/external/mesa3d/src/mesa/swrast/ |
s_context.c | 35 #include "swrast.h" 47 * Recompute the value of swrast->_RasterMask, etc. according to 55 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 62 if (swrast->_FogEnabled) rasterMask |= FOG_BIT; 170 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 171 swrast->_PreferPixelFog = (!swrast->AllowVertexFog || 174 swrast->AllowPixelFog)); 180 * Update the swrast->_TextureCombinePrimary flag. 185 SWcontext *swrast = SWRAST_CONTEXT(ctx) local 216 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 249 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 283 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 372 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 393 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 416 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 434 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 469 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 495 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 553 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 721 SWcontext *swrast = calloc(1, sizeof(SWcontext)); local 823 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 847 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 854 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 865 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 894 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 903 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_context.h | 27 * \file swrast/s_context.h 33 * \mainpage swrast module 50 #include "swrast.h" 151 * When a texture image is mapped for swrast, this array contains pointers 154 * For swrast-allocated textures, these pointers will always stay 361 * For drivers that rely on swrast for fallback rendering, this is the 367 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 368 if (swrast->Driver.SpanRenderStart) 369 swrast->Driver.SpanRenderStart(ctx); 377 SWcontext *swrast = SWRAST_CONTEXT(ctx) local [all...] |
s_lines.c | 42 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 46 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 53 swrast->StippleCounter++; 205 swrast->Line = lineFunc; \ 210 #define USE(lineFunc) swrast->Line = lineFunc 226 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 235 assert(swrast->Line); 239 || swrast->_FogEnabled
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s_points.c | 84 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 106 span.facing = swrast->PointLineFacing; 244 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 279 span.facing = swrast->PointLineFacing; 364 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 382 span.facing = swrast->PointLineFacing; 453 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 459 SWspan *span = &(swrast->PointSpan); 469 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ 478 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) | 543 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_fragprog.c | 36 * \brief Should swrast use a fragment program? 86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 92 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 115 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 205 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 208 struct gl_program_machine *machine = &swrast->FragProgMachine;
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s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 197 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 222 swrast->StippleCounter++;
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s_feedback.c | 81 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 83 if (swrast->StippleCounter == 0) 97 swrast->StippleCounter++;
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s_stencil.c | 215 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 216 GLubyte *fail = swrast->stencil_temp.buf2; 353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 361 GLubyte *stencilTemp = swrast->stencil_temp.buf1; 409 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 410 GLubyte *passMask = swrast->stencil_temp.buf2; 411 GLubyte *failMask = swrast->stencil_temp.buf3; 412 GLubyte *origMask = swrast->stencil_temp.buf4; 498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 528 GLubyte *destVals = swrast->stencil_temp.buf1 [all...] |
s_texcombine.c | 50 get_texel_array(SWcontext *swrast, GLuint unit) 53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num())); 55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); 86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 146 argRGB[term] = get_texel_array(swrast, unit); 194 argRGB[term] = get_texel_array(swrast, srcUnit); 242 argA[term] = get_texel_array(swrast, unit); 284 argA[term] = get_texel_array(swrast, srcUnit); 588 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 592 if (!swrast->TexelBuffer) [all...] |
s_blend.c | 27 * \file swrast/s_blend.c 902 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 910 swrast->BlendFunc = blend_general; 916 swrast->BlendFunc = _mesa_mmx_blend_min; 920 swrast->BlendFunc = blend_min; 926 swrast->BlendFunc = _mesa_mmx_blend_max; 930 swrast->BlendFunc = blend_max; 933 swrast->BlendFunc = blend_general; 939 swrast->BlendFunc = _mesa_mmx_blend_transparency; 945 swrast->BlendFunc = blend_transparency_ubyte 995 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_linetemp.h | 68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 97 (void) swrast; 271 if (swrast->_InterpMode[attr] == GL_FLAT) { 294 span.facing = swrast->PointLineFacing;
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s_triangle.c | 59 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 66 if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F) 146 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ 204 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ 205 GLubyte *mask = swrast->SpanArrays->mask; \ 1003 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_fog.c | 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local 137 assert(swrast->_FogEnabled); 157 if (swrast->_PreferPixelFog) {
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10misc.h | 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device); 40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
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/external/mesa3d/src/mesa/ |
Makefile.sources | 280 swrast/s_aaline.c \ 281 swrast/s_aaline.h \ 282 swrast/s_aalinetemp.h \ 283 swrast/s_aatriangle.c \ 284 swrast/s_aatriangle.h \ 285 swrast/s_aatritemp.h \ 286 swrast/s_alpha.c \ 287 swrast/s_alpha.h \ 288 swrast/s_atifragshader.c \ 289 swrast/s_atifragshader.h [all...] |
/external/mesa3d/src/glx/ |
drisw_priv.h | 45 const __DRIswrastExtension *swrast; member in struct:drisw_screen
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drisw_glx.c | 70 * swrast does not handle 24-bit depth with 24 bpp, so let X do the 90 * swrast loader functions 427 if (psc->swrast->base.version < 3) 476 (*psc->swrast->createContextAttribs) (psc->driScreen, 514 const __DRIswrastExtension *swrast = psc->swrast; local 532 (*swrast->createNewDrawable) (psc->driScreen, config->driConfig, pdp); 595 #define SWRAST_DRIVER_NAME "swrast" 622 if (psc->swrast->base.version >= 3) { 646 if (psc->swrast->base.version >= [all...] |
/external/mesa3d/doxygen/ |
Makefile | 15 swrast.doxy \
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/external/mesa3d/src/mesa/drivers/x11/ |
xm_dd.c | 43 #include "swrast/swrast.h" 44 #include "swrast/s_context.h" 313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 315 if (swrast->NewState) 318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ { 347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 354 if (swrast->NewState) 444 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 446 if (swrast->NewState 479 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 574 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 900 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local [all...] |
xm_line.c | 38 /* Internal swrast includes: 40 #include "swrast/s_depth.h" 41 #include "swrast/s_points.h" 42 #include "swrast/s_lines.h" 43 #include "swrast/s_context.h" 87 /* Override the swrast point-selection function. Try to use one of 89 * swrast functions. 95 SWcontext *swrast = SWRAST_CONTEXT(ctx); 99 && swrast->_RasterMask == 0 102 swrast->Point = draw_points_ANY_pixmap 450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/ |
Android.mk | 43 ifneq ($(filter swrast,$(MESA_GPU_DRIVERS)),) 47 ifneq ($(filter-out swrast,$(MESA_GPU_DRIVERS)),)
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/external/mesa3d/src/mesa/drivers/osmesa/ |
osmesa.c | 51 #include "swrast/swrast.h" 53 #include "swrast/s_context.h" 54 #include "swrast/s_lines.h" 55 #include "swrast/s_renderbuffer.h" 56 #include "swrast/s_triangle.h" 162 #include "swrast/s_linetemp.h" 187 #include "swrast/s_linetemp.h" 199 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 225 if (swrast->_RasterMask == DEPTH_BI 313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 879 SWcontext *swrast; local [all...] |
/external/mesa3d/ |
Android.mk | 27 # gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 virgl vmwgfx 45 gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4 virgl
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/external/mesa3d/src/gallium/ |
Android.mk | 36 # swrast 37 ifneq ($(filter swrast,$(MESA_GPU_DRIVERS)),)
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/external/mesa3d/src/gbm/backends/dri/ |
gbm_driint.h | 58 const __DRIswrastExtension *swrast; member in struct:gbm_dri_device 110 /* Used for cursors and the swrast front BO */
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