1 /* 2 * Copyright (c) 2015 The WebM project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #include <arm_neon.h> 12 #include <assert.h> 13 14 #include "./vpx_dsp_rtcd.h" 15 #include "./vpx_config.h" 16 17 #include "vpx/vpx_integer.h" 18 #include "vpx_dsp/arm/idct_neon.h" 19 #include "vpx_dsp/arm/mem_neon.h" 20 #include "vpx_dsp/arm/sum_neon.h" 21 22 uint32_t vpx_avg_4x4_neon(const uint8_t *a, int a_stride) { 23 const uint8x16_t b = load_unaligned_u8q(a, a_stride); 24 const uint16x8_t c = vaddl_u8(vget_low_u8(b), vget_high_u8(b)); 25 const uint32x2_t d = horizontal_add_uint16x8(c); 26 return vget_lane_u32(vrshr_n_u32(d, 4), 0); 27 } 28 29 uint32_t vpx_avg_8x8_neon(const uint8_t *a, int a_stride) { 30 int i; 31 uint8x8_t b, c; 32 uint16x8_t sum; 33 uint32x2_t d; 34 b = vld1_u8(a); 35 a += a_stride; 36 c = vld1_u8(a); 37 a += a_stride; 38 sum = vaddl_u8(b, c); 39 40 for (i = 0; i < 6; ++i) { 41 const uint8x8_t d = vld1_u8(a); 42 a += a_stride; 43 sum = vaddw_u8(sum, d); 44 } 45 46 d = horizontal_add_uint16x8(sum); 47 48 return vget_lane_u32(vrshr_n_u32(d, 6), 0); 49 } 50 51 // coeff: 16 bits, dynamic range [-32640, 32640]. 52 // length: value range {16, 64, 256, 1024}. 53 int vpx_satd_neon(const tran_low_t *coeff, int length) { 54 const int16x4_t zero = vdup_n_s16(0); 55 int32x4_t accum = vdupq_n_s32(0); 56 57 do { 58 const int16x8_t src0 = load_tran_low_to_s16q(coeff); 59 const int16x8_t src8 = load_tran_low_to_s16q(coeff + 8); 60 accum = vabal_s16(accum, vget_low_s16(src0), zero); 61 accum = vabal_s16(accum, vget_high_s16(src0), zero); 62 accum = vabal_s16(accum, vget_low_s16(src8), zero); 63 accum = vabal_s16(accum, vget_high_s16(src8), zero); 64 length -= 16; 65 coeff += 16; 66 } while (length != 0); 67 68 { 69 // satd: 26 bits, dynamic range [-32640 * 1024, 32640 * 1024] 70 const int64x2_t s0 = vpaddlq_s32(accum); // cascading summation of 'accum'. 71 const int32x2_t s1 = vadd_s32(vreinterpret_s32_s64(vget_low_s64(s0)), 72 vreinterpret_s32_s64(vget_high_s64(s0))); 73 const int satd = vget_lane_s32(s1, 0); 74 return satd; 75 } 76 } 77 78 void vpx_int_pro_row_neon(int16_t hbuf[16], uint8_t const *ref, 79 const int ref_stride, const int height) { 80 int i; 81 uint16x8_t vec_sum_lo = vdupq_n_u16(0); 82 uint16x8_t vec_sum_hi = vdupq_n_u16(0); 83 const int shift_factor = ((height >> 5) + 3) * -1; 84 const int16x8_t vec_shift = vdupq_n_s16(shift_factor); 85 86 for (i = 0; i < height; i += 8) { 87 const uint8x16_t vec_row1 = vld1q_u8(ref); 88 const uint8x16_t vec_row2 = vld1q_u8(ref + ref_stride); 89 const uint8x16_t vec_row3 = vld1q_u8(ref + ref_stride * 2); 90 const uint8x16_t vec_row4 = vld1q_u8(ref + ref_stride * 3); 91 const uint8x16_t vec_row5 = vld1q_u8(ref + ref_stride * 4); 92 const uint8x16_t vec_row6 = vld1q_u8(ref + ref_stride * 5); 93 const uint8x16_t vec_row7 = vld1q_u8(ref + ref_stride * 6); 94 const uint8x16_t vec_row8 = vld1q_u8(ref + ref_stride * 7); 95 96 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row1)); 97 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row1)); 98 99 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row2)); 100 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row2)); 101 102 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row3)); 103 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row3)); 104 105 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row4)); 106 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row4)); 107 108 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row5)); 109 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row5)); 110 111 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row6)); 112 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row6)); 113 114 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row7)); 115 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row7)); 116 117 vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row8)); 118 vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row8)); 119 120 ref += ref_stride * 8; 121 } 122 123 vec_sum_lo = vshlq_u16(vec_sum_lo, vec_shift); 124 vec_sum_hi = vshlq_u16(vec_sum_hi, vec_shift); 125 126 vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_lo)); 127 hbuf += 8; 128 vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_hi)); 129 } 130 131 int16_t vpx_int_pro_col_neon(uint8_t const *ref, const int width) { 132 int i; 133 uint16x8_t vec_sum = vdupq_n_u16(0); 134 135 for (i = 0; i < width; i += 16) { 136 const uint8x16_t vec_row = vld1q_u8(ref); 137 vec_sum = vaddw_u8(vec_sum, vget_low_u8(vec_row)); 138 vec_sum = vaddw_u8(vec_sum, vget_high_u8(vec_row)); 139 ref += 16; 140 } 141 142 return vget_lane_s16(vreinterpret_s16_u32(horizontal_add_uint16x8(vec_sum)), 143 0); 144 } 145 146 // ref, src = [0, 510] - max diff = 16-bits 147 // bwl = {2, 3, 4}, width = {16, 32, 64} 148 int vpx_vector_var_neon(int16_t const *ref, int16_t const *src, const int bwl) { 149 int width = 4 << bwl; 150 int32x4_t sse = vdupq_n_s32(0); 151 int16x8_t total = vdupq_n_s16(0); 152 153 assert(width >= 8); 154 assert((width % 8) == 0); 155 156 do { 157 const int16x8_t r = vld1q_s16(ref); 158 const int16x8_t s = vld1q_s16(src); 159 const int16x8_t diff = vsubq_s16(r, s); // [-510, 510], 10 bits. 160 const int16x4_t diff_lo = vget_low_s16(diff); 161 const int16x4_t diff_hi = vget_high_s16(diff); 162 sse = vmlal_s16(sse, diff_lo, diff_lo); // dynamic range 26 bits. 163 sse = vmlal_s16(sse, diff_hi, diff_hi); 164 total = vaddq_s16(total, diff); // dynamic range 16 bits. 165 166 ref += 8; 167 src += 8; 168 width -= 8; 169 } while (width != 0); 170 171 { 172 // Note: 'total''s pairwise addition could be implemented similarly to 173 // horizontal_add_uint16x8(), but one less vpaddl with 'total' when paired 174 // with the summation of 'sse' performed better on a Cortex-A15. 175 const int32x4_t t0 = vpaddlq_s16(total); // cascading summation of 'total' 176 const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0)); 177 const int32x2_t t2 = vpadd_s32(t1, t1); 178 const int t = vget_lane_s32(t2, 0); 179 const int64x2_t s0 = vpaddlq_s32(sse); // cascading summation of 'sse'. 180 const int32x2_t s1 = vadd_s32(vreinterpret_s32_s64(vget_low_s64(s0)), 181 vreinterpret_s32_s64(vget_high_s64(s0))); 182 const int s = vget_lane_s32(s1, 0); 183 const int shift_factor = bwl + 2; 184 return s - ((t * t) >> shift_factor); 185 } 186 } 187 188 void vpx_minmax_8x8_neon(const uint8_t *a, int a_stride, const uint8_t *b, 189 int b_stride, int *min, int *max) { 190 // Load and concatenate. 191 const uint8x16_t a01 = vcombine_u8(vld1_u8(a), vld1_u8(a + a_stride)); 192 const uint8x16_t a23 = 193 vcombine_u8(vld1_u8(a + 2 * a_stride), vld1_u8(a + 3 * a_stride)); 194 const uint8x16_t a45 = 195 vcombine_u8(vld1_u8(a + 4 * a_stride), vld1_u8(a + 5 * a_stride)); 196 const uint8x16_t a67 = 197 vcombine_u8(vld1_u8(a + 6 * a_stride), vld1_u8(a + 7 * a_stride)); 198 199 const uint8x16_t b01 = vcombine_u8(vld1_u8(b), vld1_u8(b + b_stride)); 200 const uint8x16_t b23 = 201 vcombine_u8(vld1_u8(b + 2 * b_stride), vld1_u8(b + 3 * b_stride)); 202 const uint8x16_t b45 = 203 vcombine_u8(vld1_u8(b + 4 * b_stride), vld1_u8(b + 5 * b_stride)); 204 const uint8x16_t b67 = 205 vcombine_u8(vld1_u8(b + 6 * b_stride), vld1_u8(b + 7 * b_stride)); 206 207 // Absolute difference. 208 const uint8x16_t ab01_diff = vabdq_u8(a01, b01); 209 const uint8x16_t ab23_diff = vabdq_u8(a23, b23); 210 const uint8x16_t ab45_diff = vabdq_u8(a45, b45); 211 const uint8x16_t ab67_diff = vabdq_u8(a67, b67); 212 213 // Max values between the Q vectors. 214 const uint8x16_t ab0123_max = vmaxq_u8(ab01_diff, ab23_diff); 215 const uint8x16_t ab4567_max = vmaxq_u8(ab45_diff, ab67_diff); 216 const uint8x16_t ab0123_min = vminq_u8(ab01_diff, ab23_diff); 217 const uint8x16_t ab4567_min = vminq_u8(ab45_diff, ab67_diff); 218 219 const uint8x16_t ab07_max = vmaxq_u8(ab0123_max, ab4567_max); 220 const uint8x16_t ab07_min = vminq_u8(ab0123_min, ab4567_min); 221 222 // Split to D and start doing pairwise. 223 uint8x8_t ab_max = vmax_u8(vget_high_u8(ab07_max), vget_low_u8(ab07_max)); 224 uint8x8_t ab_min = vmin_u8(vget_high_u8(ab07_min), vget_low_u8(ab07_min)); 225 226 // Enough runs of vpmax/min propogate the max/min values to every position. 227 ab_max = vpmax_u8(ab_max, ab_max); 228 ab_min = vpmin_u8(ab_min, ab_min); 229 230 ab_max = vpmax_u8(ab_max, ab_max); 231 ab_min = vpmin_u8(ab_min, ab_min); 232 233 ab_max = vpmax_u8(ab_max, ab_max); 234 ab_min = vpmin_u8(ab_min, ab_min); 235 236 *min = *max = 0; // Clear high bits 237 // Store directly to avoid costly neon->gpr transfer. 238 vst1_lane_u8((uint8_t *)max, ab_max, 0); 239 vst1_lane_u8((uint8_t *)min, ab_min, 0); 240 } 241