/external/autotest/client/deps/glbench/src/ |
yuv2rgb_2.glslf | 38 uniform sampler2D textureSampler; 57 float yChannel = texture2D(textureSampler, yPlane).x; 58 float uChannel = texture2D(textureSampler, uPlane + offset_even).x; 59 float vChannel = texture2D(textureSampler, vPlane + offset_odd).x;
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yuv2rgb_1.glslf | 55 uniform sampler2D textureSampler; 169 float yChannel = texture2D(textureSampler, y).x; 170 float uChannel = texture2D(textureSampler, u).x; 171 float vChannel = texture2D(textureSampler, v).x;
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windowmanagercompositingtest.cc | 135 int textureSampler = glGetUniformLocation(program, "texture_sampler"); 136 glUniform1i(textureSampler, 0);
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yuvtest.cc | 88 int textureSampler = glGetUniformLocation(program, "textureSampler"); 97 glUniform1i(textureSampler, 0);
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/external/skia/src/gpu/ |
GrProcessor.cpp | 133 void GrResourceIOProcessor::addTextureSampler(const TextureSampler* access) { 186 if (this->textureSampler(i) != that.textureSampler(i)) { 200 GrResourceIOProcessor::TextureSampler::TextureSampler() {} 202 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, 207 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, 214 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy [all...] |
GrFragmentProcessor.h | 248 using TextureAccessIter = FPItemIter<TextureSampler, 251 &GrResourceIOProcessor::textureSampler>; 255 while (const GrResourceIOProcessor::TextureSampler* sampler = iter.next()) {
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GrProcessor.h | 200 class TextureSampler; 207 const TextureSampler& textureSampler(int index) const { return *fTextureSamplers[index]; } 224 * TextureSampler and/or BufferAccess instances are typically member fields of the GrProcessor 227 void addTextureSampler(const TextureSampler*); 238 SkSTArray<4, const TextureSampler*, true> fTextureSamplers; 249 class GrResourceIOProcessor::TextureSampler { 254 TextureSampler(); 260 explicit TextureSampler(const TextureSampler& that [all...] |
GrProgramDesc.cpp | 68 const GrResourceIOProcessor::TextureSampler& sampler = proc.textureSampler(i);
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/external/skqp/src/gpu/ |
GrProcessor.cpp | 133 void GrResourceIOProcessor::addTextureSampler(const TextureSampler* access) { 186 if (this->textureSampler(i) != that.textureSampler(i)) { 200 GrResourceIOProcessor::TextureSampler::TextureSampler() {} 202 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, 207 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, 214 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy [all...] |
GrFragmentProcessor.h | 248 using TextureAccessIter = FPItemIter<TextureSampler, 251 &GrResourceIOProcessor::textureSampler>; 255 while (const GrResourceIOProcessor::TextureSampler* sampler = iter.next()) {
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GrProcessor.h | 226 class TextureSampler; 233 const TextureSampler& textureSampler(int index) const { return *fTextureSamplers[index]; } 250 * TextureSampler and/or BufferAccess instances are typically member fields of the GrProcessor 253 void addTextureSampler(const TextureSampler*); 264 SkSTArray<4, const TextureSampler*, true> fTextureSamplers; 275 class GrResourceIOProcessor::TextureSampler { 280 TextureSampler(); 286 explicit TextureSampler(const TextureSampler& that [all...] |
GrProgramDesc.cpp | 71 const GrResourceIOProcessor::TextureSampler& sampler = proc.textureSampler(i);
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/external/skia/src/gpu/gl/ |
GrGLProgram.cpp | 167 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); 181 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i);
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/external/skqp/src/gpu/gl/ |
GrGLProgram.cpp | 167 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); 181 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayETC2Support.cpp | 277 glw::GLint textureSampler = gl.getUniformLocation(m_program, "texture_sampler"); 281 gl.uniform1i(textureSampler, 0);
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/external/skia/src/gpu/effects/ |
GrBicubicEffect.cpp | 110 GrSurfaceProxy* proxy = processor.textureSampler(0).proxy();
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GrBitmapTextGeoProc.cpp | 90 GrTexture* atlas = btgp.textureSampler(0).peekTexture();
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GrMagnifierEffect.cpp | 86 GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy();
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GrRRectBlurEffect.cpp | 111 GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
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GrRectBlurEffect.cpp | 117 GrSurfaceProxy& blurProfileProxy = *_outer.textureSampler(0).proxy();
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/external/skqp/src/gpu/effects/ |
GrBicubicEffect.cpp | 110 GrSurfaceProxy* proxy = processor.textureSampler(0).proxy();
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GrBitmapTextGeoProc.cpp | 90 GrTexture* atlas = btgp.textureSampler(0).peekTexture();
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GrMagnifierEffect.cpp | 86 GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy();
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GrRRectBlurEffect.cpp | 109 GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
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GrRectBlurEffect.cpp | 117 GrSurfaceProxy& blurProfileProxy = *_outer.textureSampler(0).proxy();
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