/system/core/libpixelflinger/codeflinger/ |
texturing.cpp | 269 texture_unit_t& tmu = mTextureMachine.tmu[i]; local 271 // all components are replaced, skip this TMU. 272 tmu.format_idx = 0; 273 tmu.mask = 0; 274 tmu.replaced = replaced; 277 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]); 278 tmu.format = c->formats[tmu.format_idx]; 279 tmu.bits = tmu.format.size*8 338 const texture_unit_t& tmu = mTextureMachine.tmu[i]; local 407 const texture_unit_t& tmu = mTextureMachine.tmu[i]; local 431 const texture_unit_t& tmu = mTextureMachine.tmu[i]; local 652 const texture_unit_t& tmu = mTextureMachine.tmu[i]; local 977 texture_unit_t& tmu = mTextureMachine.tmu[i]; local [all...] |
GGLAssembler.h | 335 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::GGLAssembler::texture_machine_t 382 const pixel_t& texel, int component, int tmu); 453 pixel_t& texel, const texture_unit_t& tmu, 458 pixel_t& texel, const texture_unit_t& tmu, 463 pixel_t& texel, const texture_unit_t& tmu, 468 pixel_t& texel, const texture_unit_t& tmu,
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GGLAssembler.cpp | 505 texture_unit_t& tmu = mTextureMachine.tmu[i]; local 506 if ((tmu.format_idx) && 605 const texture_unit_t& tmu = mTextureMachine.tmu[i]; local 606 if ((tmu.mask & component_mask) && 607 ((tmu.replaced & component_mask) == 0)) { [all...] |
/frameworks/native/opengl/libagl/ |
texture.cpp | 36 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex); 71 if (c->textures.tmu[i].texture) 72 c->textures.tmu[i].texture->decStrong(c); 79 texture_unit_t& u(c->textures.tmu[i]); 114 void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { 115 c->textures.tmu[tmu].dirty = flags; 130 texture_unit_t& u(c->textures.tmu[i]); 152 texture_unit_t& u(c->textures.tmu[i]); 305 const GLuint name = c->textures.tmu[active].name 765 const int tmu = 0; local 923 const int tmu = target-GL_TEXTURE0; local 938 const int tmu = target-GL_TEXTURE0; local [all...] |
primitives.cpp | 493 int width = c->textures.tmu[i].texture->surface.width; 498 int height = c->textures.tmu[i].texture->surface.height; 705 const int w = c->textures.tmu[i].texture->surface.width; 706 const int h = c->textures.tmu[i].texture->surface.height; 722 const texture_t& tmu = c->rasterizer.state.texture[i]; local 723 if (!tmu.enable) 734 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; 738 &c->textures.tmu[i].texture->mip(lod)); 742 if (tmu.s_wrap == GGL_CLAMP) { 743 const int width = tmu.surface.width 779 const texture_t& tmu = c->rasterizer.state.texture[i]; local [all...] |
array.cpp | 143 memcpy(v, c->current.texture[c->arrays.tmu].v, sizeof(vec4_t)); 434 const int tmu = c->arrays.activeTexture; local 439 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break; 1317 const int tmu = c->arrays.activeTexture; local [all...] |
context.h | 207 uint8_t tmu; member in struct:android::gl::array_machine_t 360 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::texture_state_t 361 int active; // active tmu
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/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
vc4_validate_shaders.c | 153 int tmu) 166 &validation_state->tmu_setup[tmu], 173 validation_state->tmu_setup[tmu].p_offset[i] = ~0; 189 int tmu = waddr > QPU_W_TMU0_B; local 191 bool is_direct = submit && validation_state->tmu_write_count[tmu] == 0; 199 DRM_ERROR("direct TMU read used small immediate\n"); 208 DRM_ERROR("direct TMU load wasn't an add\n"); 219 DRM_ERROR("direct TMU load wasn't clamped\n"); 225 DRM_ERROR("direct TMU load wasn't clamped\n"); 232 validation_state->tmu_setup[tmu].p_offset[1] [all...] |
/system/core/libpixelflinger/ |
raster.cpp | 146 GGLint gglBitBlit(GGLContext* con, int tmu, GGLint crop[4], GGLint where[4]) 155 // exclsively enable this tmu 156 c->procs.activeTexture(c, tmu); 159 uint32_t tmus = 1UL<<tmu; 207 c->procs.texCoordGradScale8xv(c, tmu, texcoords);
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pixelflinger.cpp | 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) 106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface); 449 static void ggl_texCoordGradScale8xv(void* con, GGLint tmu, const int32_t* grad) 452 texture_t& u = c->state.texture[tmu]; 499 static void ggl_activeTexture(void* con, GGLuint tmu) 502 if (tmu >= GGLuint(GGL_TEXTURE_UNIT_COUNT)) { 506 c->activeTMUIndex = tmu; 507 c->activeTMU = &(c->state.texture[tmu]); 714 const uint32_t tmu = c->activeTMUIndex; local 716 const uint32_t mask = 1UL << tmu; [all...] |
scanline.cpp | 456 // only one TMU enabled 1929 const texture_t& tmu = c->state.texture[i]; local 1959 texture_t& tmu = c->state.texture[i]; local 2013 texture_t& tmu = c->state.texture[i]; local [all...] |
/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 217 void (*activeTexture)(void* c, GGLuint tmu); 222 void (*bindTextureLod)(void* c, GGLuint tmu, const GGLSurface* surface); 271 void (*texCoordGradScale8xv)(void* c, GGLint tmu, const int32_t* grad8); 320 int tmu,
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
radeon_program_tex.c | 36 int tmu) 42 compiler->state.unit[tmu].texture_swizzle); 47 int tmu) 53 compiler->state.unit[tmu].texture_swizzle);
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_program.c | 486 struct qinst *tmu; local 488 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_R, 0), r); 489 tmu->src[qir_get_tex_uniform_src(tmu)] = 495 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_R, 0), 498 tmu->src[qir_get_tex_uniform_src(tmu)] = 510 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_T, 0), t); 511 tmu->src[qir_get_tex_uniform_src(tmu)] [all...] |