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  /external/mesa3d/src/mesa/swrast/
s_context.c 35 #include "swrast.h"
47 * Recompute the value of swrast->_RasterMask, etc. according to
55 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
62 if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
170 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
171 swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
174 swrast->AllowPixelFog));
180 * Update the swrast->_TextureCombinePrimary flag.
185 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
216 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
249 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
283 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
372 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
393 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
416 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
434 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
469 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
495 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
553 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
721 SWcontext *swrast = calloc(1, sizeof(SWcontext)); local
823 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
847 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
854 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
865 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
894 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
903 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_context.h 27 * \file swrast/s_context.h
33 * \mainpage swrast module
50 #include "swrast.h"
151 * When a texture image is mapped for swrast, this array contains pointers
154 * For swrast-allocated textures, these pointers will always stay
361 * For drivers that rely on swrast for fallback rendering, this is the
367 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
368 if (swrast->Driver.SpanRenderStart)
369 swrast->Driver.SpanRenderStart(ctx);
377 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
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s_lines.c 42 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
46 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
53 swrast->StippleCounter++;
205 swrast->Line = lineFunc; \
210 #define USE(lineFunc) swrast->Line = lineFunc
226 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
235 assert(swrast->Line);
239 || swrast->_FogEnabled
s_points.c 84 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
106 span.facing = swrast->PointLineFacing;
244 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
279 span.facing = swrast->PointLineFacing;
364 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
382 span.facing = swrast->PointLineFacing;
453 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
459 SWspan *span = &(swrast->PointSpan);
469 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
478 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) |
543 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_fragprog.c 36 * \brief Should swrast use a fragment program?
86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
92 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
115 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
205 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
208 struct gl_program_machine *machine = &swrast->FragProgMachine;
s_aalinetemp.h 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
45 (void) swrast;
108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
131 line.span.facing = swrast->PointLineFacing;
165 if (swrast->_InterpMode[attr] == GL_FLAT) {
197 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
222 swrast->StippleCounter++;
s_feedback.c 81 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
83 if (swrast->StippleCounter == 0)
97 swrast->StippleCounter++;
s_stencil.c 215 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
216 GLubyte *fail = swrast->stencil_temp.buf2;
353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 GLubyte *stencilTemp = swrast->stencil_temp.buf1;
409 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
410 GLubyte *passMask = swrast->stencil_temp.buf2;
411 GLubyte *failMask = swrast->stencil_temp.buf3;
412 GLubyte *origMask = swrast->stencil_temp.buf4;
498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
528 GLubyte *destVals = swrast->stencil_temp.buf1
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s_texcombine.c 50 get_texel_array(SWcontext *swrast, GLuint unit)
53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num()));
55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4);
86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
146 argRGB[term] = get_texel_array(swrast, unit);
194 argRGB[term] = get_texel_array(swrast, srcUnit);
242 argA[term] = get_texel_array(swrast, unit);
284 argA[term] = get_texel_array(swrast, srcUnit);
588 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
592 if (!swrast->TexelBuffer)
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s_blend.c 27 * \file swrast/s_blend.c
902 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
910 swrast->BlendFunc = blend_general;
916 swrast->BlendFunc = _mesa_mmx_blend_min;
920 swrast->BlendFunc = blend_min;
926 swrast->BlendFunc = _mesa_mmx_blend_max;
930 swrast->BlendFunc = blend_max;
933 swrast->BlendFunc = blend_general;
939 swrast->BlendFunc = _mesa_mmx_blend_transparency;
945 swrast->BlendFunc = blend_transparency_ubyte
995 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_linetemp.h 68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
97 (void) swrast;
271 if (swrast->_InterpMode[attr] == GL_FLAT) {
294 span.facing = swrast->PointLineFacing;
s_triangle.c 59 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
66 if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F)
146 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
204 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
205 GLubyte *mask = swrast->SpanArrays->mask; \
1003 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_fog.c 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local
137 assert(swrast->_FogEnabled);
157 if (swrast->_PreferPixelFog) {
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10misc.h 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
  /external/mesa3d/src/mesa/
Makefile.sources 280 swrast/s_aaline.c \
281 swrast/s_aaline.h \
282 swrast/s_aalinetemp.h \
283 swrast/s_aatriangle.c \
284 swrast/s_aatriangle.h \
285 swrast/s_aatritemp.h \
286 swrast/s_alpha.c \
287 swrast/s_alpha.h \
288 swrast/s_atifragshader.c \
289 swrast/s_atifragshader.h
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  /external/mesa3d/src/glx/
drisw_priv.h 45 const __DRIswrastExtension *swrast; member in struct:drisw_screen
drisw_glx.c 70 * swrast does not handle 24-bit depth with 24 bpp, so let X do the
90 * swrast loader functions
427 if (psc->swrast->base.version < 3)
476 (*psc->swrast->createContextAttribs) (psc->driScreen,
514 const __DRIswrastExtension *swrast = psc->swrast; local
532 (*swrast->createNewDrawable) (psc->driScreen, config->driConfig, pdp);
595 #define SWRAST_DRIVER_NAME "swrast"
622 if (psc->swrast->base.version >= 3) {
646 if (psc->swrast->base.version >=
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  /external/mesa3d/doxygen/
Makefile 15 swrast.doxy \
  /external/mesa3d/src/mesa/drivers/x11/
xm_dd.c 43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
315 if (swrast->NewState)
318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
354 if (swrast->NewState)
444 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
446 if (swrast->NewState
479 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
574 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
900 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
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xm_line.c 38 /* Internal swrast includes:
40 #include "swrast/s_depth.h"
41 #include "swrast/s_points.h"
42 #include "swrast/s_lines.h"
43 #include "swrast/s_context.h"
87 /* Override the swrast point-selection function. Try to use one of
89 * swrast functions.
95 SWcontext *swrast = SWRAST_CONTEXT(ctx);
99 && swrast->_RasterMask == 0
102 swrast->Point = draw_points_ANY_pixmap
450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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  /external/mesa3d/src/gallium/state_trackers/dri/
Android.mk 43 ifneq ($(filter swrast,$(MESA_GPU_DRIVERS)),)
47 ifneq ($(filter-out swrast,$(MESA_GPU_DRIVERS)),)
  /external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c 51 #include "swrast/swrast.h"
53 #include "swrast/s_context.h"
54 #include "swrast/s_lines.h"
55 #include "swrast/s_renderbuffer.h"
56 #include "swrast/s_triangle.h"
162 #include "swrast/s_linetemp.h"
187 #include "swrast/s_linetemp.h"
199 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
225 if (swrast->_RasterMask == DEPTH_BI
313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
879 SWcontext *swrast; local
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  /external/mesa3d/
Android.mk 27 # gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 virgl vmwgfx
45 gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4 virgl
  /external/mesa3d/src/gallium/
Android.mk 36 # swrast
37 ifneq ($(filter swrast,$(MESA_GPU_DRIVERS)),)
  /external/mesa3d/src/gbm/backends/dri/
gbm_driint.h 58 const __DRIswrastExtension *swrast; member in struct:gbm_dri_device
110 /* Used for cursors and the swrast front BO */

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