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    Searched refs:stencilBackFail (Results 1 - 5 of 5) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 191 IGLProperty stencilBackFail = new GLEnumProperty(GLStateType.STENCIL_BACK_FAIL,
202 stencilBackRef, stencilBackFail,
  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 85 mState.stencilBackFail = GL_KEEP;
520 void Context::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
522 if(mState.stencilBackFail != stencilBackFail ||
526 mState.stencilBackFail = stencilBackFail;
    [all...]
Context.h 449 GLenum stencilBackFail;
543 void setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass);
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 87 mState.stencilBackFail = GL_KEEP;
539 void Context::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
541 if(mState.stencilBackFail != stencilBackFail ||
545 mState.stencilBackFail = stencilBackFail;
    [all...]
Context.h 363 GLenum stencilBackFail;
469 void setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass);

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