/external/skia/src/gpu/effects/ |
GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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GrBitmapTextGeoProc.cpp | 27 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 31 varyingHandler->emitAttributes(btgp); 49 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); 60 varyingHandler,
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GrDistanceFieldGeoProc.cpp | 33 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 37 varyingHandler->emitAttributes(dfTexEffect); 54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 61 varyingHandler, 323 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 327 varyingHandler->emitAttributes(dfPathEffect); 344 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor); 357 varyingHandler, 367 varyingHandler, 598 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler [all...] |
/external/skqp/src/gpu/effects/ |
GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 28 varyingHandler->emitAttributes(rsgp); 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); 40 varyingHandler,
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GrBitmapTextGeoProc.cpp | 27 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 31 varyingHandler->emitAttributes(btgp); 49 varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); 60 varyingHandler,
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GrDistanceFieldGeoProc.cpp | 33 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 37 varyingHandler->emitAttributes(dfTexEffect); 54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); 61 varyingHandler, 315 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 319 varyingHandler->emitAttributes(dfPathEffect); 336 varyingHandler->addPassThroughAttribute(dfPathEffect.inColor(), args.fOutputColor); 349 varyingHandler, 359 varyingHandler, 582 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler [all...] |
/external/skqp/src/gpu/ccpr/ |
GrCCTriangleShader.cpp | 15 void GrCCTriangleShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 21 varyingHandler->addFlatVarying("wind", &fCoverageTimesWind); 24 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); 88 void GrCCTriangleCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 95 varyingHandler->addVarying("corner_location_in_aa_boxes", &fCornerLocationInAABoxes); 98 varyingHandler->addFlatVarying("bisect_in_aa_boxes", &fBisectInAABoxes); 108 varyingHandler->addFlatVarying("wind_times_half", &fWindTimesHalf);
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GrCCCubicShader.cpp | 80 void GrCCCubicShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 87 varyingHandler->addVarying("klmd", &fKLMD); 92 this->onEmitVaryings(varyingHandler, scope, code); 109 void GrCCCubicHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 112 varyingHandler->addVarying("grad_matrix", &fGradMatrix); 134 void GrCCCubicCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 137 varyingHandler->addFlatVarying("dklmddx", &fdKLMDdx); 143 varyingHandler->addFlatVarying("dklmddy", &fdKLMDdy);
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GrCCQuadraticShader.cpp | 36 void GrCCQuadraticShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 43 varyingHandler->addVarying("xydw", &fXYDW); 51 this->onEmitVaryings(varyingHandler, scope, code); 79 void GrCCQuadraticHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 82 varyingHandler->addVarying("grad", &fGrad); 102 void GrCCQuadraticCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 105 varyingHandler->addFlatVarying("dXYDdx", &fdXYDdx); 111 varyingHandler->addFlatVarying("dXYDdy", &fdXYDdy);
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GrCCPathProcessor.cpp | 151 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 158 varyingHandler->emitAttributes(proc); 162 varyingHandler->addVarying("texcoord", &texcoord); 163 varyingHandler->addFlatPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor), 216 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("pathcoord", kFloat2_GrSLType),
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GrCCCoverageProcessor_GSImpl.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 39 this->emitGeometryShader(proc, varyingHandler, args.fGeomBuilder, args.fRTAdjustName); 40 varyingHandler->emitAttributes(proc); 41 varyingHandler->setNoPerspective(); 49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g, 75 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody,
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/external/skia/src/gpu/ccpr/ |
GrCCCubicShader.cpp | 80 void GrCCCubicShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 87 varyingHandler->addVarying("klmd", &fKLMD); 92 this->onEmitVaryings(varyingHandler, scope, code); 109 void GrCCCubicHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 112 varyingHandler->addVarying("grad_matrix", &fGradMatrix); 134 void GrCCCubicCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 139 varyingHandler->addVarying("dklmddx", &fdKLMDdx, Interpolation::kCanBeFlat); 145 varyingHandler->addVarying("dklmddy", &fdKLMDdy, Interpolation::kCanBeFlat);
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GrCCQuadraticShader.cpp | 36 void GrCCQuadraticShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 43 varyingHandler->addVarying("xydw", &fXYDW); 51 this->onEmitVaryings(varyingHandler, scope, code); 79 void GrCCQuadraticHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 82 varyingHandler->addVarying("grad", &fGrad); 102 void GrCCQuadraticCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 107 varyingHandler->addVarying("dXYDdx", &fdXYDdx, Interpolation::kCanBeFlat); 113 varyingHandler->addVarying("dXYDdy", &fdXYDdy, Interpolation::kCanBeFlat);
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GrCCTriangleShader.cpp | 15 void GrCCTriangleShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 21 varyingHandler->addVarying("wind", &fCoverageTimesWind, 25 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); 89 void GrCCTriangleCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, 97 varyingHandler->addVarying("corner_location_in_aa_boxes", &fCornerLocationInAABoxes); 100 varyingHandler->addVarying("bisect_in_aa_boxes", &fBisectInAABoxes, Interpolation::kCanBeFlat); 110 varyingHandler->addVarying("wind_times_half", &fWindTimesHalf, Interpolation::kCanBeFlat);
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GrCCPathProcessor.cpp | 153 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 160 varyingHandler->emitAttributes(proc); 164 varyingHandler->addVarying("texcoord", &texcoord); 165 varyingHandler->addPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor), 218 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("pathcoord", kFloat2_GrSLType),
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/external/skia/src/gpu/glsl/ |
GrGLSLGeometryProcessor.h | 43 GrGLSLVaryingHandler* varyingHandler, 47 this->emitTransforms(vb, varyingHandler, uniformHandler, localCoordsVar, SkMatrix::I(),
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GrGLSLPrimitiveProcessor.h | 71 GrGLSLVaryingHandler* varyingHandler, 84 , fVaryingHandler(varyingHandler)
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GrGLSLVertexGeoBuilder.cpp | 43 fProgramBuilder->varyingHandler()->getVertexDecls(&this->inputs(), &this->outputs()); 94 fProgramBuilder->varyingHandler()->getGeomDecls(&this->inputs(), &this->outputs());
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/external/skqp/src/gpu/glsl/ |
GrGLSLGeometryProcessor.h | 43 GrGLSLVaryingHandler* varyingHandler, 47 this->emitTransforms(vb, varyingHandler, uniformHandler, localCoordsVar, SkMatrix::I(),
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GrGLSLPrimitiveProcessor.h | 71 GrGLSLVaryingHandler* varyingHandler, 84 , fVaryingHandler(varyingHandler)
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GrGLSLVertexGeoBuilder.cpp | 43 fProgramBuilder->varyingHandler()->getVertexDecls(&this->inputs(), &this->outputs()); 94 fProgramBuilder->varyingHandler()->getGeomDecls(&this->inputs(), &this->outputs());
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/external/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 76 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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/external/skia/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 70 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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/external/skqp/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 76 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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/external/skqp/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 70 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
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