/external/skia/src/gpu/vk/ |
GrVkRenderPass.cpp | 64 VkAttachmentReference stencilRef; 107 stencilRef.attachment = currentAttachment++; 108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; 110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1); 113 stencilRef.attachment = VK_ATTACHMENT_UNUSED; 114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED; 116 subpassDesc.pDepthStencilAttachment = &stencilRef;
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/external/skqp/src/gpu/vk/ |
GrVkRenderPass.cpp | 64 VkAttachmentReference stencilRef; 107 stencilRef.attachment = currentAttachment++; 108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; 110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1); 113 stencilRef.attachment = VK_ATTACHMENT_UNUSED; 114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED; 116 subpassDesc.pDepthStencilAttachment = &stencilRef;
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
depthstencil.h | 180 simdscalar stencilRef; 194 stencilRef = _simd_set1_ps((float)(stencilRefValue & stencilTestMask)); 200 case ZFUNC_LE: stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); break; 201 case ZFUNC_LT: stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); break; 202 case ZFUNC_GT: stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); break; 203 case ZFUNC_GE: stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); break; 204 case ZFUNC_EQ: stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); break; 205 case ZFUNC_NE: stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); break;
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/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, const tcu::ConstPixelBufferAccess& result) 399 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S); 400 DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight()); 402 for (int y = 0; y < stencilRef.getHeight(); y++) 404 for (int x = 0; x < stencilRef.getWidth(); x++) 406 const int ref = stencilRef.getPixStencil(x, y); 427 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef)); [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_bld_depth.c | 84 * \param stencilRef the stencil reference value, replicated as a vector 91 LLVMValueRef stencilRef, 113 /* compute stencilRef = stencilRef & valuemask */ 115 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, ""); 120 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); 170 LLVMValueRef stencilRef, 206 res = stencilRef; [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Context.cpp | 75 mState.stencilRef = 0; 463 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) 466 mState.stencilRef != stencilRef || 470 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; [all...] |
Context.h | 440 GLint stencilRef; 538 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_dx.h | 376 uint32 stencilRef; [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.h | 237 GLint stencilRef; 332 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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Context.cpp | 72 mState.stencilRef = 0; 493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) 496 mState.stencilRef != stencilRef || 500 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; 1225 case GL_STENCIL_REF: *params = mState.stencilRef; break; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 179 IGLProperty stencilRef = new GLIntegerProperty(GLStateType.STENCIL_REF, 199 stencilMask, stencilRef, stencilFail,
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 125 int stencilRef; 165 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef); 327 state.fragOps.stencilStates[0].ref = drawOp.stencilRef; 605 gl.stencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 77 mState.stencilRef = 0; 482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) 485 mState.stencilRef != stencilRef || 489 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; [all...] |
Context.h | 354 GLint stencilRef; 464 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_cmd.h | 391 uint32 stencilRef);
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svga_cmd_vgpu10.c | 416 uint32 stencilRef) 420 SVGA3D_COPY_BASIC_2(depthStencilId, stencilRef); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 821 int stencilRef; 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 821 int stencilRef; 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; [all...] |
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
svga_dump.c | [all...] |