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  /prebuilts/go/darwin-x86/src/cmd/compile/internal/ssa/
regalloc_test.go 39 // Test to make sure we don't push spills into loops.
157 // TODO: resurrect moving spills out of loops? We could put spills at the start of both exit1 and exit2.
schedule.go 180 // This reduces the number of register spills. We don't find
183 // was no difference in the number of spills.
config.go 104 // The SSA compiler uses this function to allocate space for spills.
regalloc.go 14 // are used, spills registers only when necessary, and spills the
281 // spillLive[blockid] is the set of live spills at the end of each block
971 // Spills will be inserted in all the predecessors below.
    [all...]
  /prebuilts/go/linux-x86/src/cmd/compile/internal/ssa/
regalloc_test.go 39 // Test to make sure we don't push spills into loops.
157 // TODO: resurrect moving spills out of loops? We could put spills at the start of both exit1 and exit2.
schedule.go 180 // This reduces the number of register spills. We don't find
183 // was no difference in the number of spills.
config.go 104 // The SSA compiler uses this function to allocate space for spills.
regalloc.go 14 // are used, spills registers only when necessary, and spills the
281 // spillLive[blockid] is the set of live spills at the end of each block
971 // Spills will be inserted in all the predecessors below.
    [all...]
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/gc/testdata/
phi.go 7 // Test to make sure spills of cast-shortened values
arith.go 312 // testRegallocCVSpill tests that regalloc spills a value whose last use is the
  /prebuilts/go/linux-x86/src/cmd/compile/internal/gc/testdata/
phi.go 7 // Test to make sure spills of cast-shortened values
arith.go 312 // testRegallocCVSpill tests that regalloc spills a value whose last use is the
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
RenderMachineFunction.h 218 const std::vector<LiveInterval*> &spills);
RenderMachineFunction.cpp 165 } else if (intervalRangeStr == "spills*") {
    [all...]
LiveIntervalAnalysis.cpp 1901 std::vector<SRInfo> &spills = SpillIdxes[Id]; local
    [all...]
  /art/compiler/optimizing/
code_generator.cc 998 uint32_t spills = GetSlowPathSpills(locations, \/* core_registers *\/ true); local
    [all...]
code_generator.h 383 HParallelMove* spills) const;
    [all...]
  /bionic/libc/arch-mips/bionic/
setjmp.S 234 REG_L $gp, GPOFF($sp) # restore spills
  /external/v8/src/compiler/
register-allocator.cc 3519 TopLevelLiveRange::SpillMoveInsertionList* spills = local
    [all...]
  /external/libunwind/doc/
libunwind-dynamic.tex 337 spills register \Var{reg} to a frame-pointer-relative location. The
343 spills register \Var{reg} to a stack-pointer-relative location. The

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