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  /external/flatbuffers/samples/
SampleBinary.php 42 $weapon_two = $builder->createString("Axe"); variable
43 $axe = \MyGame\Sample\Weapon::CreateWeapon($builder, $weapon_two, 5);
sample_binary.py 39 weapon_two = builder.CreateString('Axe')
47 MyGame.Sample.Weapon.WeaponAddName(builder, weapon_two)

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