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Searched
refs:windowsContext
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glx/windows/
windowsgl.h
30
typedef struct _windowsContext
windowsContext
;
33
windowsContext
*windows_create_context(int pxfi,
windowsContext
*shared);
34
windowsContext
*windows_create_context_attribs(int pxfi,
windowsContext
*shared, const int *attribList);
35
void windows_destroy_context(
windowsContext
*contex);
36
int windows_bind_context(
windowsContext
*context, windowsDrawable *, windowsDrawable *);
37
void windows_unbind_context(
windowsContext
*context);
47
void windows_setTexBuffer(
windowsContext
*context, int textureTarget,
49
void windows_releaseTexBuffer(
windowsContext
*context, int textureTarget
[
all
...]
windowsgl_internal.h
37
windowsContext
*shareContext;
windowsgl.c
64
windowsContext
*
65
windows_create_context(int pxfi,
windowsContext
*shared)
67
windowsContext
*gc;
125
windowsContext
*
126
windows_create_context_attribs(int pxfi,
windowsContext
*shared, const int *attribList)
128
windowsContext
*gc;
187
windows_destroy_context(
windowsContext
*context)
194
int windows_bind_context(
windowsContext
*context, windowsDrawable *draw, windowsDrawable *read)
241
void windows_unbind_context(
windowsContext
* context)
393
void windows_setTexBuffer(
windowsContext
*context, int textureTarget
[
all
...]
/external/mesa3d/src/glx/
driwindows_glx.c
39
windowsContext
*
windowsContext
;
75
windows_destroy_context(pcp->
windowsContext
);
95
if (windows_bind_context(pcp->
windowsContext
,
107
windows_unbind_context(pcp->
windowsContext
);
123
windows_setTexBuffer(pcp->
windowsContext
,
140
windows_releaseTexBuffer(pcp->
windowsContext
,
166
windowsContext
*shared = NULL;
184
shared = pcp_shared->
windowsContext
;
200
pcp->
windowsContext
= windows_create_context(config->pxfi, shared)
[
all
...]
Completed in 555 milliseconds