/external/vulkan-validation-layers/libs/glm/gtc/ |
packing.hpp | 340 /// @see uint32 packI3x10_1x2(uvec4 const & v) 352 /// @see uint32 packU3x10_1x2(uvec4 const & v) 354 /// @see uvec4 unpackI3x10_1x2(uint32 const & p); 368 GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const & v); 376 /// @see uint32 packU3x10_1x2(uvec4 const & v) 378 /// @see uvec4 unpackI3x10_1x2(uint32 const & p); 379 GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 const & p); 395 /// @see uint32 packU3x10_1x2(uvec4 const & v) 412 /// @see uvec4 unpackI3x10_1x2(uint32 const & p) 413 /// @see uvec4 unpackU3x10_1x2(uint32 const & p [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtc/ |
packing.hpp | 340 /// @see uint32 packI3x10_1x2(uvec4 const & v) 352 /// @see uint32 packU3x10_1x2(uvec4 const & v) 354 /// @see uvec4 unpackI3x10_1x2(uint32 const & p); 368 GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const & v); 376 /// @see uint32 packU3x10_1x2(uvec4 const & v) 378 /// @see uvec4 unpackI3x10_1x2(uint32 const & p); 379 GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 const & p); 395 /// @see uint32 packU3x10_1x2(uvec4 const & v) 412 /// @see uvec4 unpackI3x10_1x2(uint32 const & p) 413 /// @see uvec4 unpackU3x10_1x2(uint32 const & p [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderImageSizeTests.cpp | 42 typedef tcu::UVec4 uvec4; typedef in namespace:gl4cts::__anon17510 331 std::string ImageTypePrefix<uvec4>() 352 std::string ImageFormatPostfix<uvec4>() 373 GLenum TexInternalFormat<uvec4>() 394 GLenum TexType<uvec4>() 415 GLenum TexFormat<uvec4>() [all...] |
gl4cShaderImageLoadStoreTests.cpp | 48 typedef tcu::UVec4 uvec4; typedef in namespace:gl4cts::__anon17509 224 bool Equal(const uvec4& a, const uvec4& b, GLenum) 605 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) 831 GLenum ShaderImageLoadStoreBase::Format<uvec4>() 861 GLenum ShaderImageLoadStoreBase::Type<uvec4>() 891 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() 973 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 44 typedef tcu::UVec4 uvec4; typedef in namespace:gl4cts::es31compatibility::__anon17494 195 bool Equal(const uvec4& a, const uvec4& b, GLenum) 532 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) 654 GLenum ShaderImageLoadStoreBase::Format<uvec4>() 684 GLenum ShaderImageLoadStoreBase::Type<uvec4>() 715 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() 770 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) 1126 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3)) [all...] |
gl4cComputeShaderTests.cpp | 41 using tcu::UVec4; 52 typedef UVec4 uvec4; typedef in namespace:gl4cts::__anon17486 465 bool IsEqual(uvec4 a, uvec4 b) 595 << ") buffer Output {" NL " uvec4 local_id[];" NL "} g_out;" NL "void main() {" NL 599 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(gl_LocalInvocationID, 0);" NL " } else {" NL 600 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; 629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); 647 uvec4* data [all...] |
gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 46 typedef tcu::UVec4 uvec4; typedef in namespace:gl4cts::es31compatibility::__anon17495 [all...] |
gl4cShaderStorageBufferObjectTests.cpp | 42 typedef tcu::UVec4 uvec4; typedef in namespace:gl4cts::__anon17511 [all...] |
gl4cEnhancedLayoutsTests.hpp | 128 static const Type uvec4; member in struct:gl4cts::EnhancedLayouts::Utils::Type [all...] |
gl4cEnhancedLayoutsTests.cpp | 170 const Type Type::uvec4 = Type::GetType(Type::Uint, 1, 4); member in class:gl4cts::EnhancedLayouts::Utils::Type 469 static const GLchar* uint_lut[4] = { "uint", "uvec2", "uvec3", "uvec4" }; [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageLoadStoreTests.cpp | 42 typedef tcu::UVec4 uvec4; typedef in namespace:glcts::__anon17552 189 bool Equal(const uvec4& a, const uvec4& b, GLenum) 517 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) 637 GLenum ShaderImageLoadStoreBase::Format<uvec4>() 663 GLenum ShaderImageLoadStoreBase::Type<uvec4>() 689 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() 741 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) 1092 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3)) [all...] |
es31cShaderImageSizeTests.cpp | 43 typedef tcu::UVec4 uvec4; typedef in namespace:glcts::__anon17553 107 std::string ImageTypePrefix<uvec4>() 128 std::string ImageFormatPostfix<uvec4>() 149 GLenum TexInternalFormat<uvec4>() 753 addChild(new TestSubcase(m_context, "basic-nonMS-vs-uint", TestSubcase::Create<BasicNonMS<uvec4, 0> >)); 756 addChild(new TestSubcase(m_context, "basic-nonMS-fs-uint", TestSubcase::Create<BasicNonMS<uvec4, 5> >)); 759 addChild(new TestSubcase(m_context, "basic-nonMS-cs-uint", TestSubcase::Create<BasicNonMS<uvec4, 4> >)); 762 addChild(new TestSubcase(m_context, "advanced-nonMS-vs-uint", TestSubcase::Create<AdvancedNonMS<uvec4, 0> >)); 765 addChild(new TestSubcase(m_context, "advanced-nonMS-fs-uint", TestSubcase::Create<AdvancedNonMS<uvec4, 5> >)) [all...] |
es31cComputeShaderTests.cpp | 41 using tcu::UVec4; 52 typedef UVec4 uvec4; typedef in namespace:glcts::__anon17542 474 bool IsEqual(uvec4 a, uvec4 b) 604 << ") buffer Output {" NL " uvec4 local_id[];" NL "} g_out;" NL "void main() {" NL 608 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(gl_LocalInvocationID, 0);" NL " } else {" NL 609 " g_out.local_id[gl_LocalInvocationIndex] = uvec4(0xffff);" NL " }" NL "}"; 638 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); 656 uvec4* data [all...] |
es31cShaderStorageBufferObjectTests.cpp | 43 typedef tcu::UVec4 uvec4; typedef in namespace:glcts::__anon17554 [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
type_vec.hpp | 463 typedef lowp_uvec4 uvec4; typedef in namespace:glm 467 typedef mediump_uvec4 uvec4; typedef in namespace:glm 482 typedef highp_uvec4 uvec4; typedef in namespace:glm
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/ |
type_vec.hpp | 463 typedef lowp_uvec4 uvec4; typedef in namespace:glm 467 typedef mediump_uvec4 uvec4; typedef in namespace:glm 482 typedef highp_uvec4 uvec4; typedef in namespace:glm
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/external/mesa3d/src/compiler/ |
builtin_type_macros.h | 47 DECL_TYPE(uvec4, GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1)
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/external/mesa3d/src/compiler/glsl/ |
builtin_types.cpp | 145 T(uvec4, 130, 300)
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