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    Searched refs:ship (Results 1 - 22 of 22) sorted by null

  /packages/apps/TV/tests/input/tools/
get_test_logos.sh 33 ship shoppingbag shoppingcart ski snack
  /test/suite_harness/tools/cts-tradefed/tests/
Android.mk 24 # We ship the Deqp Runner tests with the CTS one to validate them.
  /compatibility/cdd/7_hardware-compatibility/
7_7_usb.md 66 * Have an on-device type C port or ship with cable(s) adapting an on-device
68 * Have an on-device type A or ship with cable(s) adapting an on-device
70 * Have an on-device micro-AB port, which SHOULD ship with a cable adapting
72 * [C-1-3] MUST NOT ship with an adapter converting from USB type A or
7_2_input-devices.md 214 * [C-1-1] MUST have embed a controller or ship with a separate controller
  /compatibility/cdd/9_security-model/
9_8_privacy.md 48 * [C-0-2] MUST ship with an empty user root CA store.
  /external/clang/test/CXX/dcl.decl/dcl.init/dcl.init.list/
p3.cpp 58 Map ship = {{"Sophie",14}, {"Surprise",28}}; member in namespace:bullet4_example2
  /compatibility/cdd/3_software/
3_4_web-compatibility.md 53 * MAY ship a custom user agent string in the standalone Browser application.
  /build/soong/cc/
stl.go 150 // indicate which version of Mac OS was the first to ship with a
152 // not use the system's library, but rather ship our own. As such,
  /frameworks/support/coordinatorlayout/src/androidTest/java/androidx/coordinatorlayout/widget/
CoordinatorLayoutTest.java 759 final View ship = createViewWithHashCode(col.getContext(), 3); local
764 col.addView(ship, lp);
769 assertThat(dependencySortedChildren, is(Arrays.asList(anchor, ship)));
  /development/samples/ControllerSample/src/com/example/controllersample/
GameView.java 48 * a bullet is fired or the ship crashes into an obstacle. Otherwise, the system
62 * Each ship is created as an event comes in from a new Joystick device
64 private final SparseArray<Ship> mShips;
87 mShips = new SparseArray<Ship>();
111 // Iterate through the input devices, looking for controllers. Create a ship
118 // if the device is a gamepad/joystick, create a ship to represent it
131 Ship currentShip = getShipForId(deviceId);
145 Ship currentShip = getShipForId(deviceId);
168 Ship curShip = getShipForId(id);
189 Ship currentShip = mShips.valueAt(i)
1145 Ship ship = getShipForId(deviceId); local
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  /prebuilts/go/darwin-x86/src/time/
zoneinfo_read.go 237 // individually, we ship them in an uncompressed zip file.
  /prebuilts/go/linux-x86/src/time/
zoneinfo_read.go 237 // individually, we ship them in an uncompressed zip file.
  /external/autotest/client/common_lib/
magic.py     [all...]
  /system/sepolicy/
Android.mk 385 # which will ship with the device. The platform will always reflect the most
    [all...]
  /external/libexif/
configure     [all...]
  /external/e2fsprogs/doc/
texinfo.tex     [all...]
  /external/e2fsprogs/lib/et/
texinfo.tex     [all...]
  /external/libffi/
texinfo.tex     [all...]
  /external/libmicrohttpd/doc/
texinfo.tex     [all...]
  /external/python/cpython2/Modules/_ctypes/libffi/
texinfo.tex     [all...]
  /external/python/cpython3/Modules/_ctypes/libffi/
texinfo.tex     [all...]
  /toolchain/binutils/binutils-2.27/texinfo/
texinfo.tex     [all...]

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