/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderClipping.cpp | 187 gl.texStorage2D(GL_TEXTURE_2D, m_texture_n_levels, GL_RGBA8, m_texture_width, m_texture_height);
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esextcGeometryShaderLayeredRendering.cpp | 387 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); 562 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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esextcGeometryShaderNonarrayInput.cpp | 366 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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esextcGeometryShaderLayeredFBO.cpp | 219 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */ 228 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */ 255 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, /* levels */ [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcPolygonOffsetClampTests.cpp | 180 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH_COMPONENT16, 64, 64); 181 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage2D"); 191 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 64, 64); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage2D"); 213 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 64, 64); 214 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage2D");
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glcSampleVariablesTests.cpp | 298 gl.texStorage2D(GL_TEXTURE_2D, 1, m_internalFormat, WIDTH, HEIGHT); 614 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, WIDTH, HEIGHT);
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/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 542 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 692 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, m_format, size, size); 771 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 829 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 905 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); 967 gl.texStorage2D(GL_TEXTURE_2D, deLog2Floor32(de::max(width, height))+1, m_format, width, height); [all...] |
es31fMultisampleShaderRenderCase.cpp | 183 gl.texStorage2D(textureTarget, 1, GL_RGBA8, m_renderSize, m_renderSize); 251 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, m_renderSize, m_renderSize);
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5ImagesArrayIndexing.cpp | 144 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_R32UI, m_texture_width, m_texture_height);
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esextcGPUShader5SamplerArrayIndexing.cpp | 183 gl.texStorage2D(GL_TEXTURE_2D, m_n_texture_levels, GL_RGBA8, m_big_texture_width, m_big_texture_height);
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/external/deqp/framework/opengl/wrapper/ |
glwInitExtES.inl | 98 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2DEXT");
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glwInitES30Direct.inl | 193 gl->texStorage2D = &glTexStorage2D;
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glwInitES31Direct.inl | 254 gl->texStorage2D = &glTexStorage2D;
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/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderGroupVoteTests.cpp | 88 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32UI, 16, 16);
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gl4cPostDepthCoverageTests.cpp | 314 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 4);
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gl4cTextureViewTests.cpp | [all...] |
gl4cES31CompatibilitySampleVariablesTests.cpp | 296 gl.texStorage2D(GL_TEXTURE_2D, 1, m_internalFormat, WIDTH, HEIGHT); 615 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, WIDTH, HEIGHT);
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 254 dst->texStorage2D = src.texStorage2D;
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayImageTextureSize.cpp | [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleFunctionalTests.cpp | 540 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */ 613 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */ 810 gl.texStorage2D(GL_TEXTURE_2D, 1, /* levels */ [all...] |
es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 444 gl.texStorage2D(texture_ptr->target, 1, /* levels */ 452 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, /* levels */ [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 77 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) = DE_NULL;
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sglrContextWrapper.cpp | 171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height);
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sglrGLContext.hpp | 89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.cpp | 279 gl.texStorage2D(m_test_configuration.get_target(), /* target */ 378 gl.texStorage2D(GL_TEXTURE_2D, 1, m_test_configuration.get_output_internal_format(), [all...] |