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  /external/skia/src/shaders/
SkBitmapProcShader.h 19 static Context* MakeContext(const SkShaderBase&, TileMode tmx, TileMode tmy,
SkBitmapProcShader.cpp 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
106 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy);
SkShader.cpp 179 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
184 return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode);
187 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
SkPictureShader.cpp 39 SkShader::TileMode tmy,
45 , fTmy(tmy)
121 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
128 , fTmy(tmy)
139 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
144 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile,
SkImageShader.cpp 35 TileMode tmx, TileMode tmy,
41 , fTileModeY(optimize(tmy, fImage->height()))
290 SkShader::TileMode tmy, const SkMatrix* localMatrix,
293 tmx, tmy, localMatrix);
  /external/skqp/src/shaders/
SkBitmapProcShader.h 19 static Context* MakeContext(const SkShaderBase&, TileMode tmx, TileMode tmy,
SkBitmapProcShader.cpp 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
106 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy);
SkShader.cpp 179 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
184 return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode);
187 sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
SkPictureShader.cpp 39 SkShader::TileMode tmy,
46 , fTmy(tmy)
128 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
135 , fTmy(tmy)
146 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy,
151 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile,
SkImageShader.cpp 34 SkImageShader::SkImageShader(sk_sp<SkImage> img, TileMode tmx, TileMode tmy, const SkMatrix* matrix)
38 , fTileModeY(optimize(tmy, fImage->height()))
246 SkShader::TileMode tmy, const SkMatrix* localMatrix,
249 tmx, tmy, localMatrix);
  /external/skia/tests/
ShaderTest.cpp 56 const SkShader::TileMode tmy = SkShader::kMirror_TileMode; local
58 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM);
59 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM);
61 check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM);
62 check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM);
  /external/skqp/tests/
ShaderTest.cpp 56 const SkShader::TileMode tmy = SkShader::kMirror_TileMode; local
58 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM);
59 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM);
61 check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM);
62 check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM);
  /external/skia/include/core/
SkShader.h 252 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
255 static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
266 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
274 static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
  /external/skqp/include/core/
SkShader.h 249 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
252 static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
263 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
271 static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
  /external/skia/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
  /external/skqp/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
  /external/skia/src/core/
SkBitmapProcState.h 31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
57 SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy)
58 : SkBitmapProcInfo(prov, tmx, tmy) {}
  /external/skqp/src/core/
SkBitmapProcState.h 31 SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
57 SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy)
58 : SkBitmapProcInfo(prov, tmx, tmy) {}
  /external/skia/gm/
pictureshader.cpp 19 SkShader::TileMode tmy; member in struct:__anon33857
155 kTileConfigs[tileMode].tmy,
168 kTileConfigs[tileMode].tmy,
tilemodes_scaled.cpp 37 SkShader::TileMode tmx, SkShader::TileMode tmy) {
38 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
tilemodes.cpp 38 SkShader::TileMode tmx, SkShader::TileMode tmy) {
39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
  /external/skqp/gm/
pictureshader.cpp 19 SkShader::TileMode tmy; member in struct:__anon34527
155 kTileConfigs[tileMode].tmy, &localMatrix,
163 kTileConfigs[tileMode].tmy,
tilemodes.cpp 38 SkShader::TileMode tmx, SkShader::TileMode tmy) {
39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
tilemodes_scaled.cpp 37 SkShader::TileMode tmx, SkShader::TileMode tmy) {
38 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
  /external/icu/icu4c/source/tools/tzcode/
zdump.c 782 register int tmy; local
787 for (tmy = oldp->tm_year; tmy < newp->tm_year; ++tmy)
788 result += DAYSPERNYEAR + isleap_sum(tmy, TM_YEAR_BASE);

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