, the 3 dB amplitude cut-off. 249 if (inSampleRate < outSampleRate) { // upsample 250 fcr = max(0.5 * tbwCheat - halfbw, halfbw); 251 } else { // downsample 252 fcr = max(0.5 * tbwCheat * outSampleRate / inSampleRate - halfbw, halfbw); 253 } 254 createKaiserFir(c, stopBandAtten, fcr); 255 } 256 257 template<typename TC, typename TI, typename TO> 258 void AudioResamplerDyn<TC, TI, TO>::createKaiserFir(Constants &c, 259 double stopBandAtten, double fcr) { 260 // compute the normalized transition bandwidth 261 const double tbw = firKaiserTbw(c.mHalfNumCoefs, stopBandAtten); 262 const int phases = c.mL; 263 const int halfLength = c.mHalfNumCoefs; 264 265 // create buffer 266 TC *coefs = nullptr; 267 int ret = posix_memalign( 268 reinterpret_cast<void **>(&coefs), 269 CACHE_LINE_SIZE /* alignment */, 270 (phases + 1) * halfLength * sizeof(TC)); 271 LOG_ALWAYS_FATAL_IF(ret != 0, "Cannot allocate buffer memory, ret %d", ret); 272 c.mFirCoefs = coefs; 273 free(mCoefBuffer); 274 mCoefBuffer = coefs; 275 276 // square the computed minimum passband value (extra safety). 277 double attenuation = 278 computeWindowedSincMinimumPassbandValue(stopBandAtten); 279 attenuation *= attenuation; 280 281 // design filter 282 firKaiserGen(coefs, phases, halfLength, stopBandAtten, fcr, attenuation); 283 284 // update the design criteria 285 mNormalizedCutoffFrequency = fcr; 286 mNormalizedTransitionBandwidth = tbw; 287 mFilterAttenuation = attenuation; 288 mStopbandAttenuationDb = stopBandAtten; 289 mPassbandRippleDb = computeWindowedSincPassbandRippleDb(stopBandAtten); 290 291 #if 0 292 // Keep this debug code in case an app causes resampler design issues. 293 const double halfbw = tbw / 2.; 294 // print basic filter stats 295 ALOGD("L:%d hnc:%d stopBandAtten:%lf fcr:%lf atten:%lf tbw:%lf\n", 296 c.mL, c.mHalfNumCoefs, stopBandAtten, fcr, attenuation, tbw); 297 298 // test the filter and report results. 299 // Since this is a polyphase filter, normalized fp and fs must be scaled. 300 const double fp = (fcr - halfbw) / phases; 301 const double fs = (fcr + halfbw) / phases; 302 303 double passMin, passMax, passRipple; 304 double stopMax, stopRipple; 305 306 const int32_t passSteps = 1000; 307 308 testFir(coefs, c.mL, c.mHalfNumCoefs, fp, fs, passSteps, passSteps * c.ML /*stopSteps*/, 309 passMin, passMax, passRipple, stopMax, stopRipple); 310 ALOGD("passband(%lf, %lf): %.8lf %.8lf %.8lf\n", 0., fp, passMin, passMax, passRipple); 311 ALOGD("stopband(%lf, %lf): %.8lf %.3lf\n", fs, 0.5, stopMax, stopRipple); 312 #endif 313 } 314 315 // recursive gcd. Using objdump, it appears the tail recursion is converted to a while loop. 316 static int gcd(int n, int m) 317 { 318 if (m == 0) { 319 return n; 320 } 321 return gcd(m, n % m); 322 } 323 324 static bool isClose(int32_t newSampleRate, int32_t prevSampleRate, 325 int32_t filterSampleRate, int32_t outSampleRate) 326 { 327 328 // different upsampling ratios do not need a filter change. 329 if (filterSampleRate != 0 330 && filterSampleRate < outSampleRate 331 && newSampleRate < outSampleRate) 332 return true; 333 334 // check design criteria again if downsampling is detected. 335 int pdiff = absdiff(newSampleRate, prevSampleRate); 336 int adiff = absdiff(newSampleRate, filterSampleRate); 337 338 // allow up to 6% relative change increments. 339 // allow up to 12% absolute change increments (from filter design) 340 return pdiff < prevSampleRate>>4 && adiff < filterSampleRate>>3; 341 } 342 343 template<typename TC, typename TI, typename TO> 344 void AudioResamplerDyn<TC, TI, TO>::setSampleRate(int32_t inSampleRate) 345 { 346 if (mInSampleRate == inSampleRate) { 347 return; 348 } 349 int32_t oldSampleRate = mInSampleRate; 350 uint32_t oldPhaseWrapLimit = mConstants.mL << mConstants.mShift; 351 bool useS32 = false; 352 353 mInSampleRate = inSampleRate; 354 355 // TODO: Add precalculated Equiripple filters 356 357 if (mFilterQuality != getQuality() || 358 !isClose(inSampleRate, oldSampleRate, mFilterSampleRate, mSampleRate)) { 359 mFilterSampleRate = inSampleRate; 360 mFilterQuality = getQuality(); 361 362 double stopBandAtten; 363 double tbwCheat = 1.; // how much we "cheat" into aliasing 364 int halfLength; 365 double fcr = 0.; 366 367 // Begin Kaiser Filter computation 368 // 369 // The quantization floor for S16 is about 96db - 10*log_10(#length) + 3dB. 370 // Keep the stop band attenuation no greater than 84-85dB for 32 length S16 filters 371 // 372 // For s32 we keep the stop band attenuation at the same as 16b resolution, about 373 // 96-98dB 374 // 375 376 if (mPropertyEnableAtSampleRate >= 0 && mSampleRate >= mPropertyEnableAtSampleRate) { 377 // An alternative method which allows allows a greater fcr 378 // at the expense of potential aliasing. 379 halfLength = mPropertyHalfFilterLength; 380 stopBandAtten = mPropertyStopbandAttenuation; 381 useS32 = true; 382 fcr = mInSampleRate <= mSampleRate 383 ? 0.5 : 0.5 * mSampleRate / mInSampleRate; 384 fcr *= mPropertyCutoffPercent / 100.; 385 } else { 386 if (mFilterQuality == DYN_HIGH_QUALITY) { 387 // 32b coefficients, 64 length 388 useS32 = true; 389 stopBandAtten = 98.; 390 if (inSampleRate >= mSampleRate * 4) { 391 halfLength = 48; 392 } else if (inSampleRate >= mSampleRate * 2) { 393 halfLength = 40; 394 } else { 395 halfLength = 32; 396 } 397 } else if (mFilterQuality == DYN_LOW_QUALITY) { 398 // 16b coefficients, 16-32 length 399 useS32 = false; 400 stopBandAtten = 80.; 401 if (inSampleRate >= mSampleRate * 4) { 402 halfLength = 24; 403 } else if (inSampleRate >= mSampleRate * 2) { 404 halfLength = 16; 405 } else { 406 halfLength = 8; 407 } 408 if (inSampleRate <= mSampleRate) { 409 tbwCheat = 1.05; 410 } else { 411 tbwCheat = 1.03; 412 } 413 } else { // DYN_MED_QUALITY 414 // 16b coefficients, 32-64 length 415 // note: > 64 length filters with 16b coefs can have quantization noise problems 416 useS32 = false; 417 stopBandAtten = 84.; 418 if (inSampleRate >= mSampleRate * 4) { 419 halfLength = 32; 420 } else if (inSampleRate >= mSampleRate * 2) { 421 halfLength = 24; 422 } else { 423 halfLength = 16; 424 } 425 if (inSampleRate <= mSampleRate) { 426 tbwCheat = 1.03; 427 } else { 428 tbwCheat = 1.01; 429 } 430 } 431 } 432 433 // determine the number of polyphases in the filterbank. 434 // for 16b, it is desirable to have 2^(16/2) = 256 phases. 435 // https://ccrma.stanford.edu/~jos/resample/Relation_Interpolation_Error_Quantization.html 436 // 437 // We are a bit more lax on this. 438 439 int phases = mSampleRate / gcd(mSampleRate, inSampleRate); 440 441 // TODO: Once dynamic sample rate change is an option, the code below 442 // should be modified to execute only when dynamic sample rate change is enabled. 443 // 444 // as above, #phases less than 63 is too few phases for accurate linear interpolation. 445 // we increase the phases to compensate, but more phases means more memory per 446 // filter and more time to compute the filter. 447 // 448 // if we know that the filter will be used for dynamic sample rate changes, 449 // that would allow us skip this part for fixed sample rate resamplers. 450 // 451 while (phases<63) { 452 phases *= 2; // this code only needed to support dynamic rate changes 453 } 454 455 if (phases>=256) { // too many phases, always interpolate 456 phases = 127; 457 } 458 459 // create the filter 460 mConstants.set(phases, halfLength, inSampleRate, mSampleRate); 461 if (fcr > 0.) { 462 createKaiserFir(mConstants, stopBandAtten, fcr); 463 } else { 464 createKaiserFir(mConstants, stopBandAtten, 465 inSampleRate, mSampleRate, tbwCheat); 466 } 467 } // End Kaiser filter 468 469 // update phase and state based on the new filter. 470 const Constants& c(mConstants); 471 mInBuffer.resize(mChannelCount, c.mHalfNumCoefs); 472 const uint32_t phaseWrapLimit = c.mL << c.mShift; 473 // try to preserve as much of the phase fraction as possible for on-the-fly changes 474 mPhaseFraction = static_cast<unsigned long long>(mPhaseFraction) 475 * phaseWrapLimit / oldPhaseWrapLimit; 476 mPhaseFraction %= phaseWrapLimit; // should not do anything, but just in case. 477 mPhaseIncrement = static_cast<uint32_t>(static_cast<uint64_t>(phaseWrapLimit) 478 * inSampleRate / mSampleRate); 479 480 // determine which resampler to use 481 // check if locked phase (works only if mPhaseIncrement has no "fractional phase bits") 482 int locked = (mPhaseIncrement << (sizeof(mPhaseIncrement)*8 - c.mShift)) == 0; 483 if (locked) { 484 mPhaseFraction = mPhaseFraction >> c.mShift << c.mShift; // remove fractional phase 485 } 486 487 // stride is the minimum number of filter coefficients processed per loop iteration. 488 // We currently only allow a stride of 16 to match with SIMD processing. 489 // This means that the filter length must be a multiple of 16, 490 // or half the filter length (mHalfNumCoefs) must be a multiple of 8. 491 // 492 // Note: A stride of 2 is achieved with non-SIMD processing. 493 int stride = ((c.mHalfNumCoefs & 7) == 0) ? 16 : 2; 494 LOG_ALWAYS_FATAL_IF(stride < 16, "Resampler stride must be 16 or more"); 495 LOG_ALWAYS_FATAL_IF(mChannelCount < 1 || mChannelCount > 8, 496 "Resampler channels(%d) must be between 1 to 8", mChannelCount); 497 // stride 16 (falls back to stride 2 for machines that do not support NEON) 498 if (locked) { 499 switch (mChannelCount) { 500 case 1: 501 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<1, true, 16>; 502 break; 503 case 2: 504 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<2, true, 16>; 505 break; 506 case 3: 507 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<3, true, 16>; 508 break; 509 case 4: 510 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<4, true, 16>; 511 break; 512 case 5: 513 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<5, true, 16>; 514 break; 515 case 6: 516 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<6, true, 16>; 517 break; 518 case 7: 519 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<7, true, 16>; 520 break; 521 case 8: 522 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<8, true, 16>; 523 break; 524 } 525 } else { 526 switch (mChannelCount) { 527 case 1: 528 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<1, false, 16>; 529 break; 530 case 2: 531 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<2, false, 16>; 532 break; 533 case 3: 534 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<3, false, 16>; 535 break; 536 case 4: 537 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<4, false, 16>; 538 break; 539 case 5: 540 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<5, false, 16>; 541 break; 542 case 6: 543 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<6, false, 16>; 544 break; 545 case 7: 546 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<7, false, 16>; 547 break; 548 case 8: 549 mResampleFunc = &AudioResamplerDyn<TC, TI, TO>::resample<8, false, 16>; 550 break; 551 } 552 } 553 #ifdef DEBUG_RESAMPLER 554 printf("channels:%d %s stride:%d %s coef:%d shift:%d\n", 555 mChannelCount, locked ? "locked" : "interpolated", 556 stride, useS32 ? "S32" : "S16", 2*c.mHalfNumCoefs, c.mShift); 557 #endif 558 } 559 560 template<typename TC, typename TI, typename TO> 561 size_t AudioResamplerDyn<TC, TI, TO>::resample(int32_t* out, size_t outFrameCount, 562 AudioBufferProvider* provider) 563 { 564 return (this->*mResampleFunc)(reinterpret_cast<TO*>(out), outFrameCount, provider); 565 } 566 567 template<typename TC, typename TI, typename TO> 568 template<int CHANNELS, bool LOCKED, int STRIDE> 569 size_t AudioResamplerDyn<TC, TI, TO>::resample(TO* out, size_t outFrameCount, 570 AudioBufferProvider* provider) 571 { 572 // TODO Mono -> Mono is not supported. OUTPUT_CHANNELS reflects minimum of stereo out. 573 const int OUTPUT_CHANNELS = (CHANNELS < 2) ? 2 : CHANNELS; 574 const Constants& c(mConstants); 575 const TC* const coefs = mConstants.mFirCoefs; 576 TI* impulse = mInBuffer.getImpulse(); 577 size_t inputIndex = 0; 578 uint32_t phaseFraction = mPhaseFraction; 579 const uint32_t phaseIncrement = mPhaseIncrement; 580 size_t outputIndex = 0; 581 size_t outputSampleCount = outFrameCount * OUTPUT_CHANNELS; 582 const uint32_t phaseWrapLimit = c.mL << c.mShift; 583 size_t inFrameCount = (phaseIncrement * (uint64_t)outFrameCount + phaseFraction) 584 / phaseWrapLimit; 585 // sanity check that inFrameCount is in signed 32 bit integer range. 586 ALOG_ASSERT(0 <= inFrameCount && inFrameCount < (1U << 31)); 587 588 //ALOGV("inFrameCount:%d outFrameCount:%d" 589 // " phaseIncrement:%u phaseFraction:%u phaseWrapLimit:%u", 590 // inFrameCount, outFrameCount, phaseIncrement, phaseFraction, phaseWrapLimit); 591 592 // NOTE: be very careful when modifying the code here. register 593 // pressure is very high and a small change might cause the compiler 594 // to generate far less efficient code. 595 // Always sanity check the result with objdump or test-resample. 596 597 // the following logic is a bit convoluted to keep the main processing loop 598 // as tight as possible with register allocation. 599 while (outputIndex < outputSampleCount) { 600 //ALOGV("LOOP: inFrameCount:%d outputIndex:%d outFrameCount:%d" 601 // " phaseFraction:%u phaseWrapLimit:%u", 602 // inFrameCount, outputIndex, outFrameCount, phaseFraction, phaseWrapLimit); 603 604 // check inputIndex overflow 605 ALOG_ASSERT(inputIndex <= mBuffer.frameCount, "inputIndex%zu > frameCount%zu", 606 inputIndex, mBuffer.frameCount); 607 // Buffer is empty, fetch a new one if necessary (inFrameCount > 0). 608 // We may not fetch a new buffer if the existing data is sufficient. 609 while (mBuffer.frameCount == 0 && inFrameCount > 0) { 610 mBuffer.frameCount = inFrameCount; 611 provider->getNextBuffer(&mBuffer); 612 if (mBuffer.raw == NULL) { 613 // We are either at the end of playback or in an underrun situation. 614 // Reset buffer to prevent pop noise at the next buffer. 615 mInBuffer.reset(); 616 goto resample_exit; 617 } 618 inFrameCount -= mBuffer.frameCount; 619 if (phaseFraction >= phaseWrapLimit) { // read in data 620 mInBuffer.template readAdvance<CHANNELS>( 621 impulse, c.mHalfNumCoefs, 622 reinterpret_cast<TI*>(mBuffer.raw), inputIndex); 623 inputIndex++; 624 phaseFraction -= phaseWrapLimit; 625 while (phaseFraction >= phaseWrapLimit) { 626 if (inputIndex >= mBuffer.frameCount) { 627 inputIndex = 0; 628 provider->releaseBuffer(&mBuffer); 629 break; 630 } 631 mInBuffer.template readAdvance<CHANNELS>( 632 impulse, c.mHalfNumCoefs, 633 reinterpret_cast<TI*>(mBuffer.raw), inputIndex); 634 inputIndex++; 635 phaseFraction -= phaseWrapLimit; 636 } 637 } 638 } 639 const TI* const in = reinterpret_cast<const TI*>(mBuffer.raw); 640 const size_t frameCount = mBuffer.frameCount; 641 const int coefShift = c.mShift; 642 const int halfNumCoefs = c.mHalfNumCoefs; 643 const TO* const volumeSimd = mVolumeSimd; 644 645 // main processing loop 646 while (CC_LIKELY(outputIndex < outputSampleCount)) { 647 // caution: fir() is inlined and may be large. 648 // output will be loaded with the appropriate values 649 // 650 // from the input samples in impulse[-halfNumCoefs+1]... impulse[halfNumCoefs] 651 // from the polyphase filter of (phaseFraction / phaseWrapLimit) in coefs. 652 // 653 //ALOGV("LOOP2: inFrameCount:%d outputIndex:%d outFrameCount:%d" 654 // " phaseFraction:%u phaseWrapLimit:%u", 655 // inFrameCount, outputIndex, outFrameCount, phaseFraction, phaseWrapLimit); 656 ALOG_ASSERT(phaseFraction < phaseWrapLimit); 657 fir<CHANNELS, LOCKED, STRIDE>( 658 &out[outputIndex], 659 phaseFraction, phaseWrapLimit, 660 coefShift, halfNumCoefs, coefs, 661 impulse, volumeSimd); 662 663 outputIndex += OUTPUT_CHANNELS; 664 665 phaseFraction += phaseIncrement; 666 while (phaseFraction >= phaseWrapLimit) { 667 if (inputIndex >= frameCount) { 668 goto done; // need a new buffer 669 } 670 mInBuffer.template readAdvance<CHANNELS>(impulse, halfNumCoefs, in, inputIndex); 671 inputIndex++; 672 phaseFraction -= phaseWrapLimit; 673 } 674 } 675 done: 676 // We arrive here when we're finished or when the input buffer runs out. 677 // Regardless we need to release the input buffer if we've acquired it. 678 if (inputIndex > 0) { // we've acquired a buffer (alternatively could check frameCount) 679 ALOG_ASSERT(inputIndex == frameCount, "inputIndex(%zu) != frameCount(%zu)", 680 inputIndex, frameCount); // must have been fully read. 681 inputIndex = 0; 682 provider->releaseBuffer(&mBuffer); 683 ALOG_ASSERT(mBuffer.frameCount == 0); 684 } 685 } 686 687 resample_exit: 688 // inputIndex must be zero in all three cases: 689 // (1) the buffer never was been acquired; (2) the buffer was 690 // released at "done:"; or (3) getNextBuffer() failed. 691 ALOG_ASSERT(inputIndex == 0, "Releasing: inputindex:%zu frameCount:%zu phaseFraction:%u", 692 inputIndex, mBuffer.frameCount, phaseFraction); 693 ALOG_ASSERT(mBuffer.frameCount == 0); // there must be no frames in the buffer 694 mInBuffer.setImpulse(impulse); 695 mPhaseFraction = phaseFraction; 696 return outputIndex / OUTPUT_CHANNELS; 697 } 698 699 /* instantiate templates used by AudioResampler::create */ 700 template class AudioResamplerDyn<float, float, float>; 701 template class AudioResamplerDyn<int16_t, int16_t, int32_t>; 702 template class AudioResamplerDyn<int32_t, int16_t, int32_t>; 703 704 // ---------------------------------------------------------------------------- 705 } // namespace android 706