/external/skia/src/shaders/ |
SkBitmapProcShader.h | 19 static Context* MakeContext(const SkShaderBase&, TileMode tmx, TileMode tmy,
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SkBitmapProcShader.cpp | 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy, 106 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy);
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SkShader.cpp | 179 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 184 return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode); 187 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy, 192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
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SkPictureShader.cpp | 38 SkShader::TileMode tmx, 44 , fTmx(tmx) 121 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 127 , fTmx(tmx) 139 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 144 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile,
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SkImageShader.cpp | 35 TileMode tmx, TileMode tmy, 40 , fTileModeX(optimize(tmx, fImage->width())) 289 sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, 293 tmx, tmy, localMatrix);
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/external/skqp/src/shaders/ |
SkBitmapProcShader.h | 19 static Context* MakeContext(const SkShaderBase&, TileMode tmx, TileMode tmy,
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SkBitmapProcShader.cpp | 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy, 106 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy);
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SkShader.cpp | 179 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 184 return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode); 187 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy, 192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
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SkPictureShader.cpp | 38 SkShader::TileMode tmx, 45 , fTmx(tmx) 128 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 134 , fTmx(tmx) 146 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 151 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile,
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SkImageShader.cpp | 34 SkImageShader::SkImageShader(sk_sp<SkImage> img, TileMode tmx, TileMode tmy, const SkMatrix* matrix) 37 , fTileModeX(optimize(tmx, fImage->width())) 245 sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, 249 tmx, tmy, localMatrix);
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/external/linux-kselftest/tools/testing/selftests/timers/ |
valid-adjtimex.c | 198 struct timex tmx = {}; local 201 tmx.modes = ADJ_SETOFFSET; 203 tmx.modes |= ADJ_NANO; 205 tmx.time.tv_sec = offset / NSEC_PER_SEC; 206 tmx.time.tv_usec = offset % NSEC_PER_SEC; 208 if (offset < 0 && tmx.time.tv_usec) { 209 tmx.time.tv_sec -= 1; 210 tmx.time.tv_usec += NSEC_PER_SEC; 213 tmx.time.tv_sec = offset / USEC_PER_SEC; 214 tmx.time.tv_usec = offset % USEC_PER_SEC 233 struct timex tmx = {}; local [all...] |
/external/skia/tests/ |
ShaderTest.cpp | 55 const SkShader::TileMode tmx = SkShader::kRepeat_TileMode; local 58 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM); 59 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM); 61 check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM); 62 check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM);
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/external/skqp/tests/ |
ShaderTest.cpp | 55 const SkShader::TileMode tmx = SkShader::kRepeat_TileMode; local 58 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM); 59 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM); 61 check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM); 62 check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM);
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/external/skia/include/core/ |
SkShader.h | 251 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 255 static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 265 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 274 static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
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/external/skqp/include/core/ |
SkShader.h | 248 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 252 static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, 262 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction. 271 static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
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/external/skia/samplecode/ |
SampleTiling.cpp | 45 SkShader::TileMode tmx, SkShader::TileMode tmy) { 46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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/external/skqp/samplecode/ |
SampleTiling.cpp | 45 SkShader::TileMode tmx, SkShader::TileMode tmy) { 46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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/external/skia/src/core/ |
SkBitmapProcState.h | 31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy); 57 SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy) 58 : SkBitmapProcInfo(prov, tmx, tmy) {}
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/external/skqp/src/core/ |
SkBitmapProcState.h | 31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy); 57 SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy) 58 : SkBitmapProcInfo(prov, tmx, tmy) {}
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/external/skia/gm/ |
pictureshader.cpp | 18 SkShader::TileMode tmx; member in struct:__anon33857 154 auto pictureShader = SkShader::MakePictureShader(fPicture, kTileConfigs[tileMode].tmx, 167 kTileConfigs[tileMode].tmx,
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tilemodes_scaled.cpp | 37 SkShader::TileMode tmx, SkShader::TileMode tmy) { 38 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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tilemodes.cpp | 38 SkShader::TileMode tmx, SkShader::TileMode tmy) { 39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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/external/skqp/gm/ |
pictureshader.cpp | 18 SkShader::TileMode tmx; member in struct:__anon34527 154 paint.setShader(SkShader::MakePictureShader(fPicture, kTileConfigs[tileMode].tmx, 162 kTileConfigs[tileMode].tmx,
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tilemodes.cpp | 38 SkShader::TileMode tmx, SkShader::TileMode tmy) { 39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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tilemodes_scaled.cpp | 37 SkShader::TileMode tmx, SkShader::TileMode tmy) { 38 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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