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      1 /*
      2  * Copyright  2014 Jon Turney
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef windowsgl_h
     25 #define windowsgh_h
     26 
     27 struct _windowsContext;
     28 struct _windowsDrawable;
     29 
     30 typedef struct _windowsContext windowsContext;
     31 typedef struct _windowsDrawable windowsDrawable;
     32 
     33 windowsContext *windows_create_context(int pxfi, windowsContext *shared);
     34 windowsContext *windows_create_context_attribs(int pxfi, windowsContext *shared, const int *attribList);
     35 void windows_destroy_context(windowsContext *contex);
     36 int windows_bind_context(windowsContext *context, windowsDrawable *, windowsDrawable *);
     37 void windows_unbind_context(windowsContext *context);
     38 
     39 windowsDrawable *windows_create_drawable(int type, void *handle);
     40 void windows_destroy_drawable(windowsDrawable *);
     41 void windows_swap_buffers(windowsDrawable *);
     42 void windows_copy_subbuffer(windowsDrawable *windowsDrawable, int x, int y, int width, int height);
     43 
     44 int windows_check_renderer(void);
     45 void windows_extensions(char **gl_extensions, char **wgl_extensions);
     46 
     47 void windows_setTexBuffer(windowsContext *context, int textureTarget,
     48                          int textureFormat, windowsDrawable *drawable);
     49 void windows_releaseTexBuffer(windowsContext *context, int textureTarget,
     50                              windowsDrawable *drawable);
     51 
     52 #endif /* windowsgl_h */
     53