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    Searched refs:stencilRef (Results 1 - 19 of 19) sorted by null

  /external/skia/src/gpu/vk/
GrVkRenderPass.cpp 64 VkAttachmentReference stencilRef;
107 stencilRef.attachment = currentAttachment++;
108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1);
113 stencilRef.attachment = VK_ATTACHMENT_UNUSED;
114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED;
116 subpassDesc.pDepthStencilAttachment = &stencilRef;
  /external/skqp/src/gpu/vk/
GrVkRenderPass.cpp 64 VkAttachmentReference stencilRef;
107 stencilRef.attachment = currentAttachment++;
108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1);
113 stencilRef.attachment = VK_ATTACHMENT_UNUSED;
114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED;
116 subpassDesc.pDepthStencilAttachment = &stencilRef;
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
depthstencil.h 180 simdscalar stencilRef;
194 stencilRef = _simd_set1_ps((float)(stencilRefValue & stencilTestMask));
200 case ZFUNC_LE: stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); break;
201 case ZFUNC_LT: stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); break;
202 case ZFUNC_GT: stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); break;
203 case ZFUNC_GE: stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); break;
204 case ZFUNC_EQ: stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); break;
205 case ZFUNC_NE: stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); break;
  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, const tcu::ConstPixelBufferAccess& result)
399 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S);
400 DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight());
402 for (int y = 0; y < stencilRef.getHeight(); y++)
404 for (int x = 0; x < stencilRef.getWidth(); x++)
406 const int ref = stencilRef.getPixStencil(x, y);
427 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef));
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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_depth.c 84 * \param stencilRef the stencil reference value, replicated as a vector
91 LLVMValueRef stencilRef,
113 /* compute stencilRef = stencilRef & valuemask */
115 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, "");
120 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals);
170 LLVMValueRef stencilRef,
206 res = stencilRef;
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  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 75 mState.stencilRef = 0;
463 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
466 mState.stencilRef != stencilRef ||
470 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0;
    [all...]
Context.h 440 GLint stencilRef;
538 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_dx.h 376 uint32 stencilRef;
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 237 GLint stencilRef;
332 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
Context.cpp 72 mState.stencilRef = 0;
493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
496 mState.stencilRef != stencilRef ||
500 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0;
1225 case GL_STENCIL_REF: *params = mState.stencilRef; break;
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 179 IGLProperty stencilRef = new GLIntegerProperty(GLStateType.STENCIL_REF,
199 stencilMask, stencilRef, stencilFail,
  /external/deqp/modules/egl/
teglRenderTests.cpp 125 int stencilRef;
165 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef);
327 state.fragOps.stencilStates[0].ref = drawOp.stencilRef;
605 gl.stencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u);
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 77 mState.stencilRef = 0;
482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
485 mState.stencilRef != stencilRef ||
489 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0;
    [all...]
Context.h 354 GLint stencilRef;
464 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
  /external/mesa3d/src/gallium/drivers/svga/
svga_cmd.h 391 uint32 stencilRef);
svga_cmd_vgpu10.c 416 uint32 stencilRef)
420 SVGA3D_COPY_BASIC_2(depthStencilId, stencilRef);
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  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 821 int stencilRef;
874 params.stencil[visible].reference = functionCases[ndx].stencilRef;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 821 int stencilRef;
874 params.stencil[visible].reference = functionCases[ndx].stencilRef;
    [all...]
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_dump.c     [all...]

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