HomeSort by relevance Sort by last modified time
    Searched refs:ubo_ranges (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_uniforms.c 199 memcpy(data + shader->ubo_ranges[i].dst_offset,
201 shader->ubo_ranges[i].src_offset),
202 shader->ubo_ranges[i].size);
vc4_context.h 152 struct vc4_ubo_range *ubo_ranges; member in struct:vc4_compiled_shader
vc4_program.c 93 range = &c->ubo_ranges[i];
815 c->ubo_ranges = reralloc(c, c->ubo_ranges,
820 c->ubo_ranges[array_id].dst_offset = 0;
821 c->ubo_ranges[array_id].src_offset = start;
822 c->ubo_ranges[array_id].size = size;
823 c->ubo_ranges[array_id].used = false;
    [all...]
vc4_qir.h 443 struct vc4_compiler_ubo_range *ubo_ranges; member in struct:vc4_compile
445 /** Number of uniform areas declared in ubo_ranges. */

Completed in 135 milliseconds