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    Searched refs:stage_tex (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_state.c 533 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader); local
542 stage_tex->samplers[i] = hwcso[i];
545 for (; i < stage_tex->num_samplers; i++) {
546 stage_tex->samplers[i] = NULL;
549 stage_tex->num_samplers = new_nr;
639 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader); local
648 pipe_sampler_view_reference(&stage_tex->textures[i], views[i]);
651 for (; i < stage_tex->num_textures; i++) {
652 pipe_sampler_view_reference(&stage_tex->textures[i], NULL);
655 stage_tex->num_textures = new_nr
    [all...]
vc4_draw.c 121 struct vc4_texture_stateobj *stage_tex)
125 for (int i = 0; i < stage_tex->num_textures; i++) {
126 struct pipe_sampler_view *view = stage_tex->textures[i];

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